Player Matchup

Hachiman
Hachiman
Cherriman
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 54L
1,499 Elo+
Party 2
Ymir
Ymir
Korkano
Ymir
Level 26
God Stats
2W - 4L
1,505 SR
Queue Stats
61W - 65L
1,551 Elo+
Party 1
Nemesis
Nemesis
SgtSaucisse
Nemesis
Level 29
God Stats
13W - 12L
1,572 SR
Queue Stats
100W - 116L
1,554 Elo+
Party 1
He Bo
He Bo
ThePlayMobil
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 114L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
xFZN
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,606 Elo+
Party 2
Team Averages
Level 27
1,515 SR
1,555 Elo+

VS

Team Averages
Level 38
1,753 SR
1,557 Elo+
Bellona
Bellona
Infernodized
Bellona
Level 22
God Stats
5W - 0L
2,006 SR
Queue Stats
16W - 8L
1,697 Elo+
Solo
Merlin
Merlin
LilSquilliam
Merlin
Level 23
God Stats
22W - 23L
1,628 SR
Queue Stats
61W - 68L
1,483 Elo+
Solo
Izanami
Izanami
Tauroshark
Izanami
Level 6
God Stats
7W - 6L
1,818 SR
Queue Stats
8W - 9L
1,642 Elo+
Party 3
Arachne
Arachne
VolkZ2
Arachne
Level 25
God Stats
7W - 2L
1,810 SR
Queue Stats
84W - 72L
1,464 Elo+
Solo
Fenrir
Fenrir
peluxe
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cherriman
Hachiman
8
0 / 6 / 0
4,912
491
3,566
6,742
1,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Korkano
Ymir
8
0 / 4 / 1
5,347
535
834
6,327
2,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SgtSaucisse
Nemesis
9
2 / 3 / 1
5,467
547
2,676
6,721
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
4,870
487
2,741
5,105
1,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
xFZN
Guan Yu
10
3 / 3 / 1
5,551
555
3,698
8,927
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Infernodized
Bellona
12
1 / 1 / 1
6,637
664
4,538
5,608
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
11
2 / 2 / 3
6,561
656
4,081
3,087
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Tauroshark
Izanami
12
6 / 0 / 3
7,496
750
5,621
5,365
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
VolkZ2
Arachne
10
3 / 3 / 2
6,134
613
4,719
5,407
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
peluxe
Fenrir
10
7 / 1 / 6
7,227
723
4,974
8,122
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
19
19
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cherriman
Hachiman
0
6
0
0
W
Bellona
Infernodized
Bellona
1
1
1
1.5
L
Ymir
Korkano
Ymir
0
4
1
0.13
W
Merlin
2
2
3
1.75
L
Nemesis
SgtSaucisse
Nemesis
2
3
1
0.83
W
Izanami
Tauroshark
Izanami
6
0
3
7.5
L
1
3
0
0.33
W
Arachne
VolkZ2
Arachne
3
3
2
1.33
W
Fenrir
peluxe
Fenrir
7
1
6
10
L
Guan Yu
xFZN
Guan Yu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,515
Damage
23,933
33,822
Taken
27,589
14,575
Mitigated
11,776
8,851
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cherriman
Hachiman
3,566
2,263
0
1,003
6,742
1,422
0
0
6,742
0
23,407
W
Bellona
Infernodized
Bellona
4,538
2,117
0
2,780
5,608
3,333
207
0
5,458
0
42,358
L
Ymir
Korkano
Ymir
834
130
233
357
6,327
2,887
0
1,139
5,133
11,827
0
W
Merlin
4,081
47
0
660
3,087
1,023
676
1,463
1,624
26,890
0
L
Nemesis
SgtSaucisse
Nemesis
2,676
1,529
0
2,278
6,721
1,886
0
1,015
5,608
0
25,616
W
Izanami
Tauroshark
Izanami
5,621
4,163
0
3,452
5,365
1,479
1,040
205
5,160
0
43,888
L
2,741
117
0
928
5,105
1,265
0
1,016
3,977
17,631
0
W
Arachne
VolkZ2
Arachne
4,719
3,732
0
1,164
5,407
1,893
169
1,128
4,154
0
22,825
W
Fenrir
peluxe
Fenrir
4,974
1,319
0
3,911
8,122
4,048
722
779
7,343
0
20,489
L
Guan Yu
xFZN
Guan Yu
3,698
1,225
202
3,850
8,927
7,115
286
600
8,281
0
18,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,147
Gold Earned
34,055
199
Minions Killed
308
0
Camps Cleared
0
949,105
Distance Traveled
1,029,123
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,912
491
50
5
0
168,489
1
W
Bellona
6,637
664
96
10
0
210,539
0
L
Ymir
5,347
535
23
2
0
202,255
3
W
Merlin
6,561
656
58
6
0
196,310
2
L
Nemesis
5,467
547
51
5
0
198,059
0
W
Izanami
7,496
750
89
9
0
197,492
1
L
He Bo
4,870
487
32
3
0
186,594
3
W
Arachne
6,134
613
46
5
0
205,582
3
W
Fenrir
7,227
723
19
2
0
219,200
1
L
Guan Yu
5,551
555
43
4
0
193,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role