Player Matchup

Cupid
Cupid
GUNZZ SNF
Cupid
Level 126
God Stats
1W - 0L
1,545 SR
Queue Stats
12W - 9L
1,476 Elo+
Party 1
Bastet
Bastet
Ghostdown3502
Bastet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ra
Ra
Team Umizomi
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
The_Shield617
Cerberus
Level 122
God Stats
7W - 9L
1,542 SR
Queue Stats
55W - 72L
1,330 Elo+
Solo
Neith
Neith
ZashbyGaming
Neith
Level 114
God Stats
2W - 0L
1,499 SR
Queue Stats
82W - 89L
1,388 Elo+
Solo
Team Averages
Level 84
1,517 SR
1,439 Elo+

VS

Team Averages
Level 65
1,484 SR
1,435 Elo+
Scylla
Scylla
Afaric
Scylla
Level 109
God Stats
11W - 9L
1,591 SR
Queue Stats
104W - 111L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Clumsy Knight15
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,446 Elo+
Party 2
Cupid
Cupid
DachuToy
Cupid
Level 98
God Stats
11W - 11L
1,560 SR
Queue Stats
99W - 111L
1,527 Elo+
Party 2
Kali
Kali
Damsel Hyde
Kali
Level 43
God Stats
0W - 2L
1,305 SR
Queue Stats
60W - 77L
1,363 Elo+
Solo
Skadi
Skadi
HumbleLight78
Skadi
Level 29
God Stats
1W - 4L
1,463 SR
Queue Stats
7W - 24L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GUNZZ SNF
Cupid
15
5 / 1 / 7
8,830
883
7,639
6,715
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 3 / 8
10,378
1,038
10,318
7,478
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 8
8,765
877
8,350
6,054
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
The_Shield617
Cerberus
14
5 / 0 / 4
8,520
852
2,666
6,407
5,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 9
7,735
774
5,894
5,770
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Afaric
Scylla
13
1 / 5 / 2
6,811
681
4,206
7,276
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
6,836
684
4,733
9,532
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
DachuToy
Cupid
14
4 / 5 / 1
7,975
798
7,693
10,696
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 1
5,612
561
829
7,143
2,944
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 6 / 3
6,304
630
3,164
8,048
2,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
6
6
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Afaric
Scylla
1
5
2
0.4
L
1
4
3
0.63
L
Cupid
DachuToy
Cupid
4
5
1
0.9
L
0
5
1
0.1
W
Cupid
GUNZZ SNF
Cupid
5
1
7
8.5
W
9
3
8
4.33
L
0
6
3
0.25
W
5
0
8
9
W
Cerberus
The_Shield617
Cerberus
5
0
4
7
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
20,625
32,424
Taken
42,695
15,539
Mitigated
17,455
9,427
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Afaric
Scylla
4,206
147
0
767
7,276
2,258
0
1,855
5,421
24,718
0
L
4,733
138
0
740
9,532
5,460
0
3,121
6,411
12,591
0
L
Cupid
DachuToy
Cupid
7,693
3,771
0
1,374
10,696
4,207
0
2,870
7,826
0
24,425
L
829
182
0
856
7,143
2,944
0
1,834
5,309
0
8,025
W
Cupid
GUNZZ SNF
Cupid
7,639
5,510
40
1,896
6,715
2,562
1,217
1,176
5,481
0
24,744
W
10,318
1,514
255
748
7,478
2,751
303
2,417
4,941
0
26,067
L
3,164
1,459
0
0
8,048
2,586
0
1,336
6,712
0
15,640
W
8,350
409
1,700
1,600
6,054
2,624
0
1,439
4,575
28,399
0
W
Cerberus
The_Shield617
Cerberus
2,666
22
0
952
6,407
5,388
939
1,899
4,468
12,965
0
W
5,894
1,722
0
2,236
5,770
2,214
2,076
2,303
3,289
0
24,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
33,538
233
Minions Killed
161
11
Camps Cleared
4
913,425
Distance Traveled
717,162
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,811
681
56
6
0
174,293
3
L
Cthulhu
6,836
684
13
1
0
166,275
0
L
Cupid
7,975
798
51
5
1
149,704
0
L
Kali
5,612
561
15
2
1
108,296
1
W
Cupid
8,830
883
41
4
2
183,826
0
W
Bastet
10,378
1,038
38
4
3
188,680
2
L
Skadi
6,304
630
26
3
2
118,594
0
W
Ra
8,765
877
66
7
0
212,755
1
W
Cerberus
8,520
852
33
3
3
173,032
0
W
Neith
7,735
774
55
6
3
155,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role