Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Kick-Feint-Grab
He Bo
Level 47
God Stats
4W - 2L
1,752 SR
Queue Stats
536W - 651L
1,370 Elo+
Party 2
Hera
Hera
SauceBean2000
Hera
Level 84
God Stats
16W - 9L
1,607 SR
Queue Stats
274W - 238L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
icey1083
Baron Samedi
Level 59
God Stats
5W - 15L
1,305 SR
Queue Stats
128W - 205L
1,394 Elo+
Party 2
Chaac
Chaac
xURTRXSHx
Chaac
Level 39
God Stats
9W - 2L
1,500 SR
Queue Stats
497W - 670L
1,351 Elo+
Party 2
Team Averages
Level 59
1,533 SR
1,420 Elo+

VS

Team Averages
Level 68
1,544 SR
1,609 Elo+
Set
Set
Bast__76
Set
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
226W - 291L
1,364 Elo+
Solo
Artemis
Artemis
Soretoxx
Artemis
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,770 Elo+
Party 1
Baba Yaga
Baba Yaga
The_Lord_Baka
Baba Yaga
Level 63
God Stats
5W - 4L
1,688 SR
Queue Stats
44W - 29L
1,589 Elo+
Party 1
Ganesha
Ganesha
Wilfried_VIII
Ganesha
Level 88
God Stats
15W - 13L
1,445 SR
Queue Stats
74W - 49L
1,715 Elo+
Party 1
Odin
Odin
xzion35
Odin
Level 120
God Stats
4W - 7L
1,585 SR
Queue Stats
196W - 116L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 6 / 1
7,615
476
12,372
16,387
6,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 6 / 2
6,926
433
4,893
10,214
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 1
9,621
601
8,683
6,417
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
icey1083
Baron Samedi
11
0 / 3 / 2
6,863
429
5,589
9,741
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xURTRXSHx
Chaac
10
0 / 4 / 2
6,584
412
4,455
11,477
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,750
484
3,898
9,897
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Soretoxx
Artemis
13
4 / 2 / 0
7,697
481
4,523
5,959
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
The_Lord_Baka
Baba Yaga
13
5 / 1 / 6
7,901
494
9,657
7,767
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
12
1 / 0 / 10
7,860
491
7,360
11,552
8,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
xzion35
Odin
15
7 / 1 / 4
8,619
539
9,305
14,106
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
20
20
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
1
0.58
W
3
3
2
1.33
L
0
6
2
0.17
L
4
1
1
4.5
W
Artemis
Soretoxx
Artemis
4
2
0
2
W
Baba Yaga
The_Lord_Baka
Baba Yaga
5
1
6
8
W
Ganesha
1
0
10
6
L
Baron Samedi
icey1083
Baron Samedi
0
3
2
0.33
L
Chaac
xURTRXSHx
Chaac
0
4
2
0.25
W
Odin
xzion35
Odin
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
34,743
54,236
Taken
49,281
22,379
Mitigated
28,573
20,493
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,372
2,454
1,104
4,193
16,387
6,723
42
5,209
10,703
0
44,238
W
3,898
2,067
0
3,903
9,897
3,960
0
1,921
7,951
0
39,928
L
4,893
208
0
3,017
10,214
2,671
90
2,525
7,497
40,766
0
L
8,683
2,399
0
2,219
6,417
2,277
1,862
1,432
4,832
68,811
0
W
Artemis
Soretoxx
Artemis
4,523
1,864
0
354
5,959
2,307
686
3,663
2,060
0
36,694
W
Baba Yaga
The_Lord_Baka
Baba Yaga
9,657
778
0
2,924
7,767
2,931
916
3,899
3,773
37,708
0
W
Ganesha
7,360
781
0
2,736
11,552
8,783
79
3,928
7,278
17,291
0
L
Baron Samedi
icey1083
Baron Samedi
5,589
184
1,097
4,036
9,741
3,111
297
3,078
6,497
39,869
0
L
Chaac
xURTRXSHx
Chaac
4,455
597
697
4,130
11,477
7,597
493
4,123
7,147
0
21,306
W
Odin
xzion35
Odin
9,305
2,522
0
4,574
14,106
10,592
747
5,234
8,629
0
41,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
39,827
376
Minions Killed
334
0
Camps Cleared
0
1,453,408
Distance Traveled
1,410,274
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,615
476
66
4
0
291,827
1
W
Set
7,750
484
89
6
0
269,375
0
L
He Bo
6,926
433
79
5
0
261,058
3
L
Hera
9,621
601
131
8
0
313,552
2
W
Artemis
7,697
481
82
5
0
248,020
3
W
Baba Yaga
7,901
494
73
5
0
282,465
4
W
Ganesha
7,860
491
2
0
0
311,670
5
L
Baron Samedi
6,863
429
65
4
0
273,384
4
L
Chaac
6,584
412
35
2
0
313,587
4
W
Odin
8,619
539
88
6
0
298,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role