Player Matchup

Thanatos
Thanatos
BOOTCAMP096765
Thanatos
Level 118
God Stats
3W - 4L
1,531 SR
Queue Stats
305W - 287L
1,522 Elo+
Solo
Chiron
Chiron
Bamajama
Chiron
Level 126
God Stats
14W - 5L
1,685 SR
Queue Stats
186W - 162L
1,554 Elo+
Solo
Tiamat
Tiamat
REVIVED SAVITR
Tiamat
Level 136
God Stats
16W - 13L
1,563 SR
Queue Stats
180W - 176L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Smite2kill
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheL0rdofCinder
Jormungandr
Level 143
God Stats
8W - 4L
1,720 SR
Queue Stats
168W - 171L
1,526 Elo+
Party 1
Team Averages
Level 136
1,600 SR
1,526 Elo+

VS

Team Averages
Level 93
1,571 SR
1,530 Elo+
Thoth
Thoth
BaCoN GeOrMaN
Thoth
Level 113
God Stats
9W - 7L
1,516 SR
Queue Stats
303W - 290L
1,519 Elo+
Party 3
Kali
Kali
HaloHero
Kali
Level 121
God Stats
4W - 5L
1,793 SR
Queue Stats
392W - 360L
1,508 Elo+
Party 3
Cerberus
Cerberus
Krollasurus
Cerberus
Level 47
God Stats
5W - 9L
1,344 SR
Queue Stats
209W - 188L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
Krollasurus
Erlang Shen
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,569 Elo+
Party 2
Ullr
Ullr
ZurgKoala
Ullr
Level 45
God Stats
9W - 11L
1,700 SR
Queue Stats
503W - 480L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
9 / 2 / 1
7,558
687
8,371
9,286
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Bamajama
Chiron
13
6 / 0 / 1
7,830
712
4,852
3,856
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 6
6,231
566
5,959
5,739
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Smite2kill
Cthulhu
10
3 / 2 / 8
6,682
607
6,628
9,740
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
TheL0rdofCinder
Jormungandr
11
0 / 2 / 3
6,469
588
6,574
9,800
5,609
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,386
581
3,587
6,893
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
11
3 / 3 / 2
6,429
584
5,434
9,308
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Krollasurus
Cerberus
8
0 / 6 / 2
5,067
461
3,687
11,288
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Krollasurus
Erlang Shen
8
0 / 4 / 0
4,853
441
1,346
4,993
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
0 / 3 / 1
5,990
545
5,762
10,083
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
7
8
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
2
1
4.75
L
4
3
1
1.5
W
Chiron
Bamajama
Chiron
6
0
1
6.5
L
Kali
3
3
2
1.33
L
Cerberus
Krollasurus
Cerberus
0
6
2
0.17
L
Erlang Shen
Krollasurus
Erlang Shen
0
4
0
0
W
1
2
6
2
W
Cthulhu
Smite2kill
Cthulhu
3
2
8
3.5
W
Jormungandr
TheL0rdofCinder
Jormungandr
0
2
3
0.75
L
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
19,816
38,421
Taken
42,565
19,177
Mitigated
16,162
19,621
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,371
2,722
0
8,395
9,286
3,077
0
593
8,621
0
36,518
L
3,587
259
0
2,113
6,893
2,102
0
3,573
3,170
31,107
0
W
Chiron
Bamajama
Chiron
4,852
3,013
314
2,981
3,856
1,485
0
387
3,469
0
48,872
L
Kali
5,434
2,872
0
1,514
9,308
3,193
0
2,883
6,301
0
34,782
L
Cerberus
Krollasurus
Cerberus
3,687
306
0
2,527
11,288
4,002
0
5,568
5,586
17,892
0
L
Erlang Shen
Krollasurus
Erlang Shen
1,346
579
0
775
4,993
1,753
0
944
4,049
0
19,124
W
5,959
1,022
243
1,758
5,739
3,696
0
2,214
3,357
34,522
0
W
Cthulhu
Smite2kill
Cthulhu
6,628
871
0
2,328
9,740
5,310
34
3,724
5,900
20,270
0
W
Jormungandr
TheL0rdofCinder
Jormungandr
6,574
2,337
0
3,602
9,800
5,609
285
0
9,800
40,758
0
L
Ullr
5,762
3,787
0
3,050
10,083
5,112
0
5,785
4,298
0
35,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
28,725
356
Minions Killed
327
0
Camps Cleared
0
1,063,788
Distance Traveled
997,228
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,558
687
67
6
0
239,836
2
L
Thoth
6,386
581
75
7
0
213,168
5
W
Chiron
7,830
712
98
9
0
193,238
2
L
Kali
6,429
584
72
7
0
212,020
1
L
Cerberus
5,067
461
55
5
0
219,108
4
L
Erlang Shen
4,853
441
42
4
0
176,076
1
W
Tiamat
6,231
566
68
6
0
213,001
2
W
Cthulhu
6,682
607
27
2
0
222,995
2
W
Jormungandr
6,469
588
96
9
0
194,718
2
L
Ullr
5,990
545
83
8
0
176,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role