Player Matchup

Jormungandr
Jormungandr
HavinFunLFP
Jormungandr
Level 96
God Stats
10W - 12L
1,404 SR
Queue Stats
365W - 429L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
Hkelly205
Baron Samedi
Level 65
God Stats
28W - 25L
1,529 SR
Queue Stats
577W - 670L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
Sangureiza
Danzaburou
Level 39
God Stats
7W - 3L
1,610 SR
Queue Stats
97W - 149L
1,333 Elo+
Party 1
Tiamat
Tiamat
SilverLeafz
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Da Ji
Da Ji
heavyhallee
Da Ji
Level 31
God Stats
1W - 4L
1,281 SR
Queue Stats
97W - 95L
1,357 Elo+
Solo
Team Averages
Level 51
1,465 SR
1,398 Elo+

VS

Team Averages
Level 53
1,548 SR
1,475 Elo+
Chaac
Chaac
EmVeee
Chaac
Level 16
God Stats
1W - 2L
1,103 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Cupid
Cupid
John-Kbec
Cupid
Level 145
God Stats
1W - 0L
1,796 SR
Queue Stats
25W - 39L
1,456 Elo+
Party 3
Guan Yu
Guan Yu
MwjFamilly
Guan Yu
Level 44
God Stats
12W - 11L
1,578 SR
Queue Stats
82W - 78L
1,522 Elo+
Party 3
Hades
Hades
Pokecrafter999
Hades
Level 33
God Stats
13W - 6L
1,625 SR
Queue Stats
391W - 442L
1,394 Elo+
Solo
Sylvanus
Sylvanus
zeosnakes
Sylvanus
Level 28
God Stats
3W - 3L
1,638 SR
Queue Stats
19W - 22L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HavinFunLFP
Jormungandr
19
1 / 8 / 8
12,556
465
19,059
31,958
27,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Hkelly205
Baron Samedi
17
2 / 9 / 7
12,254
454
20,404
31,093
39,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Sangureiza
Danzaburou
17
1 / 10 / 2
11,217
415
9,200
20,067
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
18
2 / 11 / 4
11,579
429
13,068
17,898
11,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 10 / 4
13,737
509
14,544
25,061
14,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmVeee
Chaac
19
3 / 5 / 12
12,747
472
15,266
25,636
27,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
John-Kbec
Cupid
20
6 / 4 / 6
13,384
496
16,497
16,778
7,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MwjFamilly
Guan Yu
20
14 / 3 / 10
15,402
570
25,023
23,632
23,774
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
19 / 4 / 4
15,898
589
30,441
31,554
21,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
zeosnakes
Sylvanus
18
4 / 2 / 18
13,106
485
11,211
30,917
36,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
17
Kills
46
48
Deaths
18
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
EmVeee
Chaac
3
5
12
1.8
L
Jormungandr
HavinFunLFP
Jormungandr
1
8
8
0.63
L
Baron Samedi
Hkelly205
Baron Samedi
2
9
7
0.61
W
Cupid
John-Kbec
Cupid
6
4
6
2.25
W
Guan Yu
MwjFamilly
Guan Yu
14
3
10
6.33
W
19
4
4
5.25
L
Danzaburou
Sangureiza
Danzaburou
1
10
2
0.2
L
Tiamat
2
11
4
0.36
L
11
10
4
1.3
W
Sylvanus
zeosnakes
Sylvanus
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,275
Damage
98,438
126,077
Taken
128,517
99,378
Mitigated
116,908
31,255
Healing
57,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EmVeee
Chaac
15,266
2,251
641
7,842
25,636
27,982
915
12,463
13,173
0
58,769
L
Jormungandr
HavinFunLFP
Jormungandr
19,059
6,155
281
5,437
31,958
27,899
58
8,125
23,833
89,766
0
L
Baron Samedi
Hkelly205
Baron Samedi
20,404
1,965
3,164
9,823
31,093
39,432
150
14,358
16,655
48,003
0
W
Cupid
John-Kbec
Cupid
16,497
9,987
2,543
2,403
16,778
7,751
6,491
5,701
11,077
0
86,318
W
Guan Yu
MwjFamilly
Guan Yu
25,023
4,456
834
7,829
23,632
23,774
6,271
6,532
17,100
0
116,210
W
30,441
4,883
1,432
16,610
31,554
21,070
3,653
12,213
19,341
119,420
0
L
Danzaburou
Sangureiza
Danzaburou
9,200
2,152
0
1,680
20,067
5,973
465
4,289
15,778
0
58,973
L
Tiamat
13,068
1,032
0
4,348
17,898
11,654
0
8,087
9,811
72,255
0
L
14,544
4,550
0
6,522
25,061
14,420
0
6,793
18,268
0
77,553
W
Sylvanus
zeosnakes
Sylvanus
11,211
1,928
5,011
12,714
30,917
36,331
986
15,622
15,295
29,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,343
Gold Earned
70,537
534
Minions Killed
586
0
Camps Cleared
0
2,116,373
Distance Traveled
2,499,131
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,747
472
89
3
0
518,890
0
L
Jormungandr
12,556
465
157
6
0
404,659
0
L
Baron Samedi
12,254
454
49
2
0
397,707
2
W
Cupid
13,384
496
120
4
0
468,826
1
W
Guan Yu
15,402
570
144
5
0
581,343
1
W
Hades
15,898
589
205
8
0
461,223
1
L
Danzaburou
11,217
415
104
4
0
409,935
0
L
Tiamat
11,579
429
98
4
0
430,189
2
L
Da Ji
13,737
509
126
5
0
473,883
3
W
Sylvanus
13,106
485
28
1
0
468,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role