Player Matchup

Kukulkan
Kukulkan
CoralReefer
Kukulkan
Level 24
God Stats
12W - 13L
1,552 SR
Queue Stats
17W - 26L
1,439 Elo+
Party 1
Bacchus
Bacchus
Durkadurkaha
Bacchus
Level 49
God Stats
6W - 6L
1,597 SR
Queue Stats
11W - 18L
1,425 Elo+
Party 1
Thor
Thor
Malzen
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,444 Elo+
Party 1
Fenrir
Fenrir
illuminatiii
Fenrir
Level 47
God Stats
6W - 7L
1,500 SR
Queue Stats
18W - 28L
1,458 Elo+
Party 1
Team Averages
Level 47
1,537 SR
1,441 Elo+

VS

Team Averages
Level 66
1,343 SR
1,480 Elo+
Janus
Janus
CallMeMrJP
Janus
Level 84
God Stats
1W - 1L
1,204 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 2
Serqet
Serqet
GoldenTiger211
Serqet
Level 85
God Stats
1W - 0L
1,151 SR
Queue Stats
141W - 162L
1,545 Elo+
Solo
Vamana
Vamana
Splurgin21
Vamana
Level 68
God Stats
2W - 0L
1,381 SR
Queue Stats
7W - 9L
1,475 Elo+
Party 2
Anhur
Anhur
ToorooSebastian
Anhur
Level 25
God Stats
6W - 6L
1,634 SR
Queue Stats
33W - 27L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoralReefer
Kukulkan
18
3 / 5 / 4
11,760
692
10,778
10,827
4,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Durkadurkaha
Bacchus
16
2 / 2 / 4
10,462
615
6,628
12,246
17,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Malzen
Thor
18
2 / 2 / 2
11,062
651
3,596
10,136
4,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
17
4 / 6 / 4
11,438
673
10,276
15,627
9,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 4 / 5
11,844
697
9,919
10,617
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 3
12,559
739
5,954
11,429
5,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
Splurgin21
Vamana
18
3 / 2 / 7
12,532
737
7,628
12,742
9,107
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 0 / 6
13,721
807
15,361
11,666
4,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
15
15
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
2
4
5
1.13
L
Kukulkan
CoralReefer
Kukulkan
3
5
4
1
L
Bacchus
Durkadurkaha
Bacchus
2
2
4
2
W
4
5
3
1.1
L
Thor
Malzen
Thor
2
2
2
1.5
W
Vamana
Splurgin21
Vamana
3
2
7
3.25
W
6
0
6
9
L
Fenrir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
38,862
48,836
Taken
46,454
35,995
Mitigated
21,895
4,279
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,919
105
510
888
10,617
3,070
498
3,527
7,090
41,839
0
L
Kukulkan
CoralReefer
Kukulkan
10,778
985
0
490
10,827
4,426
929
2,316
7,748
61,768
0
L
Bacchus
Durkadurkaha
Bacchus
6,628
462
0
580
12,246
17,713
0
1,979
10,054
15,888
0
W
5,954
282
0
0
11,429
5,005
1,248
3,498
7,931
0
29,549
L
Thor
Malzen
Thor
3,596
187
0
1,210
10,136
4,267
0
1,662
8,024
0
38,481
W
Vamana
Splurgin21
Vamana
7,628
4,409
0
3,941
12,742
9,107
1,107
5,671
7,071
0
40,511
W
15,361
9,615
0
5,855
11,666
4,713
2,845
5,480
6,186
0
69,663
L
Fenrir
10,276
2,143
0
1,999
15,627
9,589
1,216
4,717
10,213
0
26,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
50,656
236
Minions Killed
305
14
Camps Cleared
16
1,268,748
Distance Traveled
1,388,192
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,844
697
66
4
3
305,201
1
L
Kukulkan
11,760
692
110
6
2
280,909
0
L
Bacchus
10,462
615
20
1
0
340,241
0
W
Serqet
12,559
739
61
4
3
340,448
3
L
Thor
11,062
651
71
4
7
360,654
0
W
Vamana
12,532
737
65
4
4
417,161
1
W
Anhur
13,721
807
113
7
6
325,382
4
L
Fenrir
11,438
673
35
2
5
286,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role