Player Matchup

Nemesis
Nemesis
DGames22
Nemesis
Level 6
God Stats
1W - 2L
1,480 SR
Queue Stats
3W - 7L
1,267 Elo+
Solo
Merlin
Merlin
Pla ilay 56
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,500 Elo+
Party 1
Neith
Neith
ToMerM100
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,084 Elo+
Party 1
Skadi
Skadi
itaynotgay
Skadi
Level 2
God Stats
1W - 6L
1,311 SR
Queue Stats
7W - 19L
1,124 Elo+
Party 1
Hel
Hel
zivzir
Hel
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,458 SR
1,295 Elo+

VS

Team Averages
Level 23
1,488 SR
1,315 Elo+
Poseidon
Poseidon
Arma_Toxica
Poseidon
Level 30
God Stats
2W - 5L
1,388 SR
Queue Stats
70W - 71L
1,417 Elo+
Solo
Arachne
Arachne
fandecatnoir
Arachne
Level 27
God Stats
20W - 25L
1,665 SR
Queue Stats
828W - 829L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
gumgum6912345l
Sun Wukong
Level 28
God Stats
2W - 1L
1,366 SR
Queue Stats
8W - 6L
1,358 Elo+
Solo
Artemis
Artemis
novastarr
Artemis
Level 25
God Stats
8W - 7L
1,522 SR
Queue Stats
29W - 34L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
wolfking25
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DGames22
Nemesis
20
27 / 5 / 0
19,664
678
43,210
33,050
18,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
0 / 25 / 2
9,151
316
2,614
23,356
6,976
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
ToMerM100
Neith
18
3 / 15 / 6
12,734
439
11,221
23,288
23,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
14
0 / 21 / 5
9,921
342
4,989
25,015
11,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
zivzir
Hel
17
0 / 16 / 6
11,793
407
5,801
21,629
12,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arma_Toxica
Poseidon
20
20 / 8 / 15
15,023
518
29,427
19,829
8,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
fandecatnoir
Arachne
18
20 / 7 / 15
14,371
496
16,511
22,475
12,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
gumgum6912345l
Sun Wukong
20
9 / 6 / 19
14,220
490
13,729
21,752
26,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
novastarr
Artemis
20
21 / 6 / 5
18,765
647
25,809
23,225
16,753
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
wolfking25
Kuzenbo
18
9 / 3 / 29
13,282
458
12,424
16,403
25,107
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
162
30
Kills
79
82
Deaths
30
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arma_Toxica
Poseidon
20
8
15
3.44
L
Nemesis
DGames22
Nemesis
27
5
0
5.4
L
Merlin
0
25
2
0.04
L
Neith
ToMerM100
Neith
3
15
6
0.4
W
Arachne
fandecatnoir
Arachne
20
7
15
3.93
W
Sun Wukong
gumgum6912345l
Sun Wukong
9
6
19
3.08
L
Skadi
0
21
5
0.12
W
Artemis
novastarr
Artemis
21
6
5
3.92
W
Kuzenbo
wolfking25
Kuzenbo
9
3
29
7.83
L
Hel
zivzir
Hel
0
16
6
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,835
Damage
97,900
126,338
Taken
103,684
73,913
Mitigated
89,870
9,337
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arma_Toxica
Poseidon
29,427
5,573
357
3,010
19,829
8,290
3,110
2,266
17,563
98,789
0
L
Nemesis
DGames22
Nemesis
43,210
22,960
0
3,600
33,050
18,894
2,164
10,828
22,222
0
171,071
L
Merlin
2,614
832
0
0
23,356
6,976
177
10,787
12,569
29,284
0
L
Neith
ToMerM100
Neith
11,221
4,049
0
2,316
23,288
23,719
920
7,411
15,877
0
50,587
W
Arachne
fandecatnoir
Arachne
16,511
14,410
1,148
4,215
22,475
12,978
1,298
774
21,701
0
38,868
W
Sun Wukong
gumgum6912345l
Sun Wukong
13,729
2,746
0
1,137
21,752
26,742
3,833
1,796
19,956
0
90,288
L
Skadi
4,989
3,718
0
120
25,015
11,708
629
8,342
16,673
0
29,517
W
Artemis
novastarr
Artemis
25,809
15,427
87
6,491
23,225
16,753
5,635
583
22,642
0
148,469
W
Kuzenbo
wolfking25
Kuzenbo
12,424
3,607
0
1,000
16,403
25,107
698
2,996
13,407
28,528
0
L
Hel
zivzir
Hel
5,801
2,066
1,208
2,093
21,629
12,616
92
4,483
17,146
65,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,263
Gold Earned
75,661
495
Minions Killed
578
0
Camps Cleared
0
2,148,986
Distance Traveled
2,450,996
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,023
518
168
6
0
409,494
1
L
Nemesis
19,664
678
258
9
0
566,621
3
L
Merlin
9,151
316
34
1
0
368,025
0
L
Neith
12,734
439
76
3
0
455,081
0
W
Arachne
14,371
496
48
2
0
587,466
4
W
Sun Wukong
14,220
490
125
4
0
514,139
0
L
Skadi
9,921
342
52
2
0
404,479
7
W
Artemis
18,765
647
214
7
0
452,496
0
W
Kuzenbo
13,282
458
23
1
0
487,401
4
L
Hel
11,793
407
75
3
0
354,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role