Player Matchup

Baron Samedi
Baron Samedi
Daintier556
Baron Samedi
Level 111
God Stats
0W - 3L
1,300 SR
Queue Stats
230W - 226L
1,479 Elo+
Party 1
Skadi
Skadi
Fra2000EZ
Skadi
Level 4
God Stats
0W - 2L
1,471 SR
Queue Stats
21W - 28L
1,345 Elo+
Party 1
Achilles
Achilles
ZakzOne
Achilles
Level 28
God Stats
2W - 5L
1,461 SR
Queue Stats
131W - 109L
1,456 Elo+
Party 1
Team Averages
Level 48
1,411 SR
1,427 Elo+

VS

Team Averages
Level 40
1,569 SR
1,407 Elo+
Cerberus
Cerberus
IceRycekVI
Cerberus
Level 60
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 19L
1,470 Elo+
Party 2
Susano
Susano
kubaXpazdzioch
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,367 Elo+
Party 2
Izanami
Izanami
masterMT1
Izanami
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 12L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daintier556
Baron Samedi
14
4 / 11 / 2
11,558
680
7,630
15,644
5,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Fra2000EZ
Skadi
13
1 / 8 / 5
10,560
621
7,160
14,695
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
ZakzOne
Achilles
15
4 / 5 / 4
11,711
689
15,221
28,824
29,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceRycekVI
Cerberus
15
6 / 1 / 15
12,395
729
16,091
16,706
10,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
10 / 6 / 11
12,622
742
16,909
14,960
6,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
masterMT1
Izanami
17
8 / 2 / 13
13,301
782
19,619
13,643
5,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
9
Kills
24
24
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Daintier556
Baron Samedi
4
11
2
0.45
L
Skadi
Fra2000EZ
Skadi
1
8
5
0.44
W
Cerberus
IceRycekVI
Cerberus
6
1
15
13.5
L
Achilles
ZakzOne
Achilles
4
5
4
1.2
W
10
6
11
2.58
W
Izanami
masterMT1
Izanami
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,011
Damage
52,619
59,163
Taken
45,309
40,258
Mitigated
22,555
11,304
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Daintier556
Baron Samedi
7,630
452
1,530
2,453
15,644
5,728
138
5,762
9,882
41,319
0
L
Skadi
Fra2000EZ
Skadi
7,160
1,811
235
998
14,695
4,592
0
3,328
11,367
0
30,748
W
Cerberus
IceRycekVI
Cerberus
16,091
1,366
0
5,288
16,706
10,679
604
3,845
11,292
59,300
0
L
Achilles
ZakzOne
Achilles
15,221
2,983
685
5,403
28,824
29,938
0
7,042
21,782
11,394
44,085
W
16,909
4,374
0
1,422
14,960
6,213
865
4,024
10,586
0
42,493
W
Izanami
masterMT1
Izanami
19,619
14,349
1,038
4,424
13,643
5,663
1,504
3,530
9,963
0
91,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
38,318
168
Minions Killed
244
0
Camps Cleared
0
801,858
Distance Traveled
881,710
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,558
680
63
4
0
246,664
0
L
Skadi
10,560
621
53
3
0
247,299
0
W
Cerberus
12,395
729
90
5
0
279,196
4
L
Achilles
11,711
689
52
3
0
307,895
1
W
Susano
12,622
742
44
3
0
309,904
3
W
Izanami
13,301
782
110
6
0
292,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role