Player Matchup

Thoth
Thoth
CJ THE TAURUS
Thoth
Level 146
God Stats
16W - 8L
1,493 SR
Queue Stats
535W - 551L
1,470 Elo+
Party 1
Mulan
Mulan
Dazunagi
Mulan
Level 123
God Stats
2W - 2L
1,424 SR
Queue Stats
244W - 185L
1,587 Elo+
Party 1
Cupid
Cupid
OrionlsTheKing
Cupid
Level 116
God Stats
6W - 4L
1,440 SR
Queue Stats
53W - 35L
1,666 Elo+
Solo
Team Averages
Level 128
1,453 SR
1,574 Elo+

VS

Team Averages
Level 73
1,571 SR
1,544 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ElisGamer333
Nu Wa
Level 5
God Stats
2W - 4L
1,530 SR
Queue Stats
2W - 4L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
WALLMART IDDQD
Sun Wukong
Level 86
God Stats
0W - 2L
1,683 SR
Queue Stats
125W - 99L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 9
9,383
853
9,543
6,283
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Dazunagi
Mulan
12
4 / 3 / 9
8,744
795
9,796
10,948
7,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 2 / 9
8,604
782
5,168
7,447
3,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 5 / 5
7,788
708
4,454
9,167
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 8 / 3
8,107
737
5,026
9,528
2,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WALLMART IDDQD
Sun Wukong
11
5 / 4 / 3
8,584
780
8,250
11,177
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
9
9
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
5
0.7
W
8
4
9
3.13
W
Mulan
Dazunagi
Mulan
4
3
9
2.83
L
3
8
3
0.56
W
5
2
9
4.75
L
Sun Wukong
WALLMART IDDQD
Sun Wukong
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,507
Damage
17,730
24,678
Taken
29,872
12,188
Mitigated
14,436
3,316
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,454
1,330
0
911
9,167
4,560
0
2,559
6,608
0
21,527
W
9,543
111
0
647
6,283
1,955
573
1,694
4,564
34,150
0
W
Mulan
Dazunagi
Mulan
9,796
2,792
0
694
10,948
7,017
464
1,927
8,821
0
36,349
L
5,026
2,157
254
1,389
9,528
2,866
0
3,404
6,124
25,103
0
W
5,168
2,563
1,028
947
7,447
3,216
759
1,449
5,823
0
22,669
L
Sun Wukong
WALLMART IDDQD
Sun Wukong
8,250
2,536
0
1,537
11,177
7,010
0
3,592
7,585
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
24,479
131
Minions Killed
110
0
Camps Cleared
0
586,233
Distance Traveled
559,965
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,788
708
41
4
0
190,885
1
W
Thoth
9,383
853
46
4
0
194,931
0
W
Mulan
8,744
795
54
5
0
190,888
2
L
Nu Wa
8,107
737
38
3
0
161,608
4
W
Cupid
8,604
782
31
3
0
200,414
3
L
Sun Wukong
8,584
780
31
3
0
207,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role