Player Matchup

Baron Samedi
Baron Samedi
IzzTheFinest
Baron Samedi
Level 125
God Stats
2W - 2L
1,543 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 2
Hercules
Hercules
RebleXScout
Hercules
Level 84
God Stats
1W - 1L
1,572 SR
Queue Stats
20W - 15L
1,564 Elo+
Party 2
Zeus
Zeus
SirSamnan
Zeus
Level 105
God Stats
0W - 1L
1,654 SR
Queue Stats
35W - 26L
1,564 Elo+
Party 2
Fenrir
Fenrir
ValorMagnus
Fenrir
Level 120
God Stats
1W - 3L
1,835 SR
Queue Stats
31W - 20L
1,564 Elo+
Party 2
Team Averages
Level 109
1,651 SR
1,548 Elo+

VS

Team Averages
Level 102
1,593 SR
1,569 Elo+
Apollo
Apollo
AoiKiri
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Fiunça
Kukulkan
Level 121
God Stats
6W - 0L
1,750 SR
Queue Stats
22W - 10L
1,706 Elo+
Party 1
Hera
Hera
Laiiis
Hera
Level 26
God Stats
1W - 0L
1,557 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
o El Mattador o
Cu Chulainn
Level 124
God Stats
6W - 7L
1,565 SR
Queue Stats
536W - 642L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IzzTheFinest
Baron Samedi
17
1 / 5 / 3
11,141
655
6,048
12,024
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
RebleXScout
Hercules
17
2 / 4 / 2
10,977
646
5,606
20,464
16,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
17
0 / 8 / 2
10,741
632
7,334
12,024
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
18
5 / 5 / 1
12,088
711
14,233
17,789
11,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AoiKiri
Apollo
20
10 / 2 / 4
14,016
824
12,255
16,367
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Fiunça
Kukulkan
20
3 / 0 / 9
13,420
789
11,383
5,523
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Laiiis
Hera
20
8 / 2 / 9
13,923
819
19,225
7,028
2,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
o El Mattador o
Cu Chulainn
17
1 / 4 / 11
11,880
699
9,006
13,634
9,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
22
22
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
AoiKiri
Apollo
10
2
4
6
W
Kukulkan
Fiunça
Kukulkan
3
0
9
7.5
L
Baron Samedi
IzzTheFinest
Baron Samedi
1
5
3
0.5
W
Hera
Laiiis
Hera
8
2
9
6.25
L
Hercules
RebleXScout
Hercules
2
4
2
0.75
L
Zeus
0
8
2
0.13
L
Fenrir
5
5
1
1.1
W
Cu Chulainn
o El Mattador o
Cu Chulainn
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
51,869
62,301
Taken
42,552
35,778
Mitigated
21,935
18,214
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AoiKiri
Apollo
12,255
8,446
0
7,294
16,367
7,445
4,076
4,349
11,993
0
65,148
W
Kukulkan
Fiunça
Kukulkan
11,383
878
0
0
5,523
2,389
994
749
4,724
66,681
0
L
Baron Samedi
IzzTheFinest
Baron Samedi
6,048
384
980
3,010
12,024
4,691
210
8,777
3,247
48,401
0
W
Hera
Laiiis
Hera
19,225
3,975
0
1,949
7,028
2,617
997
2,584
4,444
61,144
0
L
Hercules
RebleXScout
Hercules
5,606
1,010
501
6,461
20,464
16,029
287
7,788
12,676
0
35,562
L
Zeus
7,334
203
0
1,523
12,024
3,853
929
8,072
3,952
43,352
0
L
Fenrir
14,233
3,637
154
5,585
17,789
11,205
506
7,044
10,745
0
49,707
W
Cu Chulainn
o El Mattador o
Cu Chulainn
9,006
1,020
0
2,651
13,634
9,484
180
6,439
6,920
1,764
24,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
53,239
298
Minions Killed
348
14
Camps Cleared
15
1,174,000
Distance Traveled
1,409,040
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,016
824
106
6
3
338,258
1
W
Kukulkan
13,420
789
129
8
5
356,199
4
L
Baron Samedi
11,141
655
79
5
4
267,660
0
W
Hera
13,923
819
86
5
5
350,826
3
L
Hercules
10,977
646
73
4
1
315,373
0
L
Zeus
10,741
632
83
5
3
226,729
0
L
Fenrir
12,088
711
63
4
6
364,238
1
W
Cu Chulainn
11,880
699
27
2
2
363,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role