Player Matchup

Rama
Rama
Galu10
Rama
Level 23
God Stats
36W - 24L
1,500 SR
Queue Stats
454W - 254L
1,655 Elo+
Party 2
Bacchus
Bacchus
Superhunter-_100
Bacchus
Level 18
God Stats
1W - 2L
1,322 SR
Queue Stats
10W - 8L
1,531 Elo+
Party 2
Thor
Thor
X3nthur
Thor
Level 159
God Stats
1W - 2L
1,758 SR
Queue Stats
336W - 280L
1,684 Elo+
Party 1
Guan Yu
Guan Yu
maxthemophead
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 1
Tiamat
Tiamat
oomsauce
Tiamat
Level 16
God Stats
0W - 4L
1,213 SR
Queue Stats
22W - 31L
1,339 Elo+
Solo
Team Averages
Level 45
1,459 SR
1,582 Elo+

VS

Team Averages
Level 59
1,602 SR
1,649 Elo+
Sun Wukong
Sun Wukong
ColdMick
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,369 Elo+
Party 3
Hercules
Hercules
I2ealsKiLLa
Hercules
Level 27
God Stats
3W - 2L
1,633 SR
Queue Stats
19W - 8L
1,837 Elo+
Solo
Yemoja
Yemoja
Lazuli2507
Yemoja
Level 129
God Stats
2W - 1L
1,752 SR
Queue Stats
116W - 106L
1,732 Elo+
Party 3
Rama
Rama
MacTruckDeluxe
Rama
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 13L
1,644 Elo+
Party 4
Scylla
Scylla
UnIaced
Scylla
Level 128
God Stats
9W - 3L
1,623 SR
Queue Stats
462W - 331L
1,660 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Galu10
Rama
12
0 / 5 / 3
6,906
406
3,720
9,950
3,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 4 / 0
6,905
406
3,774
10,726
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
X3nthur
Thor
15
6 / 3 / 3
9,226
543
16,045
13,528
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
13
1 / 3 / 1
7,935
467
4,792
12,191
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
oomsauce
Tiamat
13
2 / 9 / 1
7,920
466
4,390
11,640
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColdMick
Sun Wukong
14
2 / 3 / 3
8,485
499
5,243
11,369
7,144
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
I2ealsKiLLa
Hercules
16
3 / 2 / 3
9,162
539
7,911
13,543
12,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Lazuli2507
Yemoja
14
1 / 2 / 11
8,956
527
3,690
7,946
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 0 / 3
10,858
639
15,731
12,173
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
UnIaced
Scylla
18
8 / 2 / 4
10,596
623
8,850
9,136
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
24
24
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ColdMick
Sun Wukong
2
3
3
1.17
L
Rama
Galu10
Rama
0
5
3
0.3
W
Hercules
I2ealsKiLLa
Hercules
3
2
3
2.25
W
Yemoja
Lazuli2507
Yemoja
1
2
11
3.25
W
10
0
3
11.5
L
0
4
0
0
W
Scylla
UnIaced
Scylla
8
2
4
5
L
Thor
X3nthur
Thor
6
3
3
2.5
L
Guan Yu
1
3
1
0.5
L
Tiamat
oomsauce
Tiamat
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
41,425
58,035
Taken
54,167
33,055
Mitigated
34,098
11,086
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ColdMick
Sun Wukong
5,243
1,053
0
476
11,369
7,144
1,243
822
10,243
0
47,211
L
Rama
Galu10
Rama
3,720
2,936
0
1,901
9,950
3,013
0
1,355
8,555
0
37,851
W
Hercules
I2ealsKiLLa
Hercules
7,911
1,818
0
2,948
13,543
12,108
2,761
333
13,098
0
58,565
W
Yemoja
Lazuli2507
Yemoja
3,690
885
1,780
2,351
7,946
6,947
188
1,582
6,256
23,729
0
W
15,731
11,674
0
4,566
12,173
4,605
38
4,292
7,762
0
91,221
L
3,774
508
0
894
10,726
10,169
0
1,218
9,474
26,195
0
W
Scylla
UnIaced
Scylla
8,850
868
0
1,945
9,136
3,294
700
823
8,269
77,259
0
L
Thor
X3nthur
Thor
16,045
3,686
0
3,084
13,528
6,477
0
4,265
9,113
0
61,964
L
Guan Yu
4,792
738
177
3,494
12,191
7,971
548
115
12,076
0
38,871
L
Tiamat
oomsauce
Tiamat
4,390
666
0
1,536
11,640
5,425
294
5,207
6,277
39,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
48,057
384
Minions Killed
520
0
Camps Cleared
0
1,585,808
Distance Traveled
1,637,755
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,485
499
95
6
0
331,150
1
L
Rama
6,906
406
80
5
0
304,895
0
W
Hercules
9,162
539
107
6
0
340,063
0
W
Yemoja
8,956
527
27
2
0
319,610
2
W
Rama
10,858
639
150
9
0
312,752
6
L
Bacchus
6,905
406
30
2
0
343,373
5
W
Scylla
10,596
623
141
8
0
334,180
2
L
Thor
9,226
543
97
6
0
327,273
3
L
Guan Yu
7,935
467
89
5
0
312,187
1
L
Tiamat
7,920
466
88
5
0
298,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role