Player Matchup

Cernunnos
Cernunnos
Bronze III
BigBadDuDe
Cernunnos
Bronze III
Level 139
God Stats
2W - 2L
1,726 SR
Queue Stats
24W - 16L
1,421 MMR
Party 1
Chaac
Chaac
Gold IV
PolandZus
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
TheKoriax
Chang'e
Bronze III
Level 105
God Stats
2W - 0L
1,209 SR
Queue Stats
24W - 18L
1,401 MMR
Party 1
Loki
Loki
Gold IV
Theprats
Loki
Gold IV
Level 141
God Stats
21W - 25L
1,395 SR
Queue Stats
748W - 758L
1,424 MMR
Solo
Athena
Athena
Bronze III
XerachX
Athena
Bronze III
Level 146
God Stats
5W - 3L
1,339 SR
Queue Stats
6W - 10L
1,467 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,434 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,543 SR
1,454 MMR
Achilles
Achilles
Silver II
GrandThugzz
Achilles
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,466 MMR
Solo
Tiamat
Tiamat
Gold IV
Nastyloll
Tiamat
Gold IV
Level 61
God Stats
23W - 12L
1,714 SR
Queue Stats
387W - 377L
1,466 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Pollaman7
Hou Yi
Gold IV
Level 131
God Stats
7W - 11L
1,500 SR
Queue Stats
516W - 526L
1,391 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Ponysaurus
Cthulhu
Bronze III
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,446 MMR
Solo
Awilix
Awilix
Gold V
Satchelo
Awilix
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigBadDuDe
Cernunnos
19
8 / 2 / 9
13,128
571
17,895
17,804
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
PolandZus
Chaac
20
8 / 0 / 11
13,931
606
21,950
30,222
35,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Chang'e
TheKoriax
Chang'e
19
4 / 5 / 8
13,167
572
13,124
15,794
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
7 / 2 / 12
14,184
617
13,473
17,667
9,645
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
XerachX
Athena
16
3 / 2 / 17
12,184
530
9,766
14,987
16,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneNemesisScyllaKaliTsukuyomi

VS

Bans
AgniArachneApolloHun BatzCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrandThugzz
Achilles
16
4 / 6 / 0
10,713
466
16,376
25,607
20,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Nastyloll
Tiamat
18
1 / 4 / 6
11,420
497
14,067
17,361
12,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Pollaman7
Hou Yi
17
1 / 6 / 0
10,185
443
5,451
18,652
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Ponysaurus
Cthulhu
15
0 / 5 / 6
8,933
388
7,797
17,923
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Satchelo
Awilix
17
5 / 9 / 3
10,922
475
13,380
19,995
9,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
30
Kills
11
11
Deaths
30
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigBadDuDe
Cernunnos
8
2
9
6.25
L
Achilles
GrandThugzz
Achilles
4
6
0
0.67
L
Tiamat
Nastyloll
Tiamat
1
4
6
1
W
Chaac
PolandZus
Chaac
8
0
11
13.5
L
Hou Yi
Pollaman7
Hou Yi
1
6
0
0.17
L
Cthulhu
Ponysaurus
Cthulhu
0
5
6
0.6
L
Awilix
Satchelo
Awilix
5
9
3
0.72
W
Chang'e
TheKoriax
Chang'e
4
5
8
1.6
W
Loki
7
2
12
6.5
W
Athena
XerachX
Athena
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,208
Damage
57,071
96,474
Taken
99,538
75,973
Mitigated
63,441
41,653
Healing
28,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigBadDuDe
Cernunnos
17,895
9,015
0
8,348
17,804
7,903
6,041
2,307
15,472
0
118,942
L
Achilles
GrandThugzz
Achilles
16,376
3,495
0
10,346
25,607
20,577
36
4,729
20,633
0
60,586
L
Tiamat
Nastyloll
Tiamat
14,067
1,404
0
6,227
17,361
12,324
2,339
5,069
12,054
85,372
0
W
Chaac
PolandZus
Chaac
21,950
3,435
0
16,447
30,222
35,589
631
2,790
27,329
0
104,706
L
Hou Yi
Pollaman7
Hou Yi
5,451
2,174
0
5,849
18,652
6,565
0
3,214
15,426
0
68,160
L
Cthulhu
Ponysaurus
Cthulhu
7,797
485
335
2,237
17,923
14,768
450
6,095
11,787
24,952
0
L
Awilix
Satchelo
Awilix
13,380
5,948
0
3,546
19,995
9,207
0
3,127
16,748
0
85,760
W
Chang'e
TheKoriax
Chang'e
13,124
1,121
6,801
6,924
15,794
6,431
3,045
5,166
10,603
94,337
0
W
Loki
13,473
4,136
0
1,164
17,667
9,645
2,853
5,492
12,126
0
103,988
W
Athena
XerachX
Athena
9,766
2,745
0
1,969
14,987
16,405
387
5,812
8,875
30,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,594
Gold Earned
52,173
712
Minions Killed
505
0
Camps Cleared
0
2,263,936
Distance Traveled
2,129,356
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,128
571
148
6
0
415,298
0
L
Achilles
10,713
466
94
4
0
414,962
3
L
Tiamat
11,420
497
153
7
0
419,215
5
W
Chaac
13,931
606
167
7
0
464,425
6
L
Hou Yi
10,185
443
111
5
0
395,111
3
L
Cthulhu
8,933
388
34
1
0
463,194
5
L
Awilix
10,922
475
113
5
0
436,874
1
W
Chang'e
13,167
572
181
8
0
404,566
11
W
Loki
14,184
617
172
7
0
497,610
6
W
Athena
12,184
530
44
2
0
482,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role