Player Matchup

Fenrir
Fenrir
AngelLaMaquinaPR
Fenrir
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 125L
1,399 Elo+
Solo
Bellona
Bellona
Bukbux
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
gumballtwist1
Chang'e
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,264 Elo+
Solo
Eset
Eset
scrungo13
Eset
Level 26
God Stats
2W - 8L
1,500 SR
Queue Stats
74W - 101L
1,232 Elo+
Solo
Neith
Neith
simrepe07
Neith
Level 30
God Stats
33W - 22L
1,572 SR
Queue Stats
62W - 37L
1,505 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,380 Elo+

VS

Team Averages
Level 15
1,411 SR
1,391 Elo+
Kali
Kali
Jackdaniel_1989
Kali
Level 5
God Stats
6W - 4L
1,453 SR
Queue Stats
7W - 4L
1,388 Elo+
Solo
Apollo
Apollo
ReturnofDavicus
Apollo
Level 29
God Stats
4W - 7L
1,394 SR
Queue Stats
103W - 109L
1,571 Elo+
Solo
Guan Yu
Guan Yu
ZamuelReyes
Guan Yu
Level 6
God Stats
6W - 10L
1,211 SR
Queue Stats
6W - 10L
1,204 Elo+
Solo
Aphrodite
Aphrodite
maluco23pratiado
Aphrodite
Level 19
God Stats
28W - 30L
1,546 SR
Queue Stats
143W - 177L
1,482 Elo+
Solo
Jormungandr
Jormungandr
sl0pk0-
Jormungandr
Level 18
God Stats
14W - 10L
1,451 SR
Queue Stats
96W - 90L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 5
13,211
528
17,475
20,153
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Bukbux
Bellona
11
0 / 18 / 5
8,346
334
4,150
20,740
15,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
17
5 / 10 / 11
11,206
448
12,679
19,337
14,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
19
15 / 8 / 8
13,511
540
29,867
21,845
9,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
simrepe07
Neith
6
0 / 2 / 3
7,149
286
0
1,802
190

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 5
16,321
653
19,757
21,556
10,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 6 / 5
14,600
584
17,301
21,021
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ZamuelReyes
Guan Yu
14
3 / 12 / 0
11,086
443
7,157
24,283
10,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
16
2 / 7 / 14
11,778
471
6,369
20,745
7,567
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sl0pk0-
Jormungandr
19
6 / 5 / 11
13,233
529
10,835
31,221
22,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
30
Kills
42
43
Deaths
35
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
5
5
2.5
L
Bellona
Bukbux
Bellona
0
18
5
0.14
W
14
5
5
3.3
W
17
6
5
3.25
W
Guan Yu
ZamuelReyes
Guan Yu
3
12
0
0.25
L
Chang'e
5
10
11
1.05
W
Aphrodite
2
7
14
1.29
L
Eset
15
8
8
2.38
L
Neith
simrepe07
Neith
0
2
3
0.75
W
Jormungandr
sl0pk0-
Jormungandr
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,171
Damage
61,419
83,877
Taken
118,826
48,565
Mitigated
60,062
14,307
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,475
3,087
0
3,490
20,153
8,891
30
4,018
16,135
0
69,087
L
Bellona
Bukbux
Bellona
4,150
2,487
0
557
20,740
15,256
239
5,154
15,586
0
24,052
W
19,757
11,430
0
8,998
21,556
10,504
9,460
5,514
15,746
0
99,878
W
17,301
10,379
875
1,906
21,021
8,800
848
4,786
15,328
0
133,230
W
Guan Yu
ZamuelReyes
Guan Yu
7,157
2,753
104
3,106
24,283
10,923
4,334
8,210
14,663
0
34,794
L
Chang'e
12,679
2,874
979
2,119
19,337
14,331
18
2,561
16,776
30,518
0
W
Aphrodite
6,369
1,732
2,485
8,921
20,745
7,567
2,222
9,001
11,350
39,690
0
L
Eset
29,867
3,711
0
7,162
21,845
9,897
421
5,471
16,374
76,306
0
L
Neith
simrepe07
Neith
0
0
0
0
1,802
190
0
0
1,802
0
0
W
Jormungandr
sl0pk0-
Jormungandr
10,835
3,860
0
10,210
31,221
22,268
1,509
13,563
17,146
69,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
67,018
262
Minions Killed
564
0
Camps Cleared
0
1,530,249
Distance Traveled
2,182,681
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,211
528
110
4
0
461,927
0
L
Bellona
8,346
334
31
1
0
370,193
5
W
Kali
16,321
653
166
7
0
440,000
0
W
Apollo
14,600
584
159
6
0
505,938
2
W
Guan Yu
11,086
443
72
3
0
405,631
0
L
Chang'e
11,206
448
21
1
0
344,845
1
W
Aphrodite
11,778
471
60
2
0
413,488
1
L
Eset
13,511
540
100
4
0
353,284
3
L
Neith
7,149
286
0
0
0
0
0
W
Jormungandr
13,233
529
107
4
0
417,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role