Player Matchup

Ymir
Ymir
GLazyyy
Ymir
Level 27
God Stats
3W - 2L
1,545 SR
Queue Stats
185W - 174L
1,590 Elo+
Solo
Chang'e
Chang'e
MyBussyHurts
Chang'e
Level 15
God Stats
6W - 4L
1,691 SR
Queue Stats
24W - 16L
1,651 Elo+
Solo
Nemesis
Nemesis
pwure
Nemesis
Level 27
God Stats
2W - 1L
1,824 SR
Queue Stats
89W - 81L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sinfwul
Ah Muzen Cab
Level 27
God Stats
6W - 2L
1,713 SR
Queue Stats
93W - 88L
1,610 Elo+
Party 1
Zhong Kui
Zhong Kui
zanshine03
Zhong Kui
Level 26
God Stats
4W - 9L
1,328 SR
Queue Stats
83W - 82L
1,690 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,629 Elo+

VS

Team Averages
Level 23
1,612 SR
1,689 Elo+
Cernunnos
Cernunnos
FizzyMcSquizzy
Cernunnos
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
334W - 316L
1,549 Elo+
Solo
Tiamat
Tiamat
HolyMemeLord
Tiamat
Level 29
God Stats
40W - 37L
1,592 SR
Queue Stats
111W - 88L
1,625 Elo+
Solo
Nemesis
Nemesis
Plsen
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,781 Elo+
Party 2
Tyr
Tyr
RenéLévesque80
Tyr
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
2W - 2L
1,708 Elo+
Solo
Sylvanus
Sylvanus
jugganout
Sylvanus
Level 22
God Stats
3W - 1L
1,695 SR
Queue Stats
5W - 4L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GLazyyy
Ymir
2
0 / 0 / 0
3,757
209
0
0
0
Chang'e
MyBussyHurts
Chang'e
16
3 / 5 / 5
10,560
587
15,301
18,437
10,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
pwure
Nemesis
15
3 / 6 / 10
9,658
537
6,804
14,798
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
sinfwul
Ah Muzen Cab
16
9 / 4 / 3
10,546
586
11,063
13,919
5,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
zanshine03
Zhong Kui
17
4 / 3 / 7
10,563
587
14,607
19,741
15,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FizzyMcSquizzy
Cernunnos
15
0 / 2 / 7
9,714
540
8,511
11,603
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
18
5 / 4 / 5
11,345
630
13,220
11,286
9,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Plsen
Nemesis
15
4 / 6 / 7
10,464
581
6,950
13,726
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 3 / 4
10,446
580
14,649
16,162
11,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
jugganout
Sylvanus
13
1 / 4 / 7
8,307
462
4,985
15,971
14,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
19
Kills
18
18
Deaths
19
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FizzyMcSquizzy
Cernunnos
0
2
7
1.75
L
Ymir
GLazyyy
Ymir
0
0
0
0
W
Tiamat
5
4
5
1.88
L
Chang'e
MyBussyHurts
Chang'e
3
5
5
1.1
W
Nemesis
Plsen
Nemesis
4
6
7
1.25
W
8
3
4
3.33
W
Sylvanus
jugganout
Sylvanus
1
4
7
1.13
L
Nemesis
pwure
Nemesis
3
6
10
1.33
L
Ah Muzen Cab
sinfwul
Ah Muzen Cab
9
4
3
2.63
L
Zhong Kui
zanshine03
Zhong Kui
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,775
Damage
48,315
66,895
Taken
68,748
37,996
Mitigated
46,290
29,102
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FizzyMcSquizzy
Cernunnos
8,511
4,484
0
2,867
11,603
4,680
3,156
4,698
6,905
0
63,274
L
Ymir
GLazyyy
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
13,220
2,774
0
3,547
11,286
9,849
5,873
4,761
6,525
83,574
0
L
Chang'e
MyBussyHurts
Chang'e
15,301
769
1,670
10,062
18,437
10,995
807
2,252
16,097
72,074
0
W
Nemesis
Plsen
Nemesis
6,950
3,554
0
3,163
13,726
5,999
597
3,586
10,140
0
46,128
W
14,649
2,015
0
5,309
16,162
11,312
1,715
10,201
5,961
0
56,928
W
Sylvanus
jugganout
Sylvanus
4,985
851
3,524
3,137
15,971
14,450
248
6,662
9,309
22,758
0
L
Nemesis
pwure
Nemesis
6,804
2,137
0
4,554
14,798
6,374
360
4,408
10,276
0
54,853
L
Ah Muzen Cab
sinfwul
Ah Muzen Cab
11,063
4,096
0
2,414
13,919
5,390
1,636
3,429
10,404
0
62,532
L
Zhong Kui
zanshine03
Zhong Kui
14,607
1,674
0
10,402
19,741
15,237
332
7,478
11,913
78,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
50,276
561
Minions Killed
530
0
Camps Cleared
0
1,327,098
Distance Traveled
1,657,316
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,714
540
122
7
0
316,705
3
L
Ymir
3,757
209
0
0
0
0
0
W
Tiamat
11,345
630
177
10
0
319,500
3
L
Chang'e
10,560
587
139
8
0
345,394
1
W
Nemesis
10,464
581
77
4
0
370,579
1
W
Tyr
10,446
580
101
6
0
342,368
4
W
Sylvanus
8,307
462
53
3
0
308,164
3
L
Nemesis
9,658
537
111
6
0
342,404
3
L
Ah Muzen Cab
10,546
586
113
6
0
319,664
1
L
Zhong Kui
10,563
587
198
11
0
319,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role