Player Matchup

Anhur
Anhur
Fast1God
Anhur
Level 28
God Stats
13W - 21L
1,361 SR
Queue Stats
134W - 189L
1,398 Elo+
Party 1
Serqet
Serqet
Giannone
Serqet
Level 29
God Stats
31W - 39L
1,415 SR
Queue Stats
310W - 356L
1,493 Elo+
Party 1
Osiris
Osiris
VolkZ2
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,470 Elo+
Solo
Thoth
Thoth
skorg666
Thoth
Level 29
God Stats
8W - 15L
1,447 SR
Queue Stats
264W - 343L
1,444 Elo+
Party 1
Ymir
Ymir
sombra3000x
Ymir
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
65W - 71L
1,497 Elo+
Solo
Team Averages
Level 27
1,485 SR
1,460 Elo+

VS

Team Averages
Level 22
1,603 SR
1,431 Elo+
Artio
Artio
Alturano
Artio
Level 30
God Stats
3W - 3L
1,458 SR
Queue Stats
59W - 82L
1,447 Elo+
Party 3
Da Ji
Da Ji
BabbleBunny
Da Ji
Level 28
God Stats
4W - 3L
1,872 SR
Queue Stats
182W - 165L
1,464 Elo+
Solo
Cupid
Cupid
InfernoItachi
Cupid
Level 8
God Stats
6W - 3L
1,717 SR
Queue Stats
16W - 20L
1,368 Elo+
Party 2
Tiamat
Tiamat
Tokoyamik
Tiamat
Level 24
God Stats
30W - 28L
1,469 SR
Queue Stats
70W - 76L
1,451 Elo+
Party 3
Khepri
Khepri
prokaks
Khepri
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 52L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fast1God
Anhur
12
4 / 5 / 4
7,527
502
8,262
9,769
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Giannone
Serqet
13
5 / 3 / 2
7,915
528
5,010
9,747
3,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
VolkZ2
Osiris
13
1 / 5 / 1
7,405
494
5,982
11,468
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
skorg666
Thoth
12
1 / 6 / 2
7,406
494
7,358
10,592
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 7 / 2
7,291
486
7,555
11,185
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alturano
Artio
14
4 / 0 / 7
8,621
575
6,833
11,835
9,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 3
8,632
575
5,486
12,374
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 5 / 4
8,518
568
9,280
8,885
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Tokoyamik
Tiamat
15
8 / 0 / 4
9,274
618
9,530
3,861
2,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
prokaks
Khepri
13
5 / 6 / 8
8,712
581
7,716
12,367
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
16
Kills
26
26
Deaths
16
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
Alturano
Artio
4
0
7
7.5
W
3
5
3
0.9
L
Anhur
Fast1God
Anhur
4
5
4
1.2
L
Serqet
Giannone
Serqet
5
3
2
2
W
6
5
4
1.6
W
Tiamat
Tokoyamik
Tiamat
8
0
4
10
L
Osiris
VolkZ2
Osiris
1
5
1
0.3
W
Khepri
prokaks
Khepri
5
6
8
1.5
L
Thoth
skorg666
Thoth
1
6
2
0.33
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
38,845
52,761
Taken
49,322
21,995
Mitigated
28,796
6,909
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Alturano
Artio
6,833
356
176
4,533
11,835
9,987
0
2,225
9,058
34,859
0
W
5,486
675
0
3,987
12,374
4,375
0
2,216
9,052
0
53,265
L
Anhur
Fast1God
Anhur
8,262
3,163
0
1,628
9,769
3,092
0
3,393
6,376
0
32,658
L
Serqet
Giannone
Serqet
5,010
719
0
1,130
9,747
3,258
0
2,991
6,756
0
35,620
W
9,280
4,768
515
2,157
8,885
2,379
657
3,531
5,314
0
37,662
W
Tiamat
Tokoyamik
Tiamat
9,530
510
0
2,210
3,861
2,487
1,840
2,052
1,532
42,750
0
L
Osiris
VolkZ2
Osiris
5,982
2,014
0
195
11,468
6,123
134
6,586
4,882
3,797
36,199
W
Khepri
prokaks
Khepri
7,716
633
465
1,393
12,367
9,568
153
4,532
7,765
20,062
0
L
Thoth
skorg666
Thoth
7,358
803
99
2,599
10,592
3,064
441
6,838
3,754
39,389
0
L
7,555
1,838
0
1,258
11,185
6,458
0
4,271
6,914
28,091
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,544
Gold Earned
43,757
331
Minions Killed
335
0
Camps Cleared
0
1,275,655
Distance Traveled
1,460,052
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,621
575
66
4
0
289,667
0
W
Da Ji
8,632
575
99
7
0
306,318
3
L
Anhur
7,527
502
59
4
0
236,046
4
L
Serqet
7,915
528
63
4
0
302,799
2
W
Cupid
8,518
568
75
5
0
255,308
1
W
Tiamat
9,274
618
80
5
0
307,030
0
L
Osiris
7,405
494
85
6
0
255,863
3
W
Khepri
8,712
581
15
1
0
301,729
1
L
Thoth
7,406
494
85
6
0
247,702
4
L
Ymir
7,291
486
39
3
0
233,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role