Player Matchup

Bellona
Bellona
Glory_Mete1337
Bellona
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 3
Tiamat
Tiamat
King_Mucki1234
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,262 Elo+
Party 3
Ratatoskr
Ratatoskr
Levinator_06
Ratatoskr
Level 17
God Stats
18W - 38L
1,298 SR
Queue Stats
88W - 162L
1,353 Elo+
Party 3
Horus
Horus
ardaaras1907
Horus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 141L
1,297 Elo+
Party 3
Jing Wei
Jing Wei
plxy17
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 148L
1,558 Elo+
Party 3
Team Averages
Level 21
1,413 SR
1,398 Elo+

VS

Team Averages
Level 23
1,591 SR
1,437 Elo+
Arachne
Arachne
Im Nolt
Arachne
Level 22
God Stats
12W - 10L
1,562 SR
Queue Stats
271W - 308L
1,413 Elo+
Party 1
Cerberus
Cerberus
Shvedder
Cerberus
Level 20
God Stats
52W - 41L
1,543 SR
Queue Stats
531W - 510L
1,433 Elo+
Party 2
Ullr
Ullr
Thor_RTB
Ullr
Level 34
God Stats
66W - 78L
1,530 SR
Queue Stats
251W - 232L
1,529 Elo+
Party 2
Sol
Sol
aubenji15
Sol
Level 28
God Stats
11W - 5L
1,611 SR
Queue Stats
458W - 510L
1,406 Elo+
Solo
Chaac
Chaac
ibjayy
Chaac
Level 13
God Stats
5W - 1L
1,709 SR
Queue Stats
78W - 65L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
6,959
409
1,958
16,756
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
0 / 8 / 4
6,504
383
3,536
13,834
7,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Levinator_06
Ratatoskr
10
3 / 8 / 0
6,798
400
4,120
14,997
4,365
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 0
6,575
387
362
3,038
910
Jing Wei
plxy17
Jing Wei
11
0 / 8 / 2
6,424
378
5,878
13,600
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Im Nolt
Arachne
13
7 / 3 / 12
9,128
537
10,262
9,537
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Shvedder
Cerberus
13
2 / 2 / 14
8,851
521
5,569
15,089
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
16
9 / 1 / 7
10,117
595
11,574
8,567
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 11
9,416
554
11,317
7,531
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
ibjayy
Chaac
16
9 / 0 / 10
10,681
628
11,594
10,638
9,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
7
Kills
33
34
Deaths
7
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Arachne
Im Nolt
Arachne
7
3
12
4.33
L
0
8
4
0.25
L
Ratatoskr
Levinator_06
Ratatoskr
3
8
0
0.38
W
Cerberus
Shvedder
Cerberus
2
2
14
4.5
W
Ullr
9
1
7
12.5
L
2
1
0
2
W
6
1
11
11.5
W
Chaac
ibjayy
Chaac
9
0
10
14
L
Jing Wei
plxy17
Jing Wei
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
50,316
62,225
Taken
51,362
26,399
Mitigated
31,396
7,250
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,958
358
0
975
16,756
9,852
48
2,793
13,837
0
17,324
W
Arachne
Im Nolt
Arachne
10,262
7,855
0
2,529
9,537
3,728
396
853
7,555
0
37,402
L
3,536
509
318
2,129
13,834
7,717
0
4,853
8,649
27,417
0
L
Ratatoskr
Levinator_06
Ratatoskr
4,120
311
195
2,367
14,997
4,365
0
4,879
9,710
0
22,836
W
Cerberus
Shvedder
Cerberus
5,569
511
0
3,487
15,089
12,135
667
1,534
13,505
26,149
0
W
Ullr
11,574
5,190
0
3,217
8,567
3,736
2,471
157
8,385
0
68,591
L
362
150
100
43
3,038
910
0
364
2,642
0
590
W
11,317
2,169
0
2,334
7,531
2,546
2,978
468
7,063
56,274
0
W
Chaac
ibjayy
Chaac
11,594
1,210
0
3,106
10,638
9,251
2,373
524
10,014
0
64,393
L
Jing Wei
plxy17
Jing Wei
5,878
3,482
0
1,123
13,600
3,555
245
3,033
10,501
0
30,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
48,193
157
Minions Killed
424
0
Camps Cleared
0
1,215,751
Distance Traveled
1,671,105
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,959
409
36
2
0
265,413
0
W
Arachne
9,128
537
58
3
0
364,299
0
L
Tiamat
6,504
383
41
2
0
238,473
0
L
Ratatoskr
6,798
400
40
2
0
362,429
3
W
Cerberus
8,851
521
35
2
0
341,355
5
W
Ullr
10,117
595
115
7
0
298,326
0
L
Horus
6,575
387
0
0
0
43,605
0
W
Sol
9,416
554
99
6
0
306,620
0
W
Chaac
10,681
628
117
7
0
360,505
0
L
Jing Wei
6,424
378
40
2
0
305,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role