Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
elCARRASCO
Chaac
Level 67
God Stats
6W - 3L
1,470 SR
Queue Stats
89W - 86L
1,242 Elo+
Party 1
Hachiman
Hachiman
elbaneador30
Hachiman
Level 63
God Stats
1W - 4L
1,115 SR
Queue Stats
8W - 19L
1,036 Elo+
Party 1
Erlang Shen
Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
Level 80
God Stats
4W - 4L
1,484 SR
Queue Stats
111W - 124L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
rrrompelaley
Cthulhu
Level 11
God Stats
2W - 1L
1,250 SR
Queue Stats
6W - 16L
1,190 Elo+
Party 1
Team Averages
Level 56
1,364 SR
1,243 Elo+

VS

Team Averages
Level 53
1,587 SR
1,453 Elo+
Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ALAMOVK13
Ymir
Level 14
God Stats
3W - 1L
1,848 SR
Queue Stats
101W - 116L
1,353 Elo+
Party 2
Erlang Shen
Erlang Shen
Darermion
Erlang Shen
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
476W - 454L
1,528 Elo+
Party 2
Loki
Loki
RayosUniversales
Loki
Level 49
God Stats
7W - 4L
1,515 SR
Queue Stats
160W - 157L
1,483 Elo+
Party 2
Scylla
Scylla
Ruben_vkr14
Scylla
Level 65
God Stats
28W - 21L
1,570 SR
Queue Stats
204W - 206L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 2 / 6
8,843
590
6,562
8,814
4,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
16
10 / 2 / 2
10,269
685
10,685
12,089
9,804
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
elbaneador30
Hachiman
13
3 / 3 / 4
8,094
540
6,362
10,432
2,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
14
5 / 2 / 2
8,554
570
4,300
9,077
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
rrrompelaley
Cthulhu
12
3 / 1 / 3
8,031
535
6,463
10,438
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 3 / 3
6,762
451
7,546
8,359
2,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 3 / 1
6,548
437
4,264
9,956
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Darermion
Erlang Shen
12
2 / 7 / 3
7,811
521
8,458
13,441
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 4 / 1
9,339
623
8,529
10,701
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
1 / 5 / 2
6,656
444
4,466
6,426
2,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
10
10
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
6
2
L
Artemis
 
Artemis
1
3
3
0.83
L
Ymir
0
3
1
0.17
L
Erlang Shen
Darermion
Erlang Shen
2
7
3
0.5
L
6
4
1
1.63
L
Scylla
1
5
2
0.4
W
Chaac
10
2
2
5.5
W
Hachiman
elbaneador30
Hachiman
3
3
4
1.67
W
Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
5
2
2
3
W
Cthulhu
rrrompelaley
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
33,263
50,850
Taken
48,883
28,702
Mitigated
21,309
19,130
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,562
467
440
3,306
8,814
4,439
892
2,258
6,556
49,508
0
L
Artemis
 
Artemis
7,546
3,786
0
1,997
8,359
2,396
0
3,209
5,150
0
38,243
L
Ymir
4,264
1,013
0
1,869
9,956
5,982
0
3,220
6,736
22,072
0
L
Erlang Shen
Darermion
Erlang Shen
8,458
4,767
0
4,028
13,441
6,945
0
2,029
11,412
0
43,669
L
8,529
3,232
0
2,778
10,701
3,895
0
2,136
8,565
0
48,728
L
Scylla
4,466
204
0
587
6,426
2,091
0
2,431
3,995
28,673
0
W
Chaac
10,685
3,249
0
4,160
12,089
9,804
2,670
477
11,612
0
53,105
W
Hachiman
elbaneador30
Hachiman
6,362
3,262
612
4,615
10,432
2,621
1,611
2,305
8,127
0
37,895
W
Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
4,300
1,441
0
1,774
9,077
4,216
59
2,246
6,831
0
46,754
W
Cthulhu
rrrompelaley
Cthulhu
6,463
457
493
3,730
10,438
7,622
639
1,444
8,994
28,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
37,116
370
Minions Killed
322
0
Camps Cleared
0
1,405,617
Distance Traveled
1,288,697
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,843
590
85
6
0
281,732
0
L
Artemis
6,762
451
62
4
0
253,763
2
L
Ymir
6,548
437
40
3
0
259,890
0
L
Erlang Shen
7,811
521
74
5
0
252,088
0
L
Loki
9,339
623
89
6
0
318,173
3
L
Scylla
6,656
444
57
4
0
204,783
2
W
Chaac
10,269
685
87
6
0
303,629
4
W
Hachiman
8,094
540
68
5
0
220,047
0
W
Erlang Shen
8,554
570
85
6
0
327,349
1
W
Cthulhu
8,031
535
45
3
0
272,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role