Player Matchup

Nemesis
Nemesis
GuldGraver
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Larsinator1
Athena
Level 24
God Stats
9W - 4L
1,435 SR
Queue Stats
139W - 132L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Madpakken69
Danzaburou
Level 25
God Stats
17W - 11L
1,469 SR
Queue Stats
139W - 117L
1,576 Elo+
Party 1
Ra
Ra
brilleaben00
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,527 Elo+
Party 1
Mulan
Mulan
mogensen00
Mulan
Level 18
God Stats
8W - 3L
1,250 SR
Queue Stats
41W - 31L
1,544 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,537 Elo+

VS

Team Averages
Level 20
1,425 SR
1,407 Elo+
Bellona
Bellona
AgusCoolGirl
Bellona
Level 9
God Stats
3W - 7L
1,084 SR
Queue Stats
174W - 198L
1,201 Elo+
Solo
Izanami
Izanami
Ahmad63123
Izanami
Level 27
God Stats
46W - 36L
1,586 SR
Queue Stats
92W - 99L
1,459 Elo+
Party 2
Yemoja
Yemoja
AshiSanDesu
Yemoja
Level 14
God Stats
16W - 18L
1,556 SR
Queue Stats
22W - 24L
1,483 Elo+
Party 2
Discordia
Discordia
Imoteb
Discordia
Level 22
God Stats
2W - 2L
1,674 SR
Queue Stats
31W - 29L
1,364 Elo+
Solo
Pele
Pele
ZekkenONline
Pele
Level 28
God Stats
0W - 2L
1,226 SR
Queue Stats
30W - 33L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuldGraver
Nemesis
14
5 / 0 / 4
8,233
633
7,280
4,947
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
11
3 / 2 / 8
6,973
536
5,602
9,930
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Madpakken69
Danzaburou
12
5 / 3 / 6
7,640
588
7,488
9,490
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 1
6,921
532
2,214
4,814
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
13
5 / 3 / 0
7,794
600
5,569
9,376
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgusCoolGirl
Bellona
9
1 / 6 / 1
5,847
450
1,996
10,144
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Ahmad63123
Izanami
10
2 / 6 / 1
6,030
464
5,806
7,820
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
0 / 4 / 2
5,739
441
4,369
8,168
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Imoteb
Discordia
12
4 / 4 / 3
7,413
570
4,694
5,391
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 5
7,794
600
6,577
9,640
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
21
Kills
11
11
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
AgusCoolGirl
Bellona
1
6
1
0.25
L
Izanami
Ahmad63123
Izanami
2
6
1
0.42
L
Yemoja
0
4
2
0.25
W
Nemesis
GuldGraver
Nemesis
5
0
4
7
L
Discordia
Imoteb
Discordia
4
4
3
1.38
W
Athena
3
2
8
3.5
W
Danzaburou
Madpakken69
Danzaburou
5
3
6
2.67
L
4
1
5
6.5
W
3
3
1
1.17
W
Mulan
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
23,442
38,557
Taken
41,163
17,615
Mitigated
18,549
9,443
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AgusCoolGirl
Bellona
1,996
694
0
1,996
10,144
6,615
392
228
9,656
0
13,480
L
Izanami
Ahmad63123
Izanami
5,806
4,013
356
768
7,820
2,857
407
2,765
5,055
0
38,479
L
Yemoja
4,369
473
510
704
8,168
4,662
23
2,139
5,997
14,468
0
W
Nemesis
GuldGraver
Nemesis
7,280
3,933
0
831
4,947
1,848
450
840
4,041
0
53,960
L
Discordia
Imoteb
Discordia
4,694
319
0
470
5,391
1,506
0
1,087
4,195
32,600
0
W
Athena
5,602
1,907
0
1,945
9,930
5,637
443
2,515
7,331
16,638
0
W
Danzaburou
Madpakken69
Danzaburou
7,488
3,285
0
3,166
9,490
3,039
1,940
2,643
6,803
0
50,680
L
6,577
2,415
0
3,316
9,640
2,909
0
1,411
8,144
0
39,121
W
2,214
332
192
850
4,814
1,514
1,138
1,324
3,221
26,899
0
W
Mulan
5,569
1,340
0
2,459
9,376
5,577
468
1,219
7,898
0
34,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
32,823
358
Minions Killed
265
0
Camps Cleared
0
1,257,836
Distance Traveled
1,211,686
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,847
450
28
2
0
219,474
1
L
Izanami
6,030
464
88
7
0
220,232
2
L
Yemoja
5,739
441
12
1
0
249,738
1
W
Nemesis
8,233
633
92
7
0
303,765
3
L
Discordia
7,413
570
69
5
0
247,176
4
W
Athena
6,973
536
16
1
0
270,850
2
W
Danzaburou
7,640
588
95
7
0
226,803
0
L
Pele
7,794
600
68
5
0
275,066
2
W
Ra
6,921
532
64
5
0
246,732
1
W
Mulan
7,794
600
91
7
0
209,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role