Player Matchup

Scylla
Scylla
Gold I
Almir0202
Scylla
Gold I
Level 117
God Stats
5W - 12L
1,563 SR
Queue Stats
322W - 319L
1,603 MMR
Party 1
Nemesis
Nemesis
Gold I
JoseDuB-CS
Nemesis
Gold I
Level 124
God Stats
2W - 4L
1,368 SR
Queue Stats
233W - 224L
1,593 MMR
Party 1
King Arthur
King Arthur
Silver II
iTzFoulSpook
King Arthur
Silver II
Level 87
God Stats
2W - 1L
1,352 SR
Queue Stats
16W - 15L
1,546 MMR
Party 2
Ares
Ares
Silver I
iTzMrPoo
Ares
Silver I
Level 49
God Stats
3W - 1L
1,673 SR
Queue Stats
28W - 20L
1,639 MMR
Party 2
Neith
Neith
Gold II
tybaltc
Neith
Gold II
Level 160
God Stats
72W - 71L
1,545 SR
Queue Stats
407W - 400L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,500 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,570 SR
1,593 MMR
Tiamat
Tiamat
Gold I
CRAB PAPI
Tiamat
Gold I
Level 157
God Stats
30W - 32L
1,638 SR
Queue Stats
402W - 401L
1,592 MMR
Party 4
Ymir
Ymir
Silver I
Fear
Ymir
Silver I
Level 156
God Stats
16W - 8L
1,414 SR
Queue Stats
49W - 24L
1,587 MMR
Party 3
Danzaburou
Danzaburou
Gold I
Imngodmode
Danzaburou
Gold I
Level 157
God Stats
39W - 35L
1,596 SR
Queue Stats
329W - 339L
1,603 MMR
Party 4
Cu Chulainn
Cu Chulainn
Silver I
LuciferTheHated
Cu Chulainn
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,587 MMR
Party 3
Ravana
Ravana
Gold II
StaatS5
Ravana
Gold II
Level 153
God Stats
8W - 9L
1,702 SR
Queue Stats
429W - 432L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Almir0202
Scylla
8
1 / 1 / 0
4,822
438
2,235
3,421
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
JoseDuB-CS
Nemesis
11
2 / 3 / 1
6,083
553
2,552
7,510
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
iTzFoulSpook
King Arthur
10
1 / 3 / 0
5,468
497
1,796
8,153
4,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
6
0 / 5 / 2
4,616
420
927
8,231
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
tybaltc
Neith
9
0 / 4 / 1
5,154
469
4,690
5,457
1,717
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetAthenaCthulhuKukulkanJanus

VS

Bans
LokiTsukuyomiApolloArachneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CRAB PAPI
Tiamat
11
3 / 0 / 0
6,641
604
3,499
3,078
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Fear
Ymir
9
2 / 1 / 8
6,324
575
4,486
6,049
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Imngodmode
Danzaburou
13
7 / 0 / 2
7,667
697
6,978
7,131
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
LuciferTheHated
Cu Chulainn
13
3 / 1 / 3
7,403
673
7,069
4,545
1,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
StaatS5
Ravana
11
1 / 2 / 6
6,337
576
1,280
4,599
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Almir0202
Scylla
1
1
0
1
W
Tiamat
CRAB PAPI
Tiamat
3
0
0
3
W
Ymir
Fear
Ymir
2
1
8
6
W
Danzaburou
Imngodmode
Danzaburou
7
0
2
8
L
Nemesis
JoseDuB-CS
Nemesis
2
3
1
0.83
W
Cu Chulainn
LuciferTheHated
Cu Chulainn
3
1
3
4.5
W
Ravana
StaatS5
Ravana
1
2
6
2
L
King Arthur
iTzFoulSpook
King Arthur
1
3
0
0.33
L
Ares
0
5
2
0.2
L
Neith
tybaltc
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,200
Damage
23,312
32,772
Taken
25,402
11,969
Mitigated
12,241
6,076
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Almir0202
Scylla
2,235
273
0
750
3,421
928
0
2,386
775
19,085
0
W
Tiamat
CRAB PAPI
Tiamat
3,499
538
0
2,336
3,078
2,067
177
1,381
1,466
32,997
0
W
Ymir
Fear
Ymir
4,486
510
0
2,069
6,049
4,087
276
737
5,268
18,756
0
W
Danzaburou
Imngodmode
Danzaburou
6,978
3,060
0
5,126
7,131
2,487
629
416
6,715
0
48,914
L
Nemesis
JoseDuB-CS
Nemesis
2,552
1,181
0
1,129
7,510
2,251
0
906
6,562
0
36,163
W
Cu Chulainn
LuciferTheHated
Cu Chulainn
7,069
1,724
0
1,417
4,545
1,929
0
0
4,545
0
48,268
W
Ravana
StaatS5
Ravana
1,280
456
0
1,994
4,599
1,671
0
347
4,246
0
32,827
L
King Arthur
iTzFoulSpook
King Arthur
1,796
141
0
1,471
8,153
4,030
0
253
7,888
0
26,258
L
Ares
927
109
123
1,168
8,231
3,043
0
3,195
4,970
8,579
0
L
Neith
tybaltc
Neith
4,690
2,724
0
1,435
5,457
1,717
0
865
4,592
0
27,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
34,372
257
Minions Killed
352
0
Camps Cleared
0
1,020,100
Distance Traveled
1,095,061
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,822
438
52
5
0
199,000
3
W
Tiamat
6,641
604
78
7
0
217,367
3
W
Ymir
6,324
575
22
2
0
206,848
1
W
Danzaburou
7,667
697
85
8
0
192,857
0
L
Nemesis
6,083
553
78
7
0
234,270
4
W
Cu Chulainn
7,403
673
97
9
0
225,016
4
W
Ravana
6,337
576
70
6
0
252,973
3
L
King Arthur
5,468
497
53
5
0
196,993
2
L
Ares
4,616
420
18
2
0
196,611
2
L
Neith
5,154
469
56
5
0
193,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role