Player Matchup

Ares
Ares
Manuelvr0902
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SLEEPYxPANDAx01
Da Ji
Level 17
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Olorun
Olorun
SeoulLovely
Olorun
Level 7
God Stats
1W - 1L
1,380 SR
Queue Stats
107W - 67L
1,610 Elo+
Solo
Apollo
Apollo
aubenji15
Apollo
Level 28
God Stats
16W - 20L
1,343 SR
Queue Stats
458W - 510L
1,392 Elo+
Solo
Guan Yu
Guan Yu
goldping12
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,025 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,405 Elo+

VS

Team Averages
Level 22
1,547 SR
1,532 Elo+
Jing Wei
Jing Wei
KimmySauce6073
Jing Wei
Level 30
God Stats
2W - 2L
1,610 SR
Queue Stats
42W - 43L
1,530 Elo+
Party 1
Neith
Neith
MistakenCow638
Neith
Level 15
God Stats
6W - 3L
1,687 SR
Queue Stats
15W - 11L
1,652 Elo+
Solo
Ao Kuang
Ao Kuang
OGScales
Ao Kuang
Level 14
God Stats
5W - 3L
1,721 SR
Queue Stats
129W - 110L
1,616 Elo+
Solo
Ymir
Ymir
TOASTY-TY
Ymir
Level 22
God Stats
0W - 6L
1,264 SR
Queue Stats
105W - 88L
1,289 Elo+
Solo
Discordia
Discordia
TwitchTat20
Discordia
Level 29
God Stats
3W - 7L
1,453 SR
Queue Stats
65W - 77L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
11,153
507
10,364
13,694
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 4 / 6
11,934
542
15,010
18,390
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
19
6 / 3 / 7
12,431
565
12,389
15,293
6,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
aubenji15
Apollo
17
9 / 1 / 7
10,815
492
12,530
12,848
5,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
goldping12
Guan Yu
13
2 / 8 / 4
8,809
400
4,134
17,541
13,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 8 / 1
9,924
451
10,302
15,300
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 10 / 3
9,310
423
8,381
16,046
8,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
OGScales
Ao Kuang
20
12 / 2 / 3
12,655
575
19,302
18,126
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 5 / 1
8,562
389
6,172
16,330
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
TwitchTat20
Discordia
16
2 / 4 / 4
10,529
479
7,614
11,200
4,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
29
Kills
18
18
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
8
1
0.44
W
5
2
9
4.75
L
1
10
3
0.25
L
Ao Kuang
OGScales
Ao Kuang
12
2
3
6.75
W
7
4
6
2.5
W
Olorun
6
3
7
3.17
L
Ymir
0
5
1
0.1
L
Discordia
TwitchTat20
Discordia
2
4
4
1
W
Apollo
aubenji15
Apollo
9
1
7
12.5
W
Guan Yu
goldping12
Guan Yu
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,427
Damage
51,771
77,766
Taken
77,002
43,862
Mitigated
43,766
26,947
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
10,302
6,837
411
2,667
15,300
6,915
0
4,950
10,325
0
58,160
W
10,364
405
0
2,323
13,694
10,195
306
5,234
7,985
21,855
0
L
8,381
3,132
0
351
16,046
8,216
1,739
3,847
12,024
0
48,788
L
Ao Kuang
OGScales
Ao Kuang
19,302
3,395
0
7,998
18,126
7,820
0
4,017
13,959
97,482
0
W
15,010
5,560
0
7,319
18,390
7,573
0
6,604
11,786
0
75,754
W
Olorun
12,389
6,821
1,191
7,263
15,293
6,587
1,151
8,633
6,660
88,891
0
L
Ymir
6,172
2,213
0
3,613
16,330
16,338
130
3,846
12,392
40,835
0
L
Discordia
TwitchTat20
Discordia
7,614
938
0
2,361
11,200
4,477
1,240
6,093
5,082
56,963
0
W
Apollo
aubenji15
Apollo
12,530
9,033
0
5,057
12,848
5,539
2,525
5,401
7,222
0
76,154
W
Guan Yu
goldping12
Guan Yu
4,134
1,877
1,304
2,490
17,541
13,968
424
7,918
9,498
0
30,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,142
Gold Earned
50,980
464
Minions Killed
498
0
Camps Cleared
0
1,959,808
Distance Traveled
1,782,907
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,924
451
106
5
0
363,507
3
W
Ares
11,153
507
28
1
0
430,808
12
L
Neith
9,310
423
85
4
0
300,864
1
L
Ao Kuang
12,655
575
133
6
0
436,068
1
W
Da Ji
11,934
542
112
5
0
399,523
3
W
Olorun
12,431
565
166
8
0
372,369
7
L
Ymir
8,562
389
58
3
0
325,259
6
L
Discordia
10,529
479
116
5
0
357,209
3
W
Apollo
10,815
492
115
5
0
412,174
1
W
Guan Yu
8,809
400
43
2
0
344,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role