Player Matchup

Susano
Susano
ProdigyKing42O
Susano
Level 68
God Stats
6W - 2L
1,900 SR
Queue Stats
52W - 30L
1,630 Elo+
Solo
Ymir
Ymir
Ramilish
Ymir
Level 65
God Stats
15W - 5L
1,819 SR
Queue Stats
149W - 116L
1,593 Elo+
Party 2
Ra
Ra
assayix01
Ra
Level 122
God Stats
18W - 6L
1,719 SR
Queue Stats
190W - 211L
1,472 Elo+
Party 3
Thanatos
Thanatos
jthadddeustoad
Thanatos
Level 108
God Stats
10W - 12L
1,506 SR
Queue Stats
455W - 403L
1,571 Elo+
Party 2
King Arthur
King Arthur
xspainkillapro
King Arthur
Level 104
God Stats
37W - 41L
1,438 SR
Queue Stats
383W - 394L
1,462 Elo+
Party 3
Team Averages
Level 93
1,676 SR
1,546 Elo+

VS

Team Averages
Level 75
1,538 SR
1,526 Elo+
Agni
Agni
Mitzr
Agni
Level 68
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 4L
1,637 Elo+
Party 1
Anhur
Anhur
Pandorable
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
YungShabib
Athena
Level 15
God Stats
0W - 1L
1,512 SR
Queue Stats
36W - 31L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
datpresto
Cernunnos
Level 127
God Stats
8W - 11L
1,665 SR
Queue Stats
188W - 181L
1,573 Elo+
Solo
Da Ji
Da Ji
matheusrock9
Da Ji
Level 38
God Stats
1W - 2L
1,294 SR
Queue Stats
160W - 165L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,993
599
2,201
6,436
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
5 / 4 / 6
6,821
682
5,523
9,244
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 3
6,204
620
2,892
5,693
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
11
7 / 3 / 4
6,684
668
8,013
10,394
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
xspainkillapro
King Arthur
10
0 / 5 / 0
5,479
548
5,237
10,242
3,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mitzr
Agni
11
2 / 2 / 1
5,911
591
4,084
4,094
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
12
5 / 0 / 1
7,086
709
7,912
7,660
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
YungShabib
Athena
8
1 / 7 / 4
5,112
511
2,513
9,158
3,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
datpresto
Cernunnos
10
5 / 5 / 2
6,224
622
9,850
9,588
2,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 1
5,728
573
2,662
5,566
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
15
15
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
Mitzr
Agni
2
2
1
1.25
L
Anhur
5
0
1
5.5
W
3
1
0
3
W
Ymir
5
4
6
2
L
Athena
YungShabib
Athena
1
7
4
0.43
W
0
2
3
0.75
L
Cernunnos
datpresto
Cernunnos
5
5
2
1.2
W
Thanatos
7
3
4
3
L
2
1
1
2.5
W
King Arthur
xspainkillapro
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
27,021
42,009
Taken
36,066
15,754
Mitigated
12,024
16,340
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Mitzr
Agni
4,084
500
0
710
4,094
1,254
30
1,962
1,962
29,955
0
L
Anhur
7,912
3,064
0
4,179
7,660
2,433
0
0
7,660
0
38,714
W
2,201
918
0
2,940
6,436
1,941
0
415
5,991
0
27,201
W
Ymir
5,523
1,500
0
660
9,244
5,319
0
1,401
7,801
22,546
0
L
Athena
YungShabib
Athena
2,513
1,234
0
1,040
9,158
3,723
0
2,742
6,416
7,734
0
W
2,892
243
0
2,283
5,693
1,865
0
3,008
2,435
35,628
0
L
Cernunnos
datpresto
Cernunnos
9,850
5,247
0
2,347
9,588
2,426
0
2,781
6,807
0
32,588
W
Thanatos
8,013
4,634
0
8,240
10,394
3,284
0
1,451
8,943
0
31,643
L
2,662
633
0
2,175
5,566
2,188
0
688
4,806
0
29,492
W
King Arthur
xspainkillapro
King Arthur
5,237
525
0
2,217
10,242
3,345
0
0
10,242
0
28,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
30,061
279
Minions Killed
278
0
Camps Cleared
0
1,039,185
Distance Traveled
847,487
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,911
591
65
7
0
184,929
2
L
Anhur
7,086
709
83
8
0
141,834
2
W
Susano
5,993
599
59
6
0
241,004
1
W
Ymir
6,821
682
22
2
0
191,333
1
L
Athena
5,112
511
11
1
0
176,237
0
W
Ra
6,204
620
84
8
0
205,969
5
L
Cernunnos
6,224
622
57
6
0
170,310
3
W
Thanatos
6,684
668
56
6
0
197,772
0
L
Da Ji
5,728
573
62
6
0
174,177
2
W
King Arthur
5,479
548
58
6
0
203,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role