Player Matchup

Medusa
Medusa
CatTemplar
Medusa
Level 11
God Stats
5W - 3L
1,672 SR
Queue Stats
17W - 16L
1,560 Elo+
Party 1
Nemesis
Nemesis
JarquisTheGreat
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,516 Elo+
Solo
Fafnir
Fafnir
TheProseph
Fafnir
Level 11
God Stats
1W - 3L
1,328 SR
Queue Stats
8W - 11L
1,485 Elo+
Party 1
Hercules
Hercules
WHATaSHAMEmum
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
jampicto28
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,485 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,505 Elo+

VS

Team Averages
Level 29
1,544 SR
1,466 Elo+
Ymir
Ymir
Ajrod22019
Ymir
Level 2
God Stats
1W - 2L
1,694 SR
Queue Stats
20W - 36L
1,681 Elo+
Party 2
Skadi
Skadi
StealthElf91
Skadi
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 185L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
jupterrx
Amaterasu
Level 4
God Stats
4W - 12L
1,314 SR
Queue Stats
13W - 33L
1,371 Elo+
Party 2
Nemesis
Nemesis
pabloozess04
Nemesis
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
16W - 24L
1,410 Elo+
Party 3
Scylla
Scylla
saabjaime22
Scylla
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 41L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CatTemplar
Medusa
12
12 / 1 / 3
7,531
685
10,630
6,801
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 2
5,987
544
3,489
5,560
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
TheProseph
Fafnir
9
2 / 0 / 14
6,817
620
4,326
5,867
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
WHATaSHAMEmum
Hercules
10
6 / 2 / 1
6,350
577
2,956
6,977
3,113
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
jampicto28
Kukulkan
12
7 / 2 / 3
7,277
662
5,391
3,825
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 2
4,410
401
2,254
7,602
4,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 6 / 1
4,534
412
2,813
6,551
1,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
jupterrx
Amaterasu
7
2 / 5 / 0
5,114
465
1,386
7,305
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
pabloozess04
Nemesis
8
0 / 4 / 0
5,067
461
1,813
8,201
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
9
3 / 6 / 0
6,008
546
2,776
6,463
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
29
Kills
5
6
Deaths
29
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Medusa
CatTemplar
Medusa
12
1
3
13.5
W
2
1
2
3
L
0
6
1
0.08
W
Fafnir
TheProseph
Fafnir
2
0
14
9
W
Hercules
WHATaSHAMEmum
Hercules
6
2
1
3.25
W
Kukulkan
jampicto28
Kukulkan
7
2
3
4.25
L
Amaterasu
jupterrx
Amaterasu
2
5
0
0.4
L
Nemesis
pabloozess04
Nemesis
0
4
0
0
L
Scylla
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
11,042
29,030
Taken
36,122
13,482
Mitigated
13,040
8,353
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,254
1,144
0
275
7,602
4,567
0
2,287
5,273
6,469
0
W
Medusa
CatTemplar
Medusa
10,630
5,465
0
3,631
6,801
2,071
1,154
1,298
5,503
0
40,223
W
3,489
1,208
0
1,987
5,560
2,047
0
408
5,116
0
30,267
L
2,813
991
0
665
6,551
1,359
0
1,739
4,812
0
12,793
W
Fafnir
TheProseph
Fafnir
4,326
1,483
0
1,450
5,867
5,071
90
526
5,341
11,686
0
W
Hercules
WHATaSHAMEmum
Hercules
2,956
1,004
0
1,285
6,977
3,113
822
940
5,975
0
19,745
W
Kukulkan
jampicto28
Kukulkan
5,391
702
0
0
3,825
1,180
1,522
1,570
2,065
26,473
0
L
Amaterasu
jupterrx
Amaterasu
1,386
1,248
0
1,174
7,305
2,976
0
1,256
5,979
0
11,815
L
Nemesis
pabloozess04
Nemesis
1,813
640
0
1,971
8,201
2,193
0
804
7,303
0
21,322
L
Scylla
2,776
249
0
905
6,463
1,945
160
3,083
3,038
19,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
25,133
233
Minions Killed
148
0
Camps Cleared
0
1,002,871
Distance Traveled
947,759
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,410
401
11
1
0
196,045
2
W
Medusa
7,531
685
72
7
0
190,404
0
W
Nemesis
5,987
544
59
5
0
189,385
4
L
Skadi
4,534
412
29
3
0
197,994
2
W
Fafnir
6,817
620
10
1
0
220,200
1
W
Hercules
6,350
577
37
3
0
183,790
1
W
Kukulkan
7,277
662
55
5
0
219,092
0
L
Amaterasu
5,114
465
20
2
0
212,847
0
L
Nemesis
5,067
461
46
4
0
178,874
0
L
Scylla
6,008
546
42
4
0
161,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role