Player Matchup

King Arthur
King Arthur
Captain Small55
King Arthur
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 94L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Juank80
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,362 Elo+
Solo
Mercury
Mercury
RabidPikachuu
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 105L
1,446 Elo+
Party 2
Merlin
Merlin
TheGreatSaiyaman
Merlin
Level 79
God Stats
1W - 1L
1,719 SR
Queue Stats
44W - 54L
1,312 Elo+
Party 2
Nemesis
Nemesis
WorldlyCrowd
Nemesis
Level 46
God Stats
1W - 2L
1,253 SR
Queue Stats
87W - 119L
1,326 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,389 Elo+

VS

Team Averages
Level 97
1,494 SR
1,438 Elo+
Hera
Hera
AG184433
Hera
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 123L
1,427 Elo+
Solo
He Bo
He Bo
Cat on Speed
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 81L
1,416 Elo+
Solo
Raijin
Raijin
MatheusDsc
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,457 Elo+
Solo
Ravana
Ravana
TheVikingKing88
Ravana
Level 108
God Stats
3W - 2L
1,572 SR
Queue Stats
69W - 72L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
zmoe89
Heimdallr
Level 113
God Stats
4W - 1L
1,400 SR
Queue Stats
81W - 81L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Captain Small55
King Arthur
17
6 / 9 / 10
10,844
723
9,012
23,787
19,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Juank80
Zhong Kui
20
9 / 6 / 10
12,052
803
18,532
18,667
12,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
1 / 8 / 10
9,025
602
5,495
14,325
5,263
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 9
11,202
747
12,983
14,854
5,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
WorldlyCrowd
Nemesis
17
3 / 7 / 11
10,383
692
9,053
15,251
11,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
11 / 4 / 14
14,323
955
20,578
11,669
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 17
11,538
769
15,028
14,319
5,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Raijin
MatheusDsc
Raijin
20
7 / 4 / 14
12,520
835
14,506
16,812
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 13
11,280
752
10,316
12,502
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
zmoe89
Heimdallr
19
7 / 5 / 18
11,990
799
16,053
14,400
7,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
112
24
Kills
36
36
Deaths
24
50
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hera
11
4
14
4.5
L
King Arthur
Captain Small55
King Arthur
6
9
10
1.22
W
5
5
17
2.7
L
Zhong Kui
Juank80
Zhong Kui
9
6
10
2.33
W
Raijin
MatheusDsc
Raijin
7
4
14
3.5
L
Mercury
1
8
10
0.75
L
5
6
9
1.58
W
6
6
13
2.08
L
Nemesis
WorldlyCrowd
Nemesis
3
7
11
1.21
W
Heimdallr
zmoe89
Heimdallr
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,075
Damage
76,481
86,884
Taken
69,702
54,211
Mitigated
33,285
23,880
Healing
30,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
20,578
6,813
3,643
3,256
11,669
4,703
1,383
6,711
4,958
42,050
0
L
King Arthur
Captain Small55
King Arthur
9,012
2,475
1,303
2,908
23,787
19,314
291
11,799
11,988
0
22,506
W
15,028
1,438
2,754
4,024
14,319
5,687
600
6,468
7,851
31,525
0
L
Zhong Kui
Juank80
Zhong Kui
18,532
1,582
1,879
5,819
18,667
12,871
41
11,836
6,831
30,844
0
W
Raijin
MatheusDsc
Raijin
14,506
2,884
1,686
4,981
16,812
8,841
392
7,669
9,143
28,312
0
L
Mercury
5,495
2,026
1,207
2,430
14,325
5,263
132
7,359
6,966
0
11,501
L
12,983
758
2,196
3,053
14,854
5,659
378
9,120
5,733
42,749
0
W
10,316
1,918
2,108
1,956
12,502
6,405
0
5,810
6,692
0
14,392
L
Nemesis
WorldlyCrowd
Nemesis
9,053
2,728
915
2,170
15,251
11,104
623
9,998
5,253
0
16,145
W
Heimdallr
zmoe89
Heimdallr
16,053
9,561
3,691
2,517
14,400
7,649
2,693
4,857
9,543
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
61,651
130
Minions Killed
162
0
Camps Cleared
0
1,363,883
Distance Traveled
1,240,068
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,323
955
54
4
0
251,841
0
L
King Arthur
10,844
723
24
2
0
262,030
1
W
He Bo
11,538
769
22
1
0
253,358
0
L
Zhong Kui
12,052
803
36
2
0
247,847
0
W
Raijin
12,520
835
36
2
0
240,542
0
L
Mercury
9,025
602
7
0
0
273,479
1
L
Merlin
11,202
747
45
3
0
252,070
0
W
Ravana
11,280
752
6
0
0
266,310
0
L
Nemesis
10,383
692
18
1
0
328,457
0
W
Heimdallr
11,990
799
44
3
0
228,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role