Player Matchup

Thor
Thor
FunknDisco
Thor
Level 26
God Stats
5W - 0L
1,955 SR
Queue Stats
49W - 45L
1,518 Elo+
Party 2
Achilles
Achilles
Negrura352
Achilles
Level 160
God Stats
27W - 23L
1,587 SR
Queue Stats
801W - 711L
1,602 Elo+
Party 2
Discordia
Discordia
U_Mad_Dish_Man
Discordia
Level 88
God Stats
2W - 0L
1,803 SR
Queue Stats
36W - 37L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
duffman800964
Danzaburou
Level 79
God Stats
10W - 12L
1,530 SR
Queue Stats
108W - 128L
1,359 Elo+
Solo
Bacchus
Bacchus
nemoflexual
Bacchus
Level 42
God Stats
36W - 13L
1,647 SR
Queue Stats
477W - 394L
1,600 Elo+
Party 2
Team Averages
Level 79
1,705 SR
1,521 Elo+

VS

Team Averages
Level 47
1,518 SR
1,399 Elo+
Scylla
Scylla
Heater8509
Scylla
Level 39
God Stats
5W - 15L
1,636 SR
Queue Stats
630W - 705L
1,350 Elo+
Solo
Fenrir
Fenrir
ImHeartBroken0
Fenrir
Level 91
God Stats
6W - 4L
1,649 SR
Queue Stats
120W - 113L
1,588 Elo+
Party 1
Susano
Susano
K1LL3R-RH1N0_G
Susano
Level 15
God Stats
3W - 1L
1,527 SR
Queue Stats
14W - 13L
1,432 Elo+
Party 1
Yemoja
Yemoja
ajm_bucko
Yemoja
Level 48
God Stats
2W - 4L
1,275 SR
Queue Stats
102W - 137L
1,313 Elo+
Party 3
Izanami
Izanami
lincaxy
Izanami
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 100L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 8
8,116
541
6,608
8,307
2,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Negrura352
Achilles
16
6 / 1 / 1
9,685
646
8,060
7,501
5,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
U_Mad_Dish_Man
Discordia
15
5 / 1 / 4
9,092
606
9,498
6,415
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
duffman800964
Danzaburou
12
2 / 0 / 7
7,441
496
7,610
8,863
2,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
nemoflexual
Bacchus
11
4 / 1 / 6
7,668
511
5,515
8,106
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Heater8509
Scylla
10
0 / 4 / 0
5,685
379
777
8,148
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 7 / 1
7,104
474
5,042
14,341
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 3 / 0
6,106
407
3,458
8,272
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
ajm_bucko
Yemoja
10
0 / 3 / 2
6,425
428
4,244
10,842
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
lincaxy
Izanami
9
1 / 5 / 1
5,555
370
4,188
7,515
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
5
6
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Scylla
Heater8509
Scylla
0
4
0
0
L
3
7
1
0.5
L
1
3
0
0.33
W
Achilles
Negrura352
Achilles
6
1
1
6.5
W
Discordia
U_Mad_Dish_Man
Discordia
5
1
4
7
L
Yemoja
ajm_bucko
Yemoja
0
3
2
0.33
W
Danzaburou
duffman800964
Danzaburou
2
0
7
5.5
L
Izanami
lincaxy
Izanami
1
5
1
0.3
W
Bacchus
nemoflexual
Bacchus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
17,709
39,192
Taken
49,118
20,237
Mitigated
17,450
11,541
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,608
1,118
0
250
8,307
2,835
544
454
7,853
0
39,410
L
Scylla
Heater8509
Scylla
777
189
0
329
8,148
2,423
0
4,080
3,606
24,039
0
L
5,042
1,583
0
2,358
14,341
5,425
0
3,878
10,215
0
38,357
L
3,458
827
0
264
8,272
2,755
204
1,294
6,938
0
22,082
W
Achilles
Negrura352
Achilles
8,060
2,916
0
2,159
7,501
5,780
0
343
7,118
0
55,459
W
Discordia
U_Mad_Dish_Man
Discordia
9,498
677
91
3,195
6,415
2,127
0
577
5,838
67,967
0
L
Yemoja
ajm_bucko
Yemoja
4,244
445
718
3,320
10,842
4,419
352
2,741
8,101
23,093
0
W
Danzaburou
duffman800964
Danzaburou
7,610
3,654
0
4,072
8,863
2,827
725
2,381
6,482
0
40,109
L
Izanami
lincaxy
Izanami
4,188
1,489
0
530
7,515
2,428
783
2,270
5,245
0
19,564
W
Bacchus
nemoflexual
Bacchus
5,515
282
0
1,774
8,106
6,668
0
1,192
6,880
24,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
30,875
388
Minions Killed
243
0
Camps Cleared
0
1,431,423
Distance Traveled
1,300,074
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,116
541
56
4
0
300,134
1
L
Scylla
5,685
379
41
3
0
243,906
4
L
Fenrir
7,104
474
71
5
0
268,993
1
L
Susano
6,106
407
52
3
0
291,784
2
W
Achilles
9,685
646
116
8
0
290,191
5
W
Discordia
9,092
606
119
8
0
270,649
9
L
Yemoja
6,425
428
34
2
0
264,985
1
W
Danzaburou
7,441
496
62
4
0
255,621
0
L
Izanami
5,555
370
45
3
0
230,406
0
W
Bacchus
7,668
511
35
2
0
314,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role