Player Matchup
Team Averages
Bronze III
Average Tier
Level 45
1,176 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 158
1,607 SR
1,500
MMR
Ymir
Bronze III
Level 158
God Stats
2W - 1L
1,607 SR
Queue Stats
127W - 137L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
LILDRE0522
Poseidon
10
0 / 8 / 0
6,114
679
1,188
9,653
3,235
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
![Gem of Isolation](https://static.smite.guru/i/items/7594.jpg)
Gem of Isolation
+65
Magical Power
+200
Health
+10%
Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
![Spellbook](https://static.smite.guru/i/items/9858.jpg)
Spellbook
+20
Magical Power
+75
Mana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gabrieljunio058
Ymir
15
8 / 0 / 0
9,117
1,013
7,887
3,916
2,317
![Conduit Gem](https://static.smite.guru/i/items/19677.jpg)
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
![Void Doumaru](https://static.smite.guru/i/items/7791.jpg)
Void Doumaru
+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction
AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.
![Y10 Polynomicon](https://static.smite.guru/i/items/7597.jpg)
Y10 Polynomicon
+65
Magical Power
+300
Mana
+8%
Magical Lifesteal
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,117
1,013
93
10
0
166,265
1
L
6,114
679
40
4
0
159,594
0