Player Matchup

Kuzenbo
Kuzenbo
NXLTrauma25
Kuzenbo
Level 125
God Stats
4W - 0L
1,842 SR
Queue Stats
10W - 2L
1,869 Elo+
Solo
Thoth
Thoth
PetreeBOT
Thoth
Level 95
God Stats
20W - 8L
1,833 SR
Queue Stats
179W - 129L
1,611 Elo+
Party 2
Bellona
Bellona
TurkishTundra
Bellona
Level 99
God Stats
7W - 4L
1,491 SR
Queue Stats
251W - 246L
1,545 Elo+
Solo
Thanatos
Thanatos
caseworth
Thanatos
Level 127
God Stats
1W - 1L
1,237 SR
Queue Stats
15W - 13L
1,442 Elo+
Solo
Medusa
Medusa
vicunaaa
Medusa
Level 70
God Stats
9W - 4L
1,853 SR
Queue Stats
432W - 346L
1,649 Elo+
Party 2
Team Averages
Level 103
1,651 SR
1,623 Elo+

VS

Team Averages
Level 75
1,562 SR
1,506 Elo+
Cernunnos
Cernunnos
GoldenBurger
Cernunnos
Level 81
God Stats
34W - 27L
1,530 SR
Queue Stats
527W - 536L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
Mad3ternalz
Kuzenbo
Level 67
God Stats
5W - 1L
1,871 SR
Queue Stats
120W - 83L
1,607 Elo+
Solo
Persephone
Persephone
NINJA0810
Persephone
Level 81
God Stats
0W - 2L
1,330 SR
Queue Stats
20W - 23L
1,523 Elo+
Party 1
Thanatos
Thanatos
NOBLE 1SEVEN
Thanatos
Level 90
God Stats
9W - 8L
1,477 SR
Queue Stats
213W - 182L
1,588 Elo+
Party 1
Nemesis
Nemesis
昆山玉碎凤凰叫
Nemesis
Level 58
God Stats
2W - 3L
1,604 SR
Queue Stats
10W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NXLTrauma25
Kuzenbo
14
1 / 0 / 10
9,611
534
7,524
10,725
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
PetreeBOT
Thoth
16
4 / 3 / 4
9,985
555
10,487
7,438
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
19
11 / 0 / 1
12,398
689
12,522
13,504
15,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
caseworth
Thanatos
12
2 / 6 / 0
8,111
451
2,280
11,740
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
vicunaaa
Medusa
18
10 / 2 / 1
11,320
629
16,073
13,496
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoldenBurger
Cernunnos
14
0 / 7 / 1
8,376
465
7,796
13,900
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Mad3ternalz
Kuzenbo
12
1 / 3 / 1
7,661
426
5,550
14,692
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
NINJA0810
Persephone
14
5 / 7 / 0
8,713
484
7,317
10,734
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NOBLE 1SEVEN
Thanatos
14
2 / 6 / 3
8,446
469
5,837
14,483
7,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 5 / 1
7,897
439
3,776
12,294
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
28
Kills
10
11
Deaths
28
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GoldenBurger
Cernunnos
0
7
1
0.07
L
Kuzenbo
Mad3ternalz
Kuzenbo
1
3
1
0.5
L
Persephone
NINJA0810
Persephone
5
7
0
0.71
L
Thanatos
NOBLE 1SEVEN
Thanatos
2
6
3
0.58
W
Kuzenbo
NXLTrauma25
Kuzenbo
1
0
10
6
W
Thoth
PetreeBOT
Thoth
4
3
4
2
W
Bellona
11
0
1
11.5
W
Thanatos
caseworth
Thanatos
2
6
0
0.33
W
Medusa
vicunaaa
Medusa
10
2
1
5.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,886
Damage
30,276
56,903
Taken
66,103
36,291
Mitigated
30,649
21,186
Healing
25,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GoldenBurger
Cernunnos
7,796
2,588
0
4,366
13,900
4,426
0
1,123
12,777
0
61,014
L
Kuzenbo
Mad3ternalz
Kuzenbo
5,550
2,354
0
2,664
14,692
9,914
0
4,908
9,624
30,887
0
L
Persephone
NINJA0810
Persephone
7,317
568
0
1,781
10,734
3,526
825
5,720
4,478
44,706
0
L
Thanatos
NOBLE 1SEVEN
Thanatos
5,837
1,037
0
11,881
14,483
7,751
0
2,217
12,188
0
55,335
W
Kuzenbo
NXLTrauma25
Kuzenbo
7,524
2,621
0
2,506
10,725
8,779
855
3,894
6,782
25,645
0
W
Thoth
PetreeBOT
Thoth
10,487
0
0
1,233
7,438
2,432
1,320
3,157
4,043
60,622
0
W
Bellona
12,522
5,843
0
5,694
13,504
15,220
1,864
1,099
12,369
97
87,561
W
Thanatos
caseworth
Thanatos
2,280
741
0
7,103
11,740
4,857
184
2,234
9,433
0
39,413
W
Medusa
vicunaaa
Medusa
16,073
7,615
0
4,650
13,496
5,003
527
2,007
11,409
0
101,353
L
3,776
1,066
0
4,314
12,294
5,032
0
3,163
8,957
0
44,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
41,093
570
Minions Killed
448
0
Camps Cleared
0
1,801,410
Distance Traveled
1,650,727
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,376
465
127
7
0
264,726
0
L
Kuzenbo
7,661
426
44
2
0
355,684
3
L
Persephone
8,713
484
91
5
0
313,666
0
L
Thanatos
8,446
469
109
6
0
350,903
4
W
Kuzenbo
9,611
534
29
2
0
375,145
5
W
Thoth
9,985
555
129
7
0
334,180
0
W
Bellona
12,398
689
186
10
0
380,878
5
W
Thanatos
8,111
451
54
3
0
369,126
0
W
Medusa
11,320
629
172
10
0
342,081
5
L
Nemesis
7,897
439
77
4
0
365,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role