Player Matchup

Hercules
Hercules
BRANK0
Hercules
Level 29
God Stats
18W - 6L
1,713 SR
Queue Stats
35W - 30L
1,555 Elo+
Solo
Hades
Hades
DETONA IWNL
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,812 Elo+
Solo
Skadi
Skadi
DorNEL4S_23
Skadi
Level 28
God Stats
2W - 1L
1,538 SR
Queue Stats
101W - 107L
1,510 Elo+
Solo
Mercury
Mercury
IvoryLighhht
Mercury
Level 29
God Stats
5W - 0L
1,835 SR
Queue Stats
209W - 206L
1,488 Elo+
Solo
Guan Yu
Guan Yu
shinodapablo
Guan Yu
Level 28
God Stats
1W - 1L
1,451 SR
Queue Stats
39W - 26L
1,574 Elo+
Solo
Team Averages
Level 24
1,607 SR
1,588 Elo+

VS

Team Averages
Level 22
1,655 SR
1,591 Elo+
Thanatos
Thanatos
HarambeIsLove2
Thanatos
Level 12
God Stats
10W - 2L
1,955 SR
Queue Stats
18W - 11L
1,650 Elo+
Solo
Chronos
Chronos
Markitozzz
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 102L
1,620 Elo+
Party 1
Apollo
Apollo
Toxytom
Apollo
Level 21
God Stats
17W - 16L
1,667 SR
Queue Stats
54W - 38L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
guismote
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
matcarmello
Ymir
Level 22
God Stats
31W - 18L
1,656 SR
Queue Stats
73W - 55L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRANK0
Hercules
9
2 / 3 / 5
6,018
547
2,956
6,757
2,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 9
6,812
619
4,881
7,263
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 2 / 4
6,499
591
4,425
4,136
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
IvoryLighhht
Mercury
11
8 / 2 / 7
7,333
667
7,180
6,679
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
shinodapablo
Guan Yu
9
0 / 3 / 0
5,402
491
1,236
7,084
2,549
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 4 / 1
6,618
602
4,527
7,780
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Markitozzz
Chronos
8
0 / 5 / 2
4,701
427
2,820
5,870
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Toxytom
Apollo
11
0 / 3 / 5
5,950
541
4,316
5,931
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
guismote
Danzaburou
10
2 / 3 / 3
6,579
598
3,361
5,165
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
4 / 5 / 5
5,421
493
2,847
8,409
4,768
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
20
Kills
11
12
Deaths
20
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
BRANK0
Hercules
2
3
5
1.5
W
4
2
9
4.25
W
6
2
4
4
L
Thanatos
5
4
1
1.38
W
Mercury
IvoryLighhht
Mercury
8
2
7
5.75
L
Chronos
Markitozzz
Chronos
0
5
2
0.2
L
Apollo
Toxytom
Apollo
0
3
5
0.83
L
Danzaburou
guismote
Danzaburou
2
3
3
1.17
L
4
5
5
1.3
W
Guan Yu
shinodapablo
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
17,871
31,919
Taken
33,155
12,074
Mitigated
12,735
7,648
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BRANK0
Hercules
2,956
1,272
0
1,396
6,757
2,114
256
1,495
5,262
0
15,140
W
4,881
655
4
2,703
7,263
4,121
450
1,897
5,366
34,173
0
W
4,425
2,329
0
522
4,136
1,257
494
1,318
2,818
0
22,728
L
Thanatos
4,527
1,128
0
5,801
7,780
2,800
0
1,628
6,152
0
30,578
W
Mercury
IvoryLighhht
Mercury
7,180
3,504
0
1,975
6,679
2,033
0
724
5,955
0
33,717
L
Chronos
Markitozzz
Chronos
2,820
1,055
0
639
5,870
1,977
0
1,787
4,083
17,334
868
L
Apollo
Toxytom
Apollo
4,316
2,792
0
250
5,931
1,921
1,537
520
5,411
0
30,629
L
Danzaburou
guismote
Danzaburou
3,361
1,351
0
1,611
5,165
1,269
0
0
5,165
0
24,339
L
2,847
1,383
265
528
8,409
4,768
390
946
7,463
11,097
0
W
Guan Yu
shinodapablo
Guan Yu
1,236
211
50
998
7,084
2,549
743
51
7,033
0
21,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
29,269
234
Minions Killed
239
0
Camps Cleared
0
1,076,030
Distance Traveled
1,008,544
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,018
547
24
2
0
204,955
1
W
Hades
6,812
619
85
8
0
209,768
8
W
Skadi
6,499
591
34
3
0
203,400
3
L
Thanatos
6,618
602
77
7
0
217,285
0
W
Mercury
7,333
667
50
5
0
272,036
2
L
Chronos
4,701
427
36
3
0
172,949
3
L
Apollo
5,950
541
61
6
0
191,332
0
L
Danzaburou
6,579
598
48
4
0
216,734
3
L
Ymir
5,421
493
17
2
0
210,244
2
W
Guan Yu
5,402
491
41
4
0
185,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role