Player Matchup

Athena
Athena
Bilardios
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FiorittoDetona
Chaac
Level 23
God Stats
27W - 22L
1,522 SR
Queue Stats
343W - 361L
1,323 Elo+
Party 1
Izanami
Izanami
Gorod0397
Izanami
Level 30
God Stats
4W - 0L
1,212 SR
Queue Stats
139W - 162L
1,474 Elo+
Solo
Ares
Ares
SummerCell86372
Ares
Level 3
God Stats
2W - 1L
1,704 SR
Queue Stats
2W - 3L
1,656 Elo+
Solo
Fenrir
Fenrir
gigiodarksiders
Fenrir
Level 28
God Stats
7W - 3L
1,800 SR
Queue Stats
67W - 71L
1,383 Elo+
Party 1
Team Averages
Level 21
1,548 SR
1,467 Elo+

VS

Team Averages
Level 21
1,498 SR
1,438 Elo+
Sol
Sol
C4trxx
Sol
Level 29
God Stats
17W - 19L
1,500 SR
Queue Stats
107W - 136L
1,406 Elo+
Solo
Skadi
Skadi
ChMamede
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,369 Elo+
Solo
Bellona
Bellona
OS_TenentePablo
Bellona
Level 27
God Stats
12W - 16L
1,550 SR
Queue Stats
71W - 98L
1,443 Elo+
Solo
Yemoja
Yemoja
Sambalord
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Mercury
Mercury
Terrezzy
Mercury
Level 29
God Stats
7W - 5L
1,438 SR
Queue Stats
58W - 60L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bilardios
Athena
16
1 / 0 / 21
12,354
537
3,780
13,922
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 4 / 1
11,299
491
7,035
12,306
6,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Gorod0397
Izanami
18
16 / 3 / 9
14,124
614
19,596
14,155
6,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 9
10,562
459
4,121
15,195
13,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
14 / 4 / 8
14,030
610
20,768
22,344
10,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
C4trxx
Sol
15
1 / 8 / 3
9,930
432
10,465
16,880
5,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
ChMamede
Skadi
14
1 / 8 / 1
8,918
388
5,009
11,772
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 3 / 2
11,404
496
8,422
22,496
14,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Sambalord
Yemoja
8
0 / 7 / 1
7,017
305
3,152
7,565
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Terrezzy
Mercury
17
6 / 6 / 2
11,136
484
12,457
16,671
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
32
Kills
12
13
Deaths
32
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
Bilardios
Athena
1
0
21
11.5
L
Sol
C4trxx
Sol
1
8
3
0.31
L
Skadi
ChMamede
Skadi
1
8
1
0.19
W
0
4
1
0.13
W
Izanami
Gorod0397
Izanami
16
3
9
6.83
L
4
3
2
1.67
L
Yemoja
Sambalord
Yemoja
0
7
1
0.07
W
1
2
9
2.75
L
Mercury
Terrezzy
Mercury
6
6
2
1.17
W
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,300
Damage
39,505
77,922
Taken
75,384
52,075
Mitigated
33,723
23,739
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bilardios
Athena
3,780
283
68
4,304
13,922
15,069
1,466
2,803
11,119
25,422
0
L
Sol
C4trxx
Sol
10,465
2,363
0
3,898
16,880
5,062
706
1,435
15,445
67,404
0
L
Skadi
ChMamede
Skadi
5,009
1,667
0
0
11,772
4,553
0
1,463
10,309
0
29,710
W
7,035
1,160
0
2,590
12,306
6,814
2,130
76
12,230
0
49,070
W
Izanami
Gorod0397
Izanami
19,596
15,121
0
5,749
14,155
6,344
6,990
4,946
9,209
0
108,039
L
8,422
4,731
243
6,194
22,496
14,484
475
1,875
20,621
0
72,067
L
Yemoja
Sambalord
Yemoja
3,152
919
345
68
7,565
2,044
0
1,365
6,200
11,260
0
W
4,121
256
0
2,069
15,195
13,369
1,199
5,504
9,691
23,930
0
L
Mercury
Terrezzy
Mercury
12,457
6,840
0
3,024
16,671
7,580
0
1,763
14,908
0
80,183
W
20,768
4,010
0
8,959
22,344
10,479
581
5,153
17,191
0
94,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,369
Gold Earned
48,405
417
Minions Killed
428
0
Camps Cleared
0
2,050,612
Distance Traveled
1,761,516
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,354
537
37
2
0
475,793
6
L
Sol
9,930
432
119
5
0
365,867
0
L
Skadi
8,918
388
58
3
0
288,748
3
W
Chaac
11,299
491
96
4
0
421,567
5
W
Izanami
14,124
614
159
7
0
375,783
2
L
Bellona
11,404
496
124
5
0
413,625
1
L
Yemoja
7,017
305
15
1
0
227,170
2
W
Ares
10,562
459
30
1
0
357,082
1
L
Mercury
11,136
484
112
5
0
466,106
1
W
Fenrir
14,030
610
95
4
0
420,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role