Player Matchup

Ymir
Ymir
GüsSucksToes
Ymir
Level 7
God Stats
4W - 8L
1,531 SR
Queue Stats
5W - 8L
1,505 Elo+
Party 1
King Arthur
King Arthur
PapaFrank
King Arthur
Level 41
God Stats
1W - 3L
1,164 SR
Queue Stats
43W - 57L
1,564 Elo+
Party 1
Zeus
Zeus
Víbe
Zeus
Level 159
God Stats
1W - 6L
1,291 SR
Queue Stats
274W - 267L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Xpblast
Danzaburou
Level 18
God Stats
2W - 9L
1,764 SR
Queue Stats
23W - 24L
1,565 Elo+
Party 1
Ravana
Ravana
downandout43351
Ravana
Level 31
God Stats
3W - 5L
1,722 SR
Queue Stats
70W - 73L
1,500 Elo+
Party 1
Team Averages
Level 51
1,494 SR
1,542 Elo+

VS

Team Averages
Level 23
1,612 SR
1,606 Elo+
Cupid
Cupid
JordoBear
Cupid
Level 28
God Stats
4W - 0L
1,698 SR
Queue Stats
114W - 72L
1,508 Elo+
Solo
Guan Yu
Guan Yu
NeoTheLeo
Guan Yu
Level 26
God Stats
2W - 1L
1,719 SR
Queue Stats
44W - 34L
1,483 Elo+
Solo
Tyr
Tyr
YungSwim
Tyr
Level 28
God Stats
20W - 15L
1,645 SR
Queue Stats
322W - 303L
1,586 Elo+
Party 2
Cabrakan
Cabrakan
gunzerker057
Cabrakan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 133L
1,676 Elo+
Party 2
Kukulkan
Kukulkan
peqeq2
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 9
9,323
466
7,325
15,838
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
PapaFrank
King Arthur
14
2 / 9 / 3
9,436
472
5,167
22,946
14,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Víbe
Zeus
17
16 / 8 / 3
12,976
649
26,773
15,488
5,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Xpblast
Danzaburou
13
1 / 7 / 4
9,259
463
5,080
16,446
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 10 / 2
9,182
459
7,470
14,436
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JordoBear
Cupid
18
12 / 3 / 11
11,770
589
15,869
12,028
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NeoTheLeo
Guan Yu
17
10 / 5 / 15
11,988
599
12,990
16,197
11,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 3 / 5
11,315
566
13,679
14,936
13,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
gunzerker057
Cabrakan
17
6 / 3 / 20
11,650
583
13,211
20,935
25,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
peqeq2
Kukulkan
15
4 / 9 / 11
10,030
502
9,216
10,599
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
22
Kills
42
42
Deaths
23
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
W
Cupid
JordoBear
Cupid
12
3
11
5.83
W
Guan Yu
NeoTheLeo
Guan Yu
10
5
15
3.5
L
King Arthur
PapaFrank
King Arthur
2
9
3
0.39
L
Zeus
Víbe
Zeus
16
8
3
2.19
L
Danzaburou
Xpblast
Danzaburou
1
7
4
0.43
W
10
3
5
4.17
L
2
10
2
0.3
W
Cabrakan
gunzerker057
Cabrakan
6
3
20
5.33
W
Kukulkan
peqeq2
Kukulkan
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,815
Damage
64,965
85,154
Taken
74,695
39,883
Mitigated
58,594
12,395
Healing
21,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,325
799
0
1,018
15,838
7,953
0
6,126
9,574
33,453
1,597
W
Cupid
JordoBear
Cupid
15,869
10,777
680
5,140
12,028
4,258
2,167
5,287
6,741
0
70,314
W
Guan Yu
NeoTheLeo
Guan Yu
12,990
3,241
1,322
5,559
16,197
11,901
634
5,383
10,814
0
55,988
L
King Arthur
PapaFrank
King Arthur
5,167
823
0
3,189
22,946
14,902
0
3,640
19,300
0
33,334
L
Zeus
Víbe
Zeus
26,773
4,859
162
3,047
15,488
5,129
434
8,302
6,896
94,437
0
L
Danzaburou
Xpblast
Danzaburou
5,080
2,535
0
4,669
16,446
6,802
884
3,352
13,092
0
51,787
W
13,679
2,366
0
3,797
14,936
13,279
0
5,731
9,205
509
62,139
L
7,470
2,560
0
310
14,436
5,097
0
2,526
11,828
0
61,343
W
Cabrakan
gunzerker057
Cabrakan
13,211
1,536
0
4,735
20,935
25,146
564
11,697
9,238
49,809
0
W
Kukulkan
peqeq2
Kukulkan
9,216
822
0
15
10,599
4,010
704
7,407
3,192
32,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
56,753
401
Minions Killed
428
0
Camps Cleared
0
1,732,750
Distance Traveled
1,874,103
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,323
466
46
2
0
370,999
0
W
Cupid
11,770
589
121
6
0
355,893
0
W
Guan Yu
11,988
599
75
4
0
410,081
3
L
King Arthur
9,436
472
70
4
0
335,475
0
L
Zeus
12,976
649
108
5
0
318,947
1
L
Danzaburou
9,259
463
76
4
0
323,442
2
W
Tyr
11,315
566
109
5
0
413,724
5
L
Ravana
9,182
459
101
5
0
383,887
4
W
Cabrakan
11,650
583
56
3
0
334,930
3
W
Kukulkan
10,030
502
67
3
0
359,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role