Player Matchup

King Arthur
King Arthur
InabilityGG
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,463 Elo+
Solo
Scylla
Scylla
NoDancing123
Scylla
Level 6
God Stats
3W - 5L
1,654 SR
Queue Stats
11W - 21L
1,335 Elo+
Solo
Hou Yi
Hou Yi
Tahrgit
Hou Yi
Level 29
God Stats
2W - 0L
1,842 SR
Queue Stats
63W - 60L
1,435 Elo+
Solo
Nemesis
Nemesis
XuxuLoL
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
scimp
Kuzenbo
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
329W - 269L
1,521 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,423 Elo+

VS

Team Averages
Level 11
1,533 SR
1,470 Elo+
Merlin
Merlin
Darrtrecxx
Merlin
Level 16
God Stats
11W - 13L
1,555 SR
Queue Stats
26W - 38L
1,404 Elo+
Solo
Neith
Neith
Kazuol92
Neith
Level 7
God Stats
31W - 20L
1,577 SR
Queue Stats
143W - 105L
1,475 Elo+
Solo
Bellona
Bellona
KwestBandedUp
Bellona
Level 29
God Stats
52W - 51L
1,533 SR
Queue Stats
82W - 84L
1,469 Elo+
Solo
Ymir
Ymir
YoDawgMdawg
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Thor
Thor
vyrexx
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InabilityGG
King Arthur
8
1 / 2 / 0
4,670
584
1,261
4,959
1,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
9
2 / 0 / 2
5,240
655
2,810
3,135
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Tahrgit
Hou Yi
9
6 / 0 / 1
5,697
712
3,090
3,411
948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
XuxuLoL
Nemesis
4
0 / 0 / 1
3,706
463
164
3,054
552
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
scimp
Kuzenbo
7
3 / 1 / 5
5,188
649
2,118
6,116
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darrtrecxx
Merlin
8
0 / 1 / 0
4,524
566
1,722
3,182
809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kazuol92
Neith
4
0 / 1 / 0
3,666
458
985
1,655
272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
10
2 / 1 / 1
5,645
706
1,963
3,938
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 0
4,517
565
594
4,278
1,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
vyrexx
Thor
6
0 / 5 / 0
4,004
501
1,838
5,443
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Darrtrecxx
Merlin
0
1
0
0
W
King Arthur
InabilityGG
King Arthur
1
2
0
0.5
L
Neith
Kazuol92
Neith
0
1
0
0
L
Bellona
2
1
1
2.5
W
Scylla
2
0
2
3
W
Hou Yi
Tahrgit
Hou Yi
6
0
1
6.5
W
Nemesis
XuxuLoL
Nemesis
0
0
1
0.5
L
1
4
0
0.25
W
Kuzenbo
scimp
Kuzenbo
3
1
5
5.5
L
Thor
vyrexx
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,443
Damage
7,102
20,675
Taken
18,496
8,376
Mitigated
5,900
4,499
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Darrtrecxx
Merlin
1,722
50
123
381
3,182
809
750
527
2,617
19,074
0
W
King Arthur
InabilityGG
King Arthur
1,261
224
0
479
4,959
1,639
0
0
4,959
0
14,965
L
Neith
Kazuol92
Neith
985
460
0
772
1,655
272
0
458
1,197
0
8,512
L
Bellona
1,963
882
0
2,086
3,938
2,341
610
279
3,619
0
28,105
W
Scylla
2,810
242
0
717
3,135
731
0
887
2,248
22,547
0
W
Hou Yi
Tahrgit
Hou Yi
3,090
1,621
270
1,094
3,411
948
561
517
2,894
0
22,827
W
Nemesis
XuxuLoL
Nemesis
164
34
0
605
3,054
552
0
583
2,471
0
6,093
L
594
313
0
198
4,278
1,219
0
1,663
2,545
9,075
0
W
Kuzenbo
scimp
Kuzenbo
2,118
1,072
0
1,334
6,116
4,506
24
329
5,787
15,037
0
L
Thor
vyrexx
Thor
1,838
1,012
0
901
5,443
1,259
0
1,777
3,590
0
12,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,501
Gold Earned
22,356
159
Minions Killed
174
0
Camps Cleared
0
698,763
Distance Traveled
701,462
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,524
566
36
5
0
159,767
2
W
King Arthur
4,670
584
35
4
0
145,393
0
L
Neith
3,666
458
24
3
0
58,805
1
L
Bellona
5,645
706
72
9
0
145,533
1
W
Scylla
5,240
655
47
6
0
129,500
1
W
Hou Yi
5,697
712
51
6
0
141,622
2
W
Nemesis
3,706
463
10
1
0
138,922
0
L
Ymir
4,517
565
21
3
0
155,740
0
W
Kuzenbo
5,188
649
16
2
0
143,326
4
L
Thor
4,004
501
21
3
0
181,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role