Player Matchup

Sylvanus
Sylvanus
Platinum V
Druwyth
Sylvanus
Platinum V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
441W - 445L
1,935 MMR
Solo
Tyr
Tyr
Platinum IV
IcyDodo
Tyr
Platinum IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
2,017 MMR
Solo
Awilix
Awilix
Diamond IV
SirTilt
Awilix
Diamond IV
Level 87
God Stats
17W - 17L
1,690 SR
Queue Stats
262W - 245L
2,237 MMR
Solo
Danzaburou
Danzaburou
Diamond V
VivaIdi
Danzaburou
Diamond V
Level 160
God Stats
11W - 12L
1,459 SR
Queue Stats
288W - 278L
2,280 MMR
Solo
Chang'e
Chang'e
Diamond IV
Whit3Long5chlong
Chang'e
Diamond IV
Level 138
God Stats
4W - 3L
1,804 SR
Queue Stats
277W - 249L
2,061 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,591 SR
2,106 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,604 SR
1,970 MMR
Hou Yi
Hou Yi
Diamond V
ElPelaGambas
Hou Yi
Diamond V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
2,178 MMR
Party 1
Anhur
Anhur
Diamond III
JinchomaniaKKo
Anhur
Diamond III
Level 159
God Stats
12W - 13L
1,658 SR
Queue Stats
80W - 63L
2,321 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
KeanuDog
Cthulhu
Platinum III
Level 140
God Stats
59W - 48L
1,700 SR
Queue Stats
419W - 397L
1,863 MMR
Party 2
He Bo
He Bo
Platinum III
Oglob
He Bo
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
filipeitens
Hercules
Platinum III
Level 149
God Stats
3W - 2L
1,661 SR
Queue Stats
193W - 179L
1,990 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Druwyth
Sylvanus
12
0 / 9 / 2
7,631
382
5,983
19,187
19,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
18
3 / 5 / 1
11,364
568
11,537
19,438
17,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
SirTilt
Awilix
17
6 / 5 / 1
10,660
533
10,998
17,721
8,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
VivaIdi
Danzaburou
17
1 / 5 / 2
10,796
540
7,752
13,141
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 1
7,921
396
8,505
16,229
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTsukuyomiScyllaAo Kuang

VS

Bans
TiamatApolloSobekThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
8 / 1 / 9
11,394
570
15,325
15,130
5,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 3 / 10
12,393
620
14,947
12,853
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KeanuDog
Cthulhu
16
6 / 1 / 15
10,635
532
13,429
16,665
14,499
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
Oglob
He Bo
19
9 / 3 / 6
11,768
588
18,544
14,838
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
filipeitens
Hercules
19
2 / 2 / 9
11,605
580
6,647
22,040
19,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
10
Kills
32
32
Deaths
10
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Druwyth
Sylvanus
0
9
2
0.11
W
Hou Yi
8
1
9
12.5
L
Tyr
3
5
1
0.7
W
7
3
10
4
W
Cthulhu
KeanuDog
Cthulhu
6
1
15
13.5
W
He Bo
Oglob
He Bo
9
3
6
4
L
Awilix
SirTilt
Awilix
6
5
1
1.3
L
Danzaburou
VivaIdi
Danzaburou
1
5
2
0.4
L
0
8
1
0.06
W
Hercules
filipeitens
Hercules
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
68,892
85,716
Taken
81,526
55,348
Mitigated
52,055
23,819
Healing
35,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Druwyth
Sylvanus
5,983
1,163
1,746
3,401
19,187
19,217
0
7,893
11,294
23,413
5,183
W
Hou Yi
15,325
9,308
0
8,583
15,130
5,901
4,395
7,505
7,625
0
86,794
L
Tyr
11,537
1,280
0
5,044
19,438
17,796
0
8,653
10,785
0
80,399
W
14,947
8,530
0
5,197
12,853
6,684
1,510
727
12,126
0
94,711
W
Cthulhu
KeanuDog
Cthulhu
13,429
1,111
1,327
3,432
16,665
14,499
496
3,928
12,737
39,183
0
W
He Bo
Oglob
He Bo
18,544
2,497
0
7,119
14,838
5,130
0
1,765
13,073
97,368
0
L
Awilix
SirTilt
Awilix
10,998
3,944
0
540
17,721
8,106
0
8,235
9,486
0
70,264
L
Danzaburou
VivaIdi
Danzaburou
7,752
4,263
0
5,297
13,141
4,035
930
1,966
11,175
0
82,029
L
8,505
278
2,845
4,946
16,229
6,194
0
6,010
10,219
57,655
0
W
Hercules
filipeitens
Hercules
6,647
1,392
0
10,160
22,040
19,841
92
3,245
18,795
8,281
68,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,372
Gold Earned
57,795
559
Minions Killed
630
0
Camps Cleared
0
1,867,553
Distance Traveled
1,951,717
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,631
382
40
2
0
338,827
6
W
Hou Yi
11,394
570
119
6
0
362,059
4
L
Tyr
11,364
568
167
8
0
404,016
3
W
Anhur
12,393
620
165
8
0
367,447
1
W
Cthulhu
10,635
532
53
3
0
430,427
10
W
He Bo
11,768
588
124
6
0
377,661
2
L
Awilix
10,660
533
113
6
0
415,385
7
L
Danzaburou
10,796
540
145
7
0
352,537
4
L
Chang'e
7,921
396
94
5
0
356,788
7
W
Hercules
11,605
580
169
8
0
414,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role