Player Matchup

Khepri
Khepri
AlphaPatronus
Khepri
Level 69
God Stats
12W - 10L
1,673 SR
Queue Stats
133W - 135L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
Dro_Bloodhound
Danzaburou
Level 39
God Stats
0W - 7L
1,426 SR
Queue Stats
15W - 32L
1,367 Elo+
Solo
Chaac
Chaac
LongLiveDrex111
Chaac
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 11L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SabertoothTB
Tsukuyomi
Level 82
God Stats
7W - 9L
1,413 SR
Queue Stats
148W - 143L
1,451 Elo+
Party 2
Hel
Hel
Sir Tibbles6142
Hel
Level 100
God Stats
34W - 28L
1,628 SR
Queue Stats
458W - 444L
1,487 Elo+
Party 2
Team Averages
Level 59
1,528 SR
1,454 Elo+

VS

Team Averages
Level 52
1,448 SR
1,406 Elo+
Artemis
Artemis
Draux7
Artemis
Level 77
God Stats
5W - 2L
1,705 SR
Queue Stats
326W - 407L
1,435 Elo+
Party 3
Mulan
Mulan
Murasakae
Mulan
Level 29
God Stats
3W - 1L
1,245 SR
Queue Stats
22W - 24L
1,397 Elo+
Party 1
Hades
Hades
PiggyBoyCult
Hades
Level 98
God Stats
2W - 1L
1,298 SR
Queue Stats
24W - 29L
1,381 Elo+
Party 1
Loki
Loki
mawirtoy12
Loki
Level 14
God Stats
8W - 10L
1,492 SR
Queue Stats
18W - 22L
1,440 Elo+
Party 3
Cabrakan
Cabrakan
rocksaredirty-_-
Cabrakan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 168L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,767
477
1,830
6,530
2,130
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Dro_Bloodhound
Danzaburou
7
1 / 6 / 2
4,647
465
4,709
7,043
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 0
4,759
476
681
4,730
2,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
SabertoothTB
Tsukuyomi
9
1 / 3 / 1
5,175
518
2,462
5,668
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,390
539
873
4,468
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Draux7
Artemis
9
5 / 2 / 2
5,550
555
4,996
3,991
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Murasakae
Mulan
10
2 / 2 / 2
5,826
583
2,382
4,740
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 1
6,281
628
2,981
3,032
1,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 4
5,921
592
3,993
3,616
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 4
5,268
527
2,166
5,997
3,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
15
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Artemis
Draux7
Artemis
5
2
2
3
L
Danzaburou
Dro_Bloodhound
Danzaburou
1
6
2
0.33
L
2
2
0
1
W
Mulan
Murasakae
Mulan
2
2
2
1.5
W
3
0
1
3.5
L
Tsukuyomi
SabertoothTB
Tsukuyomi
1
3
1
0.5
L
1
2
1
0.75
W
4
1
4
6
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,555
Damage
16,518
28,439
Taken
21,376
8,639
Mitigated
10,156
4,951
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,830
90
270
1,452
6,530
2,130
0
1,298
5,232
11,736
0
W
Artemis
Draux7
Artemis
4,996
3,018
393
474
3,991
1,653
895
722
3,269
0
24,159
L
Danzaburou
Dro_Bloodhound
Danzaburou
4,709
2,378
0
654
7,043
1,522
0
1,362
5,681
0
13,516
L
681
116
0
353
4,730
2,241
0
0
4,730
0
7,928
W
Mulan
Murasakae
Mulan
2,382
408
0
1,232
4,740
2,168
518
0
4,645
0
22,177
W
2,981
146
0
2,396
3,032
1,627
649
135
2,881
33,253
0
L
Tsukuyomi
SabertoothTB
Tsukuyomi
2,462
528
0
480
5,668
1,460
0
1,831
3,837
0
26,650
L
873
40
0
1,742
4,468
1,286
0
656
3,812
23,582
0
W
3,993
1,052
0
1,190
3,616
847
0
282
3,279
0
20,205
W
2,166
295
294
858
5,997
3,861
278
1,480
4,479
11,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
28,846
164
Minions Killed
233
0
Camps Cleared
0
882,587
Distance Traveled
907,210
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,767
477
19
2
0
157,794
1
W
Artemis
5,550
555
43
4
0
168,065
0
L
Danzaburou
4,647
465
16
2
0
188,063
0
L
Chaac
4,759
476
10
1
0
160,140
1
W
Mulan
5,826
583
50
5
0
165,561
0
W
Hades
6,281
628
81
8
0
188,595
3
L
Tsukuyomi
5,175
518
58
6
0
186,569
0
L
Hel
5,390
539
61
6
0
190,021
2
W
Loki
5,921
592
40
4
0
231,296
0
W
Cabrakan
5,268
527
19
2
0
153,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role