Player Matchup

Terra
Terra
DumbFoundDeadly
Terra
Level 26
God Stats
15W - 4L
1,530 SR
Queue Stats
122W - 119L
1,369 Elo+
Solo
Rama
Rama
Go0o0sE
Rama
Level 27
God Stats
30W - 42L
1,444 SR
Queue Stats
287W - 329L
1,380 Elo+
Solo
Skadi
Skadi
LaechelnFall396
Skadi
Level 28
God Stats
3W - 5L
1,510 SR
Queue Stats
231W - 260L
1,357 Elo+
Solo
King Arthur
King Arthur
UMßRA
King Arthur
Level 8
God Stats
0W - 2L
1,484 SR
Queue Stats
1W - 5L
1,098 Elo+
Solo
Chaac
Chaac
luckyj1331
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,352 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,311 Elo+

VS

Team Averages
Level 17
1,530 SR
1,280 Elo+
Freya
Freya
BreadKrumbb
Freya
Level 19
God Stats
9W - 3L
1,618 SR
Queue Stats
40W - 44L
1,359 Elo+
Solo
Cernunnos
Cernunnos
OG Chaotics
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,154 Elo+
Solo
Da Ji
Da Ji
SaffyTaffy
Da Ji
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 21L
1,315 Elo+
Solo
Scylla
Scylla
agustinpror13
Scylla
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 132L
1,181 Elo+
Solo
Ymir
Ymir
czigothigh
Ymir
Level 11
God Stats
2W - 1L
1,531 SR
Queue Stats
13W - 18L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,783
389
6,860
13,942
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Go0o0sE
Rama
13
0 / 4 / 0
7,727
386
7,603
13,681
4,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 6 / 0
9,007
450
7,862
14,069
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
UMßRA
King Arthur
7
0 / 2 / 1
6,223
311
1,185
4,114
1,812
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
13
0 / 6 / 3
8,044
402
8,052
13,481
6,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,548
477
7,312
8,901
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
OG Chaotics
Cernunnos
17
7 / 1 / 2
10,298
515
13,497
10,479
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
18
11 / 2 / 2
11,229
561
13,384
13,409
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 6
7,638
382
5,204
8,896
2,343
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 0 / 5
8,990
450
5,933
15,103
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
23
23
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
5
0
0
L
Rama
Go0o0sE
Rama
0
4
0
0
L
7
6
0
1.17
W
Cernunnos
OG Chaotics
Cernunnos
7
1
2
8
W
Da Ji
11
2
2
6
L
King Arthur
UMßRA
King Arthur
0
2
1
0.25
W
0
5
6
0.6
W
2
0
5
4.5
L
Chaac
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,562
Damage
45,330
59,287
Taken
56,788
29,247
Mitigated
28,658
15,052
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,312
3,052
0
5,995
8,901
3,211
726
1,569
7,332
49,880
0
L
6,860
1,983
1,749
4,282
13,942
10,378
0
8,185
5,757
22,621
0
L
Rama
Go0o0sE
Rama
7,603
6,588
0
4,515
13,681
4,530
0
4,882
8,799
0
48,864
L
7,862
3,756
0
1,047
14,069
5,912
1,727
1,818
12,251
0
41,892
W
Cernunnos
OG Chaotics
Cernunnos
13,497
7,885
0
3,003
10,479
6,399
5,213
985
9,494
0
63,732
W
Da Ji
13,384
4,177
0
5,560
13,409
7,101
671
226
13,183
0
86,753
L
King Arthur
UMßRA
King Arthur
1,185
438
0
1,300
4,114
1,812
26
0
4,114
0
11,197
W
5,204
1,790
0
1,267
8,896
2,343
775
640
8,256
20,851
0
W
5,933
728
0
5,420
15,103
9,604
613
3,440
11,663
39,807
0
L
Chaac
8,052
453
0
2,159
13,481
6,615
177
3,564
9,917
0
40,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
47,703
277
Minions Killed
421
0
Camps Cleared
0
1,426,877
Distance Traveled
1,684,324
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,548
477
94
5
0
363,308
6
L
Terra
7,783
389
39
2
0
358,688
4
L
Rama
7,727
386
92
5
0
282,015
7
L
Skadi
9,007
450
56
3
0
349,029
0
W
Cernunnos
10,298
515
110
6
0
343,009
1
W
Da Ji
11,229
561
117
6
0
370,476
0
L
King Arthur
6,223
311
19
1
0
117,107
0
W
Scylla
7,638
382
31
2
0
294,076
0
W
Ymir
8,990
450
69
3
0
313,455
4
L
Chaac
8,044
402
71
4
0
320,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role