Player Matchup

Serqet
Serqet
 
Serqet
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
LGNxMommyMoon
Nox
Level 17
God Stats
26W - 22L
1,294 SR
Queue Stats
117W - 117L
1,395 Elo+
Party 1
Sobek
Sobek
THUNDERBOT-20
Sobek
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
12W - 30L
1,094 Elo+
Party 1
Sol
Sol
TheCBanks
Sol
Level 28
God Stats
14W - 12L
1,460 SR
Queue Stats
27W - 18L
1,335 Elo+
Party 1
Bakasura
Bakasura
XGN_GodOfDeath68
Bakasura
Level 12
God Stats
1W - 2L
1,727 SR
Queue Stats
12W - 21L
1,188 Elo+
Party 1
Team Averages
Level 19
1,456 SR
1,302 Elo+

VS

Team Averages
Level 25
1,436 SR
1,317 Elo+
Bellona
Bellona
EdgarAllanPwn96
Bellona
Level 32
God Stats
17W - 30L
1,686 SR
Queue Stats
97W - 124L
1,375 Elo+
Party 2
Loki
Loki
Joku92
Loki
Level 22
God Stats
28W - 49L
1,337 SR
Queue Stats
200W - 289L
1,269 Elo+
Solo
Sol
Sol
QWEENofINSANE
Sol
Level 29
God Stats
1W - 4L
1,216 SR
Queue Stats
138W - 160L
1,302 Elo+
Solo
Geb
Geb
TheAncientCrypt
Geb
Level 13
God Stats
11W - 7L
1,478 SR
Queue Stats
49W - 39L
1,290 Elo+
Solo
Kukulkan
Kukulkan
TheChid75
Kukulkan
Level 27
God Stats
76W - 72L
1,463 SR
Queue Stats
138W - 174L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 15 / 5
11,591
1,054
9,926
23,650
10,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 4 / 4
11,354
1,032
15,821
18,931
7,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 2
9,015
820
2,120
11,289
7,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 1
8,959
814
1,432
1,852
489
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 2
10,916
992
9,514
19,267
9,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 16
12,410
1,128
19,616
12,780
9,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
Joku92
Loki
17
4 / 4 / 15
10,674
970
3,688
8,352
3,309
18
6 / 2 / 17
11,340
1,031
13,207
8,420
3,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 0 / 20
11,970
1,088
11,808
13,036
8,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
TheChid75
Kukulkan
19
9 / 0 / 18
12,522
1,138
17,591
3,884
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
120
7
Kills
34
34
Deaths
7
14
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
15
5
0.23
W
10
1
16
18
W
Loki
Joku92
Loki
4
4
15
2.88
L
2
4
4
1
W
6
2
17
7.25
L
0
6
2
0.17
W
5
0
20
15
L
0
2
1
0.25
W
Kukulkan
TheChid75
Kukulkan
9
0
18
18
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
65,910
74,989
Taken
46,472
35,367
Mitigated
26,313
2,759
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,926
1,274
0
0
23,650
10,238
0
12,684
10,966
0
18,188
W
19,616
11,867
1,251
1,656
12,780
9,567
0
6,358
5,680
0
29,769
W
Loki
Joku92
Loki
3,688
672
0
0
8,352
3,309
0
3,041
4,935
0
10,186
L
15,821
1,920
378
1,440
18,931
7,904
0
11,387
7,544
43,067
0
W
13,207
6,192
0
3,113
8,420
3,258
0
3,798
4,412
25,464
0
L
2,120
345
0
306
11,289
7,691
0
5,893
5,396
5,212
0
W
11,808
2,260
546
1,122
13,036
8,516
0
4,125
6,185
25,667
0
L
1,432
523
0
204
1,852
489
0
377
1,475
4,690
0
W
Kukulkan
TheChid75
Kukulkan
17,591
2,185
0
0
3,884
1,663
0
2,051
1,833
49,831
0
L
9,514
7,435
0
431
19,267
9,045
0
12,265
7,002
0
10,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,835
Gold Earned
58,916
119
Minions Killed
192
2
Camps Cleared
2
708,969
Distance Traveled
1,070,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,591
1,054
8
1
0
182,445
0
W
Bellona
12,410
1,128
20
2
1
241,885
0
W
Loki
10,674
970
10
1
0
164,259
0
L
Nox
11,354
1,032
79
7
1
182,606
0
W
Sol
11,340
1,031
44
4
1
183,273
0
L
Sobek
9,015
820
2
0
0
106,399
0
W
Geb
11,970
1,088
35
3
0
242,683
0
L
Sol
8,959
814
2
0
1
29,853
0
W
Kukulkan
12,522
1,138
83
8
0
238,147
0
L
Bakasura
10,916
992
28
3
0
207,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role