Player Matchup

Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 29
God Stats
60W - 92L
1,471 SR
Queue Stats
95W - 125L
1,406 Elo+
Solo
Skadi
Skadi
AskedFawn563
Skadi
Level 18
God Stats
2W - 3L
1,549 SR
Queue Stats
133W - 157L
1,392 Elo+
Solo
Hades
Hades
Dragondude1726
Hades
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 42L
1,411 Elo+
Party 2
Ymir
Ymir
George_CG_Fisher
Ymir
Level 22
God Stats
7W - 14L
1,372 SR
Queue Stats
27W - 30L
1,412 Elo+
Party 2
Neith
Neith
turekingcow
Neith
Level 13
God Stats
0W - 2L
1,318 SR
Queue Stats
6W - 10L
1,344 Elo+
Party 2
Team Averages
Level 21
1,442 SR
1,393 Elo+

VS

Team Averages
Level 32
1,630 SR
1,484 Elo+
Aphrodite
Aphrodite
ErrorPup500
Aphrodite
Level 99
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 5L
1,234 Elo+
Party 1
Zhong Kui
Zhong Kui
NateTheZigga
Zhong Kui
Level 5
God Stats
2W - 0L
1,935 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Athena
Athena
Ranga TempestT
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Rimuru TempestV
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,923 Elo+
Party 1
Fenrir
Fenrir
drago331
Fenrir
Level 27
God Stats
3W - 2L
1,491 SR
Queue Stats
5W - 7L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
15
2 / 8 / 4
10,085
420
10,074
22,776
8,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 10 / 3
9,823
409
7,109
17,386
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 10 / 3
10,944
456
12,940
25,168
12,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 8 / 2
10,213
426
9,793
18,118
8,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 0
8,417
351
4,391
11,005
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ErrorPup500
Aphrodite
16
1 / 5 / 18
10,991
458
5,680
14,241
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
NateTheZigga
Zhong Kui
20
22 / 0 / 6
15,892
662
31,974
24,837
28,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 19
12,334
514
14,715
16,301
14,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 4 / 6
12,070
503
9,464
18,666
21,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
drago331
Fenrir
18
8 / 3 / 11
12,109
505
13,126
19,092
9,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
14
Kills
42
42
Deaths
14
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
2
8
4
0.5
L
3
10
3
0.45
L
6
10
3
0.75
W
Aphrodite
ErrorPup500
Aphrodite
1
5
18
2
L
3
8
2
0.5
W
Zhong Kui
NateTheZigga
Zhong Kui
22
0
6
25
W
5
2
19
7.25
W
6
4
6
2.25
W
Fenrir
drago331
Fenrir
8
3
11
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
74,959
94,453
Taken
93,137
39,631
Mitigated
87,350
19,654
Healing
39,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
10,074
3,853
171
7,317
22,776
8,318
522
12,688
10,088
0
62,908
L
7,109
4,184
0
1,964
17,386
6,208
321
7,827
9,330
0
38,693
L
12,940
1,198
756
5,004
25,168
12,956
250
14,947
10,123
61,342
0
W
Aphrodite
ErrorPup500
Aphrodite
5,680
280
3,722
4,978
14,241
14,484
1,435
5,512
8,729
32,897
0
L
9,793
1,874
465
3,243
18,118
8,000
429
9,670
8,189
47,585
0
W
Zhong Kui
NateTheZigga
Zhong Kui
31,974
6,441
0
14,206
24,837
28,211
1,411
4,133
20,704
142,834
0
W
14,715
3,370
282
2,273
16,301
14,365
1,792
4,087
12,214
54,789
0
W
9,464
2,358
0
5,718
18,666
21,062
2,697
4,341
14,325
0
88,060
W
Fenrir
drago331
Fenrir
13,126
3,878
236
8,342
19,092
9,228
0
4,660
14,432
0
90,935
L
4,391
2,036
0
734
11,005
4,149
310
7,237
3,768
0
27,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
63,396
404
Minions Killed
588
0
Camps Cleared
0
1,638,471
Distance Traveled
2,150,666
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,085
420
89
4
0
350,085
0
L
Skadi
9,823
409
60
3
0
313,051
4
L
Hades
10,944
456
100
4
0
329,829
1
W
Aphrodite
10,991
458
49
2
0
403,463
0
L
Ymir
10,213
426
95
4
0
352,712
0
W
Zhong Kui
15,892
662
224
9
0
400,398
0
W
Athena
12,334
514
88
4
0
463,395
0
W
Chaac
12,070
503
120
5
0
416,992
4
W
Fenrir
12,109
505
107
4
0
466,418
0
L
Neith
8,417
351
60
3
0
292,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role