Player Matchup

Fafnir
Fafnir
Bmo6
Fafnir
Level 15
God Stats
2W - 3L
1,468 SR
Queue Stats
7W - 8L
1,253 Elo+
Solo
Fenrir
Fenrir
CarloossstheAnt
Fenrir
Level 25
God Stats
18W - 17L
1,556 SR
Queue Stats
44W - 41L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Nbaylis
Danzaburou
Level 6
God Stats
1W - 14L
939 SR
Queue Stats
15W - 27L
1,246 Elo+
Party 2
Kukulkan
Kukulkan
ThatOneSilentKid
Kukulkan
Level 8
God Stats
13W - 13L
1,201 SR
Queue Stats
23W - 33L
1,323 Elo+
Party 2
Ymir
Ymir
Woo Oni
Ymir
Level 28
God Stats
17W - 12L
1,591 SR
Queue Stats
262W - 311L
1,369 Elo+
Solo
Team Averages
Level 16
1,351 SR
1,337 Elo+

VS

Team Averages
Level 37
1,505 SR
1,294 Elo+
Skadi
Skadi
BarNet_94
Skadi
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 22L
1,355 Elo+
Party 1
Nemesis
Nemesis
Jacobi525
Nemesis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 37L
1,306 Elo+
Solo
Kukulkan
Kukulkan
Shay27Beans
Kukulkan
Level 5
God Stats
2W - 3L
1,262 SR
Queue Stats
4W - 4L
1,246 Elo+
Party 3
Fenrir
Fenrir
StiViE_PoLeMiC_T
Fenrir
Level 8
God Stats
11W - 6L
1,547 SR
Queue Stats
28W - 19L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
rainbine208
Cthulhu
Level 140
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 5L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bmo6
Fafnir
20
1 / 6 / 20
13,577
1,044
10,530
20,468
29,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 8 / 6
14,541
1,119
15,728
22,383
14,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Nbaylis
Danzaburou
18
3 / 13 / 10
12,887
991
16,941
22,280
9,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 12 / 14
13,206
1,016
21,679
21,015
8,615
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Woo Oni
Ymir
20
5 / 4 / 15
13,545
1,042
12,238
24,454
29,435
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BarNet_94
Skadi
20
12 / 5 / 16
14,696
1,130
30,583
14,783
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Jacobi525
Nemesis
20
5 / 7 / 19
13,776
1,060
10,667
21,425
8,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Shay27Beans
Kukulkan
20
1 / 4 / 19
12,407
954
12,901
11,874
3,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 5 / 12
15,665
1,205
22,117
16,847
8,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
rainbine208
Cthulhu
20
6 / 4 / 24
14,660
1,128
24,404
20,081
18,872
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
131
25
Kills
41
43
Deaths
25
65
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Skadi
BarNet_94
Skadi
12
5
16
4
L
Fafnir
Bmo6
Fafnir
1
6
20
1.83
L
11
8
6
1.75
W
Nemesis
Jacobi525
Nemesis
5
7
19
2.07
L
Danzaburou
Nbaylis
Danzaburou
3
13
10
0.62
W
Kukulkan
Shay27Beans
Kukulkan
1
4
19
2.63
W
17
5
12
4.6
L
5
12
14
1
L
Ymir
Woo Oni
Ymir
5
4
15
3.13
W
Cthulhu
rainbine208
Cthulhu
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,116
Damage
100,672
110,600
Taken
85,010
91,528
Mitigated
44,363
2,656
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BarNet_94
Skadi
30,583
17,234
0
1,006
14,783
5,075
0
9,088
5,695
0
40,745
L
Fafnir
Bmo6
Fafnir
10,530
6,006
0
1,249
20,468
29,891
0
8,295
12,173
26,400
0
L
15,728
4,268
0
208
22,383
14,051
0
8,160
13,792
0
28,486
W
Nemesis
Jacobi525
Nemesis
10,667
2,657
0
1,062
21,425
8,293
0
12,129
9,296
0
37,283
L
Danzaburou
Nbaylis
Danzaburou
16,941
7,687
0
1,199
22,280
9,536
0
7,869
14,411
0
30,516
W
Kukulkan
Shay27Beans
Kukulkan
12,901
3,406
0
0
11,874
3,426
0
6,297
5,577
22,185
0
W
22,117
5,301
0
427
16,847
8,697
0
7,721
8,526
0
26,799
L
21,679
3,410
0
0
21,015
8,615
0
8,711
12,304
31,166
0
L
Ymir
Woo Oni
Ymir
12,238
3,162
0
0
24,454
29,435
0
4,270
20,184
23,537
0
W
Cthulhu
rainbine208
Cthulhu
24,404
2,004
633
3,882
20,081
18,872
0
9,212
10,338
53,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,756
Gold Earned
71,204
134
Minions Killed
195
3
Camps Cleared
3
1,151,145
Distance Traveled
1,227,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,696
1,130
20
2
1
236,872
0
L
Fafnir
13,577
1,044
54
4
1
244,056
0
L
Fenrir
14,541
1,119
22
2
0
272,957
0
W
Nemesis
13,776
1,060
62
5
0
273,438
0
L
Danzaburou
12,887
991
20
2
2
200,829
1
W
Kukulkan
12,407
954
23
2
0
241,014
0
W
Fenrir
15,665
1,205
15
1
0
237,942
0
L
Kukulkan
13,206
1,016
17
1
0
211,518
0
L
Ymir
13,545
1,042
21
2
0
221,785
0
W
Cthulhu
14,660
1,128
75
6
2
237,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role