Player Matchup

Hachiman
Hachiman
AlbinoRhin0
Hachiman
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 7L
1,586 Elo+
Party 1
Mulan
Mulan
Bulbasore
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,708 Elo+
Party 1
Ganesha
Ganesha
DesuGanOfSiam
Ganesha
Level 29
God Stats
7W - 5L
1,644 SR
Queue Stats
29W - 16L
1,755 Elo+
Party 1
Hel
Hel
Schoup
Hel
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 75L
1,622 Elo+
Party 1
Janus
Janus
edwardtp
Janus
Level 41
God Stats
11W - 10L
1,573 SR
Queue Stats
63W - 63L
1,554 Elo+
Solo
Team Averages
Level 84
1,543 SR
1,645 Elo+

VS

Team Averages
Level 64
1,523 SR
1,707 Elo+
Nu Wa
Nu Wa
Ellectre
Nu Wa
Level 122
God Stats
7W - 2L
1,728 SR
Queue Stats
42W - 29L
1,875 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Keytaco
Ah Muzen Cab
Level 115
God Stats
3W - 0L
1,763 SR
Queue Stats
14W - 5L
1,625 Elo+
Party 3
Bellona
Bellona
SoggySlopper
Bellona
Level 21
God Stats
1W - 1L
1,269 SR
Queue Stats
12W - 14L
1,612 Elo+
Solo
Ares
Ares
pohopoho
Ares
Level 17
God Stats
1W - 0L
1,309 SR
Queue Stats
14W - 6L
1,888 Elo+
Party 2
Neith
Neith
xtcyy
Neith
Level 43
God Stats
2W - 0L
1,548 SR
Queue Stats
11W - 8L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlbinoRhin0
Hachiman
17
0 / 8 / 7
10,163
598
7,837
18,499
7,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Bulbasore
Mulan
17
4 / 4 / 8
11,807
695
15,254
19,680
21,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
16
0 / 9 / 13
11,370
669
5,488
26,286
25,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Schoup
Hel
18
4 / 7 / 4
11,764
692
11,667
18,520
12,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
edwardtp
Janus
20
9 / 4 / 6
14,485
852
26,579
16,480
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ellectre
Nu Wa
20
7 / 2 / 20
13,977
822
24,290
11,527
5,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Keytaco
Ah Muzen Cab
20
14 / 2 / 13
15,717
925
34,395
22,041
10,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
SoggySlopper
Bellona
19
5 / 7 / 17
13,595
800
9,195
23,401
21,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
19
5 / 2 / 24
12,985
764
11,665
14,685
16,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xtcyy
Neith
18
1 / 4 / 8
11,421
672
9,774
13,484
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
17
Kills
32
32
Deaths
17
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlbinoRhin0
Hachiman
0
8
7
0.44
L
Mulan
Bulbasore
Mulan
4
4
8
2
L
Ganesha
0
9
13
0.72
W
Nu Wa
Ellectre
Nu Wa
7
2
20
8.5
W
Ah Muzen Cab
Keytaco
Ah Muzen Cab
14
2
13
10.25
L
Hel
Schoup
Hel
4
7
4
0.86
W
Bellona
SoggySlopper
Bellona
5
7
17
1.93
L
Janus
edwardtp
Janus
9
4
6
3
W
Ares
5
2
24
8.5
W
Neith
xtcyy
Neith
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,825
Damage
89,319
99,465
Taken
85,138
73,232
Mitigated
61,024
22,943
Healing
23,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlbinoRhin0
Hachiman
7,837
4,333
0
1,594
18,499
7,389
932
5,548
12,870
0
43,771
L
Mulan
Bulbasore
Mulan
15,254
1,705
0
1,590
19,680
21,191
638
7,865
11,711
0
32,693
L
Ganesha
5,488
680
0
1,332
26,286
25,645
357
10,501
15,590
17,624
0
W
Nu Wa
Ellectre
Nu Wa
24,290
6,219
0
1,566
11,527
5,778
777
6,936
4,541
54,158
0
W
Ah Muzen Cab
Keytaco
Ah Muzen Cab
34,395
16,783
0
12,533
22,041
10,850
3,210
11,551
10,390
0
92,186
L
Hel
Schoup
Hel
11,667
712
7,304
6,316
18,520
12,461
0
5,809
12,665
44,864
0
W
Bellona
SoggySlopper
Bellona
9,195
4,042
0
5,512
23,401
21,922
501
11,304
11,889
179
35,437
L
Janus
edwardtp
Janus
26,579
1,033
94
4,713
16,480
6,546
495
6,326
10,064
91,901
0
W
Ares
11,665
1,664
0
1,785
14,685
16,499
415
6,575
8,057
21,015
0
W
Neith
xtcyy
Neith
9,774
3,796
0
2,487
13,484
5,975
3,067
8,612
4,797
0
47,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
67,695
410
Minions Killed
353
5
Camps Cleared
9
1,494,491
Distance Traveled
1,535,138
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,163
598
80
5
0
280,171
0
L
Mulan
11,807
695
41
2
1
313,340
1
L
Ganesha
11,370
669
0
0
0
260,726
0
W
Nu Wa
13,977
822
79
5
2
288,494
1
W
Ah Muzen Cab
15,717
925
137
8
3
317,343
0
L
Hel
11,764
692
95
6
2
293,784
2
W
Bellona
13,595
800
56
3
1
327,732
0
L
Janus
14,485
852
194
11
2
346,470
2
W
Ares
12,985
764
10
1
0
339,731
1
W
Neith
11,421
672
71
4
3
261,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role