Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
J4L3NNNN
Bellona
Gold V
Level 122
God Stats
4W - 7L
1,307 SR
Queue Stats
382W - 388L
1,196 MMR
Solo
Athena
Athena
Gold IV
MsPersuasion-
Athena
Gold IV
Level 154
God Stats
12W - 12L
1,500 SR
Queue Stats
211W - 204L
1,424 MMR
Solo
Cerberus
Cerberus
Silver I
PapiGaba
Cerberus
Silver I
Level 129
God Stats
12W - 3L
1,452 SR
Queue Stats
257W - 264L
1,194 MMR
Solo
Xbalanque
Xbalanque
Silver I
TrapDooo
Xbalanque
Silver I
Level 68
God Stats
14W - 15L
1,512 SR
Queue Stats
207W - 213L
1,218 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,454 SR
1,307 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,593 SR
1,304 MMR
King Arthur
King Arthur
Silver II
Hunter26X26
King Arthur
Silver II
Level 89
God Stats
57W - 65L
1,452 SR
Queue Stats
543W - 563L
1,155 MMR
Solo
Awilix
Awilix
Gold IV
Oh Gramps
Awilix
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 420L
1,190 MMR
Solo
Sobek
Sobek
Gold IV
Perseus646
Sobek
Gold IV
Level 133
God Stats
1W - 2L
1,533 SR
Queue Stats
446W - 454L
1,390 MMR
Solo
Izanami
Izanami
Gold V
RABITmx
Izanami
Gold V
Level 128
God Stats
7W - 12L
1,701 SR
Queue Stats
844W - 857L
1,380 MMR
Solo
Poseidon
Poseidon
Bronze III
oXTheGreatDaneXo
Poseidon
Bronze III
Level 44
God Stats
0W - 1L
1,777 SR
Queue Stats
3W - 6L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
7 / 1 / 5
13,879
631
11,418
15,794
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
J4L3NNNN
Bellona
18
10 / 2 / 10
12,703
577
15,965
16,830
15,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 1 / 10
12,366
562
18,881
19,401
9,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PapiGaba
Cerberus
15
1 / 3 / 11
10,561
480
9,673
19,547
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
TrapDooo
Xbalanque
19
3 / 3 / 7
12,569
571
10,146
17,089
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ScyllaSetCu ChulainnCthulhuDanzaburou

VS

Bans
HerculesNu WaNemesisTiamatApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hunter26X26
King Arthur
16
2 / 5 / 3
9,822
446
9,308
21,053
18,250
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Oh Gramps
Awilix
17
3 / 4 / 0
9,812
446
4,414
15,400
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
12
1 / 10 / 6
8,061
366
7,962
23,459
14,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
RABITmx
Izanami
11
1 / 3 / 2
7,959
362
4,840
9,332
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 10 / 0
9,100
414
10,709
14,487
4,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
32
Kills
10
10
Deaths
32
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
5
9.5
L
King Arthur
Hunter26X26
King Arthur
2
5
3
0.7
W
Bellona
J4L3NNNN
Bellona
10
2
10
7.5
W
11
1
10
16
L
Awilix
Oh Gramps
Awilix
3
4
0
0.75
W
Cerberus
PapiGaba
Cerberus
1
3
11
2.17
L
Sobek
1
10
6
0.4
L
Izanami
RABITmx
Izanami
1
3
2
0.67
W
Xbalanque
TrapDooo
Xbalanque
3
3
7
2.17
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,083
Damage
37,233
88,661
Taken
83,731
58,056
Mitigated
46,439
26,029
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,418
8,469
0
5,444
15,794
7,100
1,034
1,311
14,423
0
94,101
L
King Arthur
Hunter26X26
King Arthur
9,308
523
0
0
21,053
18,250
0
9,972
10,736
0
32,389
W
Bellona
J4L3NNNN
Bellona
15,965
7,228
0
5,495
16,830
15,344
2,600
3,611
13,045
0
71,369
W
18,881
3,308
0
6,580
19,401
9,730
2,636
5,374
13,561
75,488
0
L
Awilix
Oh Gramps
Awilix
4,414
1,777
0
3,564
15,400
5,820
0
2,400
12,028
0
73,514
W
Cerberus
PapiGaba
Cerberus
9,673
613
0
1,792
19,547
19,872
795
6,080
13,136
39,214
0
L
Sobek
7,962
556
282
3,421
23,459
14,653
0
9,212
14,142
24,146
0
L
Izanami
RABITmx
Izanami
4,840
3,086
0
3,146
9,332
2,829
1,028
1,403
7,929
0
42,617
W
Xbalanque
TrapDooo
Xbalanque
10,146
6,775
0
6,718
17,089
6,010
5,607
1,244
15,825
0
112,268
L
10,709
1,397
0
1,414
14,487
4,887
0
5,567
8,920
39,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,078
Gold Earned
44,754
616
Minions Killed
366
0
Camps Cleared
0
2,206,044
Distance Traveled
1,748,841
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,879
631
166
8
0
499,508
1
L
King Arthur
9,822
446
55
3
0
375,926
0
W
Bellona
12,703
577
132
6
0
437,562
1
W
Athena
12,366
562
102
5
0
472,322
12
L
Awilix
9,812
446
115
5
0
416,199
0
W
Cerberus
10,561
480
54
2
0
428,446
8
L
Sobek
8,061
366
29
1
0
380,171
5
L
Izanami
7,959
362
92
4
0
205,055
1
W
Xbalanque
12,569
571
162
7
0
368,206
7
L
Poseidon
9,100
414
75
3
0
371,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role