Player Matchup

Rama
Rama
Dr_Skeatus
Rama
Level 106
God Stats
20W - 23L
1,625 SR
Queue Stats
386W - 417L
1,381 Elo+
Solo
Tiamat
Tiamat
NatetheK
Tiamat
Level 66
God Stats
1W - 2L
1,202 SR
Queue Stats
50W - 87L
1,124 Elo+
Solo
Cerberus
Cerberus
SaMe SpAniArD
Cerberus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 71L
1,381 Elo+
Solo
Team Averages
Level 97
1,442 SR
1,295 Elo+

VS

Team Averages
Level 23
1,611 SR
1,198 Elo+
Bakasura
Bakasura
Bwalkie
Bakasura
Level 16
God Stats
11W - 16L
1,552 SR
Queue Stats
21W - 29L
1,237 Elo+
Party 1
Hera
Hera
M1n1Coop_
Hera
Level 26
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 8L
1,082 Elo+
Party 1
Thanatos
Thanatos
blackwell2023
Thanatos
Level 26
God Stats
7W - 15L
1,514 SR
Queue Stats
13W - 22L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 6 / 3
16,581
829
23,832
21,376
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
NatetheK
Tiamat
15
3 / 8 / 14
12,820
641
8,218
15,591
7,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
SaMe SpAniArD
Cerberus
16
5 / 6 / 17
14,160
708
14,665
24,851
24,520
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bwalkie
Bakasura
14
3 / 10 / 6
12,125
606
5,668
18,439
6,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
16
4 / 9 / 8
13,099
655
18,324
17,038
6,467
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
blackwell2023
Thanatos
20
13 / 7 / 4
16,027
801
26,619
25,203
11,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
26
Kills
20
20
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bwalkie
Bakasura
3
10
6
0.6
W
18
6
3
3.25
L
Hera
4
9
8
0.89
W
Tiamat
NatetheK
Tiamat
3
8
14
1.25
W
Cerberus
SaMe SpAniArD
Cerberus
5
6
17
2.25
L
Thanatos
blackwell2023
Thanatos
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,715
Damage
50,611
61,818
Taken
60,680
39,265
Mitigated
24,846
17,531
Healing
24,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bwalkie
Bakasura
5,668
4,679
544
1,864
18,439
6,921
649
7,598
10,841
0
27,578
W
23,832
20,662
0
6,903
21,376
7,522
947
9,055
12,321
0
85,835
L
Hera
18,324
5,698
1,107
1,964
17,038
6,467
599
6,756
10,282
44,485
0
W
Tiamat
NatetheK
Tiamat
8,218
1,024
411
1,528
15,591
7,223
903
2,053
13,418
29,543
0
W
Cerberus
SaMe SpAniArD
Cerberus
14,665
715
0
8,689
24,851
24,520
286
7,289
17,216
39,365
0
L
Thanatos
blackwell2023
Thanatos
26,619
14,205
159
18,741
25,203
11,458
1,258
9,231
15,972
0
86,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
41,251
220
Minions Killed
173
0
Camps Cleared
0
928,019
Distance Traveled
930,466
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,125
606
50
3
0
328,955
0
W
Rama
16,581
829
117
6
0
285,084
0
L
Hera
13,099
655
34
2
0
251,406
2
W
Tiamat
12,820
641
55
3
0
282,589
0
W
Cerberus
14,160
708
48
2
0
360,346
1
L
Thanatos
16,027
801
89
4
0
350,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role