Player Matchup

Kuzenbo
Kuzenbo
DementedScrimp
Kuzenbo
Level 127
God Stats
12W - 18L
1,500 SR
Queue Stats
373W - 356L
1,585 Elo+
Party 1
Tiamat
Tiamat
MarzEclipze
Tiamat
Level 60
God Stats
21W - 29L
1,396 SR
Queue Stats
190W - 184L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
heartlessdissa
Danzaburou
Level 107
God Stats
75W - 67L
1,675 SR
Queue Stats
2,193W - 2,335L
1,431 Elo+
Party 1
Team Averages
Level 98
1,524 SR
1,535 Elo+

VS

Team Averages
Level 95
1,458 SR
1,327 Elo+
Tiamat
Tiamat
AquaticNebula21
Tiamat
Level 86
God Stats
59W - 64L
1,624 SR
Queue Stats
98W - 114L
1,497 Elo+
Solo
Ullr
Ullr
danivzla420
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 178L
1,036 Elo+
Solo
Bacchus
Bacchus
karlomite3000
Bacchus
Level 160
God Stats
11W - 24L
1,250 SR
Queue Stats
356W - 427L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
11,730
733
7,972
13,711
18,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
5 / 3 / 9
11,018
689
19,155
17,109
11,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
heartlessdissa
Danzaburou
15
6 / 2 / 7
11,740
734
12,003
9,716
4,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
10,228
639
15,598
18,726
10,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 2
8,714
545
956
11,890
3,739
Bacchus
13
2 / 2 / 2
9,673
605
7,868
15,175
11,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
3
0
11
8.5
W
Tiamat
5
3
9
3.17
L
0
8
2
0.13
W
Danzaburou
heartlessdissa
Danzaburou
6
2
7
4.75
L
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,130
Damage
24,422
40,536
Taken
45,791
34,014
Mitigated
25,725
16,684
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,598
1,653
128
8,948
18,726
10,538
88
9,390
8,969
65,641
0
W
7,972
2,852
0
2,914
13,711
18,325
439
6,850
6,500
23,803
0
W
Tiamat
19,155
1,433
592
7,545
17,109
11,652
636
9,290
7,365
47,871
0
L
956
291
0
0
11,890
3,739
0
8,123
3,212
0
6,518
W
Danzaburou
heartlessdissa
Danzaburou
12,003
4,870
0
5,633
9,716
4,037
1,149
6,284
3,124
0
63,590
L
Bacchus
7,868
628
0
612
15,175
11,448
0
8,565
6,355
37,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,488
Gold Earned
28,615
248
Minions Killed
180
0
Camps Cleared
0
848,097
Distance Traveled
804,780
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,228
639
108
7
0
276,924
4
W
Kuzenbo
11,730
733
41
3
0
293,039
3
W
Tiamat
11,018
689
105
7
0
275,895
1
L
Ullr
8,714
545
18
1
0
232,755
0
W
Danzaburou
11,740
734
102
6
0
279,163
1
L
Bacchus
9,673
605
54
3
0
295,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role