Player Matchup

Hel
Hel
CanonKai1
Hel
Level 108
God Stats
6W - 3L
1,617 SR
Queue Stats
514W - 419L
1,545 Elo+
Party 3
Eset
Eset
Just_chillin_96
Eset
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
574W - 496L
1,514 Elo+
Party 3
Apollo
Apollo
NRG_XragnarX
Apollo
Level 34
God Stats
0W - 3L
1,188 SR
Queue Stats
421W - 429L
1,414 Elo+
Party 4
Tiamat
Tiamat
ObalambLegend
Tiamat
Level 69
God Stats
76W - 55L
1,584 SR
Queue Stats
345W - 319L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
enzo-claro
Amaterasu
Level 63
God Stats
44W - 47L
1,593 SR
Queue Stats
715W - 752L
1,495 Elo+
Party 4
Team Averages
Level 70
1,497 SR
1,498 Elo+

VS

Team Averages
Level 65
1,511 SR
1,512 Elo+
Chernobog
Chernobog
 
Chernobog
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
JteMonteenLaiir
Vamana
Level 74
God Stats
5W - 3L
1,374 SR
Queue Stats
191W - 175L
1,465 Elo+
Party 1
Set
Set
WhiTe-BuKi_
Set
Level 33
God Stats
41W - 33L
1,501 SR
Queue Stats
243W - 240L
1,454 Elo+
Party 1
Raijin
Raijin
apenamichael
Raijin
Level 97
God Stats
8W - 6L
1,494 SR
Queue Stats
172W - 153L
1,546 Elo+
Party 2
Geb
Geb
cvxkl
Geb
Level 44
God Stats
4W - 0L
1,686 SR
Queue Stats
22W - 12L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,942
529
9,406
9,781
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
7,348
490
3,256
8,704
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
0 / 6 / 2
7,015
468
4,146
11,665
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,278
485
4,254
9,132
9,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
enzo-claro
Amaterasu
11
1 / 4 / 0
6,884
459
5,066
10,107
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
6 / 1 / 5
8,692
579
8,718
10,206
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 0 / 2
9,805
654
6,429
9,512
4,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 3 / 7
8,785
586
5,657
8,905
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
13
3 / 2 / 4
8,051
537
6,724
8,757
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
cvxkl
Geb
12
1 / 0 / 10
7,700
513
4,723
8,710
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
21
21
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
5
8.5
L
3
2
0
1.5
W
6
0
2
7
L
2
4
1
0.63
L
Apollo
0
6
2
0.17
L
0
5
0
0
W
5
3
7
2.83
W
Raijin
3
2
4
2.5
W
Geb
cvxkl
Geb
1
0
10
6
L
Amaterasu
enzo-claro
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
32,251
49,389
Taken
46,090
25,143
Mitigated
19,944
16,099
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,718
5,890
0
3,531
10,206
3,649
26
2,193
7,968
0
64,546
L
9,406
394
1,635
5,650
9,781
3,641
0
3,939
5,842
51,620
0
W
6,429
3,168
0
2,227
9,512
4,427
0
5,141
4,325
114
57,555
L
3,256
463
222
1,903
8,704
3,159
0
2,890
5,814
22,288
0
L
Apollo
4,146
1,832
0
3,074
11,665
3,688
1,262
2,365
9,300
0
37,642
L
4,254
527
0
2,592
9,132
9,847
0
0
9,132
43,565
0
W
5,657
2,537
0
4,516
8,905
3,363
25
1,682
7,171
0
55,362
W
Raijin
6,724
358
0
1,715
8,757
3,150
0
4,654
3,787
46,514
0
W
Geb
cvxkl
Geb
4,723
494
651
2,223
8,710
5,355
0
2,611
5,923
19,362
0
L
Amaterasu
enzo-claro
Amaterasu
5,066
2,524
0
1,023
10,107
4,808
0
2,359
7,748
0
43,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
43,033
398
Minions Killed
456
0
Camps Cleared
0
1,372,886
Distance Traveled
1,460,808
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,692
579
113
8
0
271,271
5
L
Hel
7,942
529
101
7
0
298,281
0
W
Vamana
9,805
654
136
9
0
304,913
3
L
Eset
7,348
490
42
3
0
270,850
8
L
Apollo
7,015
468
82
5
0
286,412
3
L
Tiamat
7,278
485
93
6
0
252,831
5
W
Set
8,785
586
97
6
0
320,920
3
W
Raijin
8,051
537
90
6
0
258,119
1
W
Geb
7,700
513
20
1
0
305,585
3
L
Amaterasu
6,884
459
80
5
0
264,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role