Player Matchup

Cernunnos
Cernunnos
ITimeSpaceI
Cernunnos
Level 109
God Stats
8W - 6L
1,513 SR
Queue Stats
473W - 519L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
SolitarioQL
Hou Yi
Level 8
God Stats
1W - 2L
1,538 SR
Queue Stats
21W - 22L
1,527 Elo+
Party 1
Skadi
Skadi
ZamNero
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,569 Elo+
Party 1
Team Averages
Level 48
1,517 SR
1,525 Elo+

VS

Team Averages
Level 45
1,468 SR
1,336 Elo+
Cupid
Cupid
ElChino0014
Cupid
Level 16
God Stats
1W - 3L
1,501 SR
Queue Stats
7W - 19L
1,176 Elo+
Solo
Sobek
Sobek
Jubla10
Sobek
Level 97
God Stats
2W - 2L
1,460 SR
Queue Stats
134W - 153L
1,475 Elo+
Party 2
Arachne
Arachne
merlee15
Arachne
Level 23
God Stats
3W - 8L
1,444 SR
Queue Stats
120W - 178L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ITimeSpaceI
Cernunnos
12
4 / 2 / 6
9,063
697
11,091
10,713
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
15
11 / 1 / 5
10,563
813
13,699
9,086
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Skadi
ZamNero
Skadi
11
1 / 1 / 10
8,756
674
7,203
6,251
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,437
572
3,688
11,037
3,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Jubla10
Sobek
10
1 / 5 / 3
7,510
578
8,681
16,895
18,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
merlee15
Arachne
12
3 / 3 / 1
8,442
649
3,348
10,158
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
4
4
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Cernunnos
ITimeSpaceI
Cernunnos
4
2
6
3.5
L
Sobek
Jubla10
Sobek
1
5
3
0.5
W
Hou Yi
11
1
5
13.5
W
Skadi
ZamNero
Skadi
1
1
10
6
L
Arachne
merlee15
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,993
Damage
15,717
26,050
Taken
38,090
10,248
Mitigated
27,533
11,719
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,688
1,133
164
651
11,037
3,717
0
32
11,005
0
28,643
W
Cernunnos
ITimeSpaceI
Cernunnos
11,091
5,028
0
6,935
10,713
3,976
2,200
3,103
7,610
0
52,448
L
Sobek
Jubla10
Sobek
8,681
572
527
4,429
16,895
18,727
0
0
16,895
21,347
0
W
Hou Yi
13,699
7,711
0
4,349
9,086
3,983
439
2,750
6,336
0
49,870
W
Skadi
ZamNero
Skadi
7,203
2,940
0
435
6,251
2,289
114
2,952
3,299
0
23,843
L
Arachne
merlee15
Arachne
3,348
2,695
0
1,120
10,158
5,089
0
0
10,158
0
17,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
23,389
183
Minions Killed
103
0
Camps Cleared
0
676,322
Distance Traveled
676,558
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,437
572
57
4
0
192,430
0
W
Cernunnos
9,063
697
85
7
0
218,287
5
L
Sobek
7,510
578
16
1
0
233,150
1
W
Hou Yi
10,563
813
64
5
0
218,189
3
W
Skadi
8,756
674
34
3
0
239,846
1
L
Arachne
8,442
649
30
2
0
250,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role