Player Matchup

Hel
Hel
AmpKitty
Hel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HisChild
Chaac
Level 88
God Stats
19W - 29L
1,386 SR
Queue Stats
747W - 787L
1,404 Elo+
Party 1
Medusa
Medusa
Ketalol
Medusa
Level 7
God Stats
5W - 2L
1,269 SR
Queue Stats
23W - 26L
1,351 Elo+
Party 1
Susano
Susano
MFpeejvy
Susano
Level 27
God Stats
16W - 10L
1,500 SR
Queue Stats
384W - 308L
1,684 Elo+
Solo
Yemoja
Yemoja
TheClinicalTrial
Yemoja
Level 14
God Stats
16W - 14L
1,500 SR
Queue Stats
229W - 223L
1,451 Elo+
Party 1
Team Averages
Level 39
1,431 SR
1,478 Elo+

VS

Team Averages
Level 18
1,585 SR
1,441 Elo+
Hercules
Hercules
Devil Duck6268
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,380 Elo+
Party 2
Susano
Susano
King Mauice
Susano
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 22L
1,333 Elo+
Party 2
Yemoja
Yemoja
King Maurice127
Yemoja
Level 17
God Stats
2W - 1L
1,686 SR
Queue Stats
34W - 35L
1,450 Elo+
Party 2
Anubis
Anubis
SUCCESSISPAIN
Anubis
Level 23
God Stats
25W - 12L
1,711 SR
Queue Stats
97W - 74L
1,622 Elo+
Solo
Jing Wei
Jing Wei
talgumi
Jing Wei
Level 27
God Stats
8W - 11L
1,526 SR
Queue Stats
89W - 81L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,838
560
3,601
8,939
2,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
HisChild
Chaac
14
5 / 0 / 7
8,427
602
13,262
8,796
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Ketalol
Medusa
12
3 / 1 / 3
7,554
540
7,346
7,139
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
MFpeejvy
Susano
16
13 / 0 / 4
9,669
691
10,369
9,273
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 4
6,580
470
1,310
3,019
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 4 / 0
5,063
362
1,016
10,298
3,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
10
1 / 5 / 1
6,146
439
1,860
9,858
2,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 6 / 0
5,620
401
2,936
9,679
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 6 / 1
7,762
554
10,377
9,390
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
talgumi
Jing Wei
12
1 / 3 / 0
7,036
503
4,428
10,167
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
23
Kills
5
5
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Hercules
0
4
0
0
W
Chaac
HisChild
Chaac
5
0
7
8.5
W
Medusa
Ketalol
Medusa
3
1
3
4.5
L
Susano
1
5
1
0.3
L
0
6
0
0
W
Susano
MFpeejvy
Susano
13
0
4
15
L
3
6
1
0.58
W
0
1
4
2
L
Jing Wei
talgumi
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,888
Damage
20,617
37,166
Taken
49,392
14,866
Mitigated
20,653
16,486
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,601
552
862
3,121
8,939
2,256
245
5,160
3,779
37,759
0
L
Hercules
1,016
489
0
1,733
10,298
3,573
0
0
9,948
0
9,631
W
Chaac
HisChild
Chaac
13,262
3,050
0
5,665
8,796
5,878
959
4,019
4,777
0
49,150
W
Medusa
Ketalol
Medusa
7,346
4,493
0
0
7,139
2,011
2,182
1,065
6,074
0
41,559
L
Susano
1,860
413
0
1,600
9,858
2,866
92
1,632
8,201
0
26,602
L
2,936
847
849
964
9,679
6,498
21
563
8,866
14,431
0
W
Susano
MFpeejvy
Susano
10,369
3,802
0
5,072
9,273
2,977
0
2,519
6,754
0
60,570
L
10,377
747
0
3,197
9,390
4,418
208
1,865
7,500
56,936
0
W
1,310
426
935
831
3,019
1,744
66
550
2,469
10,015
0
L
Jing Wei
talgumi
Jing Wei
4,428
2,438
0
1,768
10,167
3,298
0
851
9,291
0
37,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
31,627
389
Minions Killed
275
0
Camps Cleared
0
1,362,428
Distance Traveled
1,255,928
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,838
560
75
5
0
264,846
2
L
Hercules
5,063
362
24
2
0
281,752
1
W
Chaac
8,427
602
107
8
0
289,291
0
W
Medusa
7,554
540
80
6
0
268,906
0
L
Susano
6,146
439
50
4
0
261,783
0
L
Yemoja
5,620
401
20
1
0
241,601
0
W
Susano
9,669
691
110
8
0
291,033
7
L
Anubis
7,762
554
109
8
0
216,206
2
W
Yemoja
6,580
470
17
1
0
248,352
4
L
Jing Wei
7,036
503
72
5
0
254,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role