Player Matchup

Pele
Pele
FunknDisco
Pele
Level 26
God Stats
2W - 0L
1,760 SR
Queue Stats
49W - 45L
1,531 Elo+
Party 2
Achilles
Achilles
Negrura352
Achilles
Level 160
God Stats
27W - 23L
1,703 SR
Queue Stats
801W - 711L
1,611 Elo+
Party 2
Freya
Freya
ShadoReaper7
Freya
Level 160
God Stats
6W - 1L
1,805 SR
Queue Stats
133W - 96L
1,659 Elo+
Party 2
Ullr
Ullr
U_Mad_Dish_Man
Ullr
Level 88
God Stats
2W - 1L
1,520 SR
Queue Stats
36W - 37L
1,542 Elo+
Party 2
Bacchus
Bacchus
nemoflexual
Bacchus
Level 42
God Stats
36W - 13L
1,766 SR
Queue Stats
477W - 394L
1,609 Elo+
Party 2
Team Averages
Level 95
1,711 SR
1,590 Elo+

VS

Team Averages
Level 69
1,565 SR
1,520 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Grimsuper54
Artio
Level 120
God Stats
8W - 9L
1,795 SR
Queue Stats
114W - 91L
1,611 Elo+
Party 3
Erlang Shen
Erlang Shen
Wooglesworth
Erlang Shen
Level 65
God Stats
5W - 5L
1,530 SR
Queue Stats
416W - 378L
1,510 Elo+
Party 1
Anubis
Anubis
cribbler
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
stylinzebra
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 3
5,633
563
2,788
7,186
1,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Negrura352
Achilles
12
6 / 0 / 1
6,886
689
7,247
7,043
2,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 0 / 2
5,680
568
5,192
4,353
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 1
6,915
692
4,561
4,757
1,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
nemoflexual
Bacchus
8
0 / 0 / 7
5,373
537
3,655
4,935
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 5 / 1
5,010
501
2,557
9,545
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 1
4,216
422
1,559
6,761
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Wooglesworth
Erlang Shen
9
3 / 3 / 0
5,775
578
5,421
7,075
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
cribbler
Anubis
7
1 / 6 / 1
4,647
465
3,512
5,435
1,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
stylinzebra
Cernunnos
6
0 / 4 / 2
4,235
424
2,158
4,413
1,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
20
Kills
4
5
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
1
0.1
W
4
4
3
1.38
L
0
2
1
0.25
W
Achilles
Negrura352
Achilles
6
0
1
6.5
W
5
0
2
6
W
5
1
1
5.5
L
Erlang Shen
Wooglesworth
Erlang Shen
3
3
0
1
L
Anubis
cribbler
Anubis
1
6
1
0.25
W
Bacchus
nemoflexual
Bacchus
0
0
7
3.5
L
Cernunnos
stylinzebra
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
15,207
28,274
Taken
33,229
9,125
Mitigated
12,898
8,621
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,557
634
0
3,052
9,545
4,462
0
0
9,545
0
23,842
W
2,788
682
0
815
7,186
1,659
26
1,398
5,788
0
22,090
L
1,559
264
594
1,596
6,761
2,899
0
4,252
2,509
10,547
0
W
Achilles
Negrura352
Achilles
7,247
3,088
0
2,021
7,043
2,201
0
545
6,498
0
36,346
W
5,192
2,265
0
1,892
4,353
1,122
267
1,249
3,104
19,246
0
W
4,561
1,148
0
1,614
4,757
1,388
460
927
3,830
0
38,760
L
Erlang Shen
Wooglesworth
Erlang Shen
5,421
3,171
0
946
7,075
2,297
0
940
6,135
0
27,708
L
Anubis
cribbler
Anubis
3,512
260
0
750
5,435
1,831
0
1,566
3,869
17,067
0
W
Bacchus
nemoflexual
Bacchus
3,655
499
0
2,279
4,935
2,755
463
952
3,983
12,108
0
L
Cernunnos
stylinzebra
Cernunnos
2,158
1,858
0
29
4,413
1,409
0
2,089
2,324
0
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
23,883
243
Minions Killed
170
0
Camps Cleared
0
980,174
Distance Traveled
915,468
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,010
501
50
5
0
211,588
0
W
Pele
5,633
563
45
5
0
193,741
1
L
Artio
4,216
422
20
2
0
202,020
0
W
Achilles
6,886
689
73
7
0
213,975
4
W
Freya
5,680
568
33
3
0
183,232
1
W
Ullr
6,915
692
81
8
0
177,690
3
L
Erlang Shen
5,775
578
49
5
0
198,526
0
L
Anubis
4,647
465
32
3
0
129,656
2
W
Bacchus
5,373
537
11
1
0
211,536
2
L
Cernunnos
4,235
424
19
2
0
173,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role