Player Matchup

Vamana
Vamana
FrontalWedgey
Vamana
Level 16
God Stats
3W - 10L
1,285 SR
Queue Stats
69W - 95L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
IcedTeaa
Danzaburou
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
131W - 166L
1,247 Elo+
Party 2
Olorun
Olorun
KingTut32
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ares
Ares
blackpwr
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thor
Thor
botx2
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 8
1,457 SR
1,414 Elo+

VS

Team Averages
Level 20
1,578 SR
1,310 Elo+
Fenrir
Fenrir
ChiChimayu
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SHAZLOUNGtheGOD
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,173 Elo+
Solo
Neith
Neith
elkracken500
Neith
Level 17
God Stats
24W - 28L
1,604 SR
Queue Stats
79W - 88L
1,340 Elo+
Solo
Tiamat
Tiamat
inbecile
Tiamat
Level 28
God Stats
11W - 7L
1,785 SR
Queue Stats
19W - 24L
1,414 Elo+
Party 1
Rama
Rama
kiliko19
Rama
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 0
12,435
518
15,560
20,068
16,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
IcedTeaa
Danzaburou
15
3 / 6 / 4
9,897
412
9,746
15,792
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
KingTut32
Olorun
7
0 / 1 / 2
7,230
301
3,219
2,898
716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
19
4 / 6 / 8
11,910
496
7,207
24,201
26,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
botx2
Thor
16
3 / 11 / 5
10,245
427
6,779
21,255
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChiChimayu
Fenrir
19
7 / 7 / 4
13,412
559
14,897
18,751
9,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
16
1 / 9 / 6
10,866
453
2,883
14,395
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 5 / 2
12,490
520
11,404
13,904
6,349
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
inbecile
Tiamat
18
6 / 5 / 9
12,960
540
17,356
13,843
9,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
17
8 / 1 / 6
12,538
522
16,160
11,105
6,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
25
Kills
27
28
Deaths
27
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChiChimayu
Fenrir
7
7
4
1.29
L
15
4
0
3.75
L
Danzaburou
IcedTeaa
Danzaburou
3
6
4
0.83
L
Olorun
KingTut32
Olorun
0
1
2
1
W
Thanatos
1
9
6
0.44
L
Ares
4
6
8
1.33
L
Thor
botx2
Thor
3
11
5
0.5
W
5
5
2
1.2
W
Tiamat
inbecile
Tiamat
6
5
9
2.1
W
Rama
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
62,700
84,214
Taken
71,998
58,295
Mitigated
37,714
10,360
Healing
23,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChiChimayu
Fenrir
14,897
3,936
200
5,603
18,751
9,425
2,289
4,437
14,314
0
69,609
L
15,560
9,737
0
2,800
20,068
16,184
806
1,801
18,267
0
54,296
L
Danzaburou
IcedTeaa
Danzaburou
9,746
3,870
0
2,480
15,792
6,382
624
3,635
12,157
0
57,442
L
Olorun
KingTut32
Olorun
3,219
1,359
0
1,258
2,898
716
0
0
2,898
14,766
0
W
Thanatos
2,883
1,428
0
5,294
14,395
5,704
1,500
722
13,673
0
39,910
L
Ares
7,207
1,530
0
1,096
24,201
26,482
0
8,680
15,521
34,361
0
L
Thor
botx2
Thor
6,779
2,371
0
2,726
21,255
8,531
0
3,240
18,015
0
47,935
W
11,404
7,269
558
2,993
13,904
6,349
4,233
834
13,070
0
72,123
W
Tiamat
inbecile
Tiamat
17,356
2,544
0
3,820
13,843
9,869
3,932
3,180
10,663
70,172
0
W
Rama
16,160
12,693
0
5,102
11,105
6,367
4,516
1,253
9,852
0
65,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
62,266
297
Minions Killed
516
0
Camps Cleared
0
1,712,664
Distance Traveled
1,976,045
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,412
559
111
5
0
403,401
0
L
Vamana
12,435
518
76
3
0
486,476
0
L
Danzaburou
9,897
412
96
4
0
339,037
1
L
Olorun
7,230
301
23
1
0
113,904
2
W
Thanatos
10,866
453
70
3
0
411,560
2
L
Ares
11,910
496
36
2
0
401,426
4
L
Thor
10,245
427
66
3
0
371,821
0
W
Neith
12,490
520
122
5
0
388,822
2
W
Tiamat
12,960
540
102
4
0
388,545
0
W
Rama
12,538
522
111
5
0
383,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role