Player Matchup

Jormungandr
Jormungandr
BackyardSkeleton
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Carbral
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Derky555
Ullr
Level 27
God Stats
19W - 15L
1,500 SR
Queue Stats
96W - 95L
1,473 Elo+
Party 2
Nemesis
Nemesis
EliteChris1
Nemesis
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
76W - 76L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Purple4096
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,485 Elo+
Party 2
Team Averages
Level 21
1,464 SR
1,485 Elo+

VS

Team Averages
Level 24
1,572 SR
1,519 Elo+
Bellona
Bellona
Acepoet16
Bellona
Level 22
God Stats
2W - 1L
1,773 SR
Queue Stats
44W - 44L
1,681 Elo+
Party 1
Khepri
Khepri
BigYawn91
Khepri
Level 15
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
Dish2Stish
Neith
Level 14
God Stats
2W - 1L
1,280 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Mercury
Mercury
Mrbagels
Mercury
Level 39
God Stats
1W - 0L
1,728 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Paulillo131
Kukulkan
Level 28
God Stats
6W - 9L
1,496 SR
Queue Stats
1,102W - 1,185L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BackyardSkeleton
Jormungandr
15
2 / 4 / 2
9,269
441
4,173
12,353
8,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Carbral
Merlin
20
10 / 2 / 1
12,309
586
20,216
10,645
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
1 / 8 / 4
7,773
370
5,640
12,703
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
EliteChris1
Nemesis
14
5 / 8 / 6
9,918
472
9,059
18,782
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Purple4096
Cu Chulainn
13
1 / 8 / 5
8,264
394
7,385
25,085
10,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acepoet16
Bellona
20
7 / 4 / 0
12,623
601
13,179
15,836
12,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
BigYawn91
Khepri
16
4 / 3 / 17
11,279
537
9,525
16,408
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
19
16 / 4 / 4
12,786
609
25,925
13,770
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Mrbagels
Mercury
16
2 / 4 / 8
10,035
478
7,783
18,040
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Paulillo131
Kukulkan
17
1 / 4 / 2
10,176
485
5,841
12,324
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
19
Kills
30
30
Deaths
19
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acepoet16
Bellona
7
4
0
1.75
L
Jormungandr
BackyardSkeleton
Jormungandr
2
4
2
0.75
W
Khepri
BigYawn91
Khepri
4
3
17
4.17
L
Merlin
Carbral
Merlin
10
2
1
5.25
L
Ullr
1
8
4
0.38
W
Neith
16
4
4
4.5
L
Nemesis
EliteChris1
Nemesis
5
8
6
1
W
Mercury
Mrbagels
Mercury
2
4
8
1.5
W
Kukulkan
Paulillo131
Kukulkan
1
4
2
0.5
L
Cu Chulainn
Purple4096
Cu Chulainn
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
62,253
79,568
Taken
76,378
36,477
Mitigated
49,502
14,963
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acepoet16
Bellona
13,179
4,980
0
2,957
15,836
12,057
1,231
3,806
11,960
0
100,520
L
Jormungandr
BackyardSkeleton
Jormungandr
4,173
1,624
101
377
12,353
8,385
807
934
11,419
37,397
0
W
Khepri
BigYawn91
Khepri
9,525
1,392
0
1,116
16,408
19,856
0
4,483
11,657
40,244
0
L
Merlin
Carbral
Merlin
20,216
1,203
0
1,822
10,645
4,677
792
1,484
9,161
90,202
0
L
Ullr
5,640
2,309
0
1,476
12,703
4,331
354
4,085
8,618
0
25,306
W
Neith
25,925
19,954
0
4,487
13,770
7,364
1,511
4,213
9,333
0
77,301
L
Nemesis
EliteChris1
Nemesis
9,059
4,284
0
5,096
18,782
8,621
0
2,889
15,893
0
47,236
W
Mercury
Mrbagels
Mercury
7,783
3,690
0
6,567
18,040
5,949
49
3,662
14,184
0
67,965
W
Kukulkan
Paulillo131
Kukulkan
5,841
1,015
450
3,344
12,324
4,276
504
7,079
4,855
68,770
0
L
Cu Chulainn
Purple4096
Cu Chulainn
7,385
3,273
0
6,091
25,085
10,463
297
5,974
19,111
0
30,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,533
Gold Earned
56,899
403
Minions Killed
565
0
Camps Cleared
0
1,825,370
Distance Traveled
1,912,422
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,623
601
178
8
0
347,637
0
L
Jormungandr
9,269
441
64
3
0
337,145
1
W
Khepri
11,279
537
49
2
0
429,310
2
L
Merlin
12,309
586
164
8
0
388,451
7
L
Ullr
7,773
370
42
2
0
333,380
2
W
Neith
12,786
609
105
5
0
351,518
3
L
Nemesis
9,918
472
77
4
0
425,639
2
W
Mercury
10,035
478
105
5
0
419,648
0
W
Kukulkan
10,176
485
128
6
0
364,309
8
L
Cu Chulainn
8,264
394
56
3
0
340,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role