Player Matchup

Loki
Loki
El_Nacho2006
Loki
Level 21
God Stats
3W - 6L
1,159 SR
Queue Stats
44W - 52L
1,271 Elo+
Party 2
Ymir
Ymir
ZeldaLegend3340
Ymir
Level 29
God Stats
10W - 6L
1,517 SR
Queue Stats
30W - 37L
1,307 Elo+
Solo
Guan Yu
Guan Yu
papirrin9217
Guan Yu
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
149W - 202L
1,284 Elo+
Solo
Cupid
Cupid
scpMestre
Cupid
Level 18
God Stats
10W - 8L
1,566 SR
Queue Stats
32W - 43L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
stitch_KG
Baron Samedi
Level 18
God Stats
5W - 7L
1,491 SR
Queue Stats
33W - 32L
1,321 Elo+
Party 2
Team Averages
Level 23
1,409 SR
1,284 Elo+

VS

Team Averages
Level 25
1,495 SR
1,297 Elo+
Osiris
Osiris
FulChubPicard
Osiris
Level 29
God Stats
22W - 19L
1,593 SR
Queue Stats
242W - 221L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
LouieEPTX
Danzaburou
Level 29
God Stats
4W - 3L
1,642 SR
Queue Stats
6W - 6L
1,089 Elo+
Solo
Bellona
Bellona
PUROPIOJO
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,204 Elo+
Solo
Erlang Shen
Erlang Shen
Y4rdstick
Erlang Shen
Level 26
God Stats
11W - 7L
1,239 SR
Queue Stats
191W - 172L
1,455 Elo+
Party 1
He Bo
He Bo
airtight-shock
He Bo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 175L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
11,092
444
10,651
12,669
4,985
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 3 / 2
7,880
315
1,746
7,001
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
papirrin9217
Guan Yu
15
11 / 13 / 1
11,085
443
19,091
24,632
15,476
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
scpMestre
Cupid
17
6 / 3 / 4
11,161
446
15,186
16,473
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
stitch_KG
Baron Samedi
17
1 / 6 / 3
10,884
435
12,932
13,922
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
12,657
506
15,387
19,183
20,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LouieEPTX
Danzaburou
15
1 / 12 / 10
11,101
444
12,791
19,749
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
PUROPIOJO
Bellona
18
4 / 2 / 6
11,566
463
5,877
16,091
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Y4rdstick
Erlang Shen
20
14 / 2 / 3
15,146
606
15,488
17,178
10,245
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 6 / 3
11,065
443
5,644
12,901
3,494
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
23
Kills
28
28
Deaths
24
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
4
2
9
4.25
W
Danzaburou
LouieEPTX
Danzaburou
1
12
10
0.5
W
Bellona
PUROPIOJO
Bellona
4
2
6
3.5
W
Erlang Shen
Y4rdstick
Erlang Shen
14
2
3
7.75
L
1
3
2
0.67
W
5
6
3
1.08
L
Guan Yu
papirrin9217
Guan Yu
11
13
1
0.88
L
Cupid
scpMestre
Cupid
6
3
4
2.67
L
Baron Samedi
stitch_KG
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,606
Damage
55,187
74,697
Taken
85,102
39,437
Mitigated
51,458
18,830
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,651
2,003
267
1,050
12,669
4,985
724
0
12,669
0
65,239
W
15,387
3,591
0
5,759
19,183
20,990
691
3,789
15,162
0
57,171
W
Danzaburou
LouieEPTX
Danzaburou
12,791
5,918
0
991
19,749
5,837
903
1,633
18,004
0
55,241
W
Bellona
PUROPIOJO
Bellona
5,877
1,545
0
2,069
16,091
10,892
748
1,915
13,994
0
49,025
W
Erlang Shen
Y4rdstick
Erlang Shen
15,488
9,750
0
3,645
17,178
10,245
2,067
3,341
13,604
0
127,107
L
1,746
346
0
2,953
7,001
4,032
81
1,757
5,244
6,354
0
W
5,644
618
318
1,177
12,901
3,494
1,351
3,043
9,660
32,687
0
L
Guan Yu
papirrin9217
Guan Yu
19,091
4,140
446
3,298
24,632
15,476
997
1,068
23,564
0
57,487
L
Cupid
scpMestre
Cupid
15,186
8,516
542
6,549
16,473
8,612
645
2,029
14,444
0
55,740
L
Baron Samedi
stitch_KG
Baron Samedi
12,932
475
1,502
2,223
13,922
6,332
1,109
790
13,132
66,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
61,535
392
Minions Killed
487
0
Camps Cleared
0
1,882,824
Distance Traveled
2,272,974
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,092
444
96
4
0
486,642
0
W
Osiris
12,657
506
76
3
0
482,892
2
W
Danzaburou
11,101
444
75
3
0
422,449
0
W
Bellona
11,566
463
73
3
0
438,545
4
W
Erlang Shen
15,146
606
189
8
0
515,413
0
L
Ymir
7,880
315
6
0
0
111,181
0
W
He Bo
11,065
443
74
3
0
413,675
8
L
Guan Yu
11,085
443
76
3
0
394,797
0
L
Cupid
11,161
446
92
4
0
469,125
0
L
Baron Samedi
10,884
435
122
5
0
421,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role