Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaiqueRoger
Neith
Level 88
God Stats
0W - 2L
1,541 SR
Queue Stats
8W - 9L
1,608 Elo+
Party 1
Chronos
Chronos
JrAbreu
Chronos
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,608 Elo+
Party 1
Thoth
Thoth
TortuguitaNinja
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,536 Elo+
Solo
Team Averages
Level 88
1,508 SR
1,550 Elo+

VS

Team Averages
Level 87
1,479 SR
1,447 Elo+
Anhur
Anhur
Andrestupido
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 93L
1,591 Elo+
Solo
Yemoja
Yemoja
InfamousMango96
Yemoja
Level 45
God Stats
2W - 1L
1,415 SR
Queue Stats
72W - 74L
1,416 Elo+
Solo
Bacchus
Bacchus
SexyBuster
Bacchus
Level 124
God Stats
1W - 1L
1,266 SR
Queue Stats
52W - 53L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Traukox89
Ah Puch
Level 102
God Stats
9W - 1L
1,713 SR
Queue Stats
502W - 515L
1,469 Elo+
Solo
Da Ji
Da Ji
yBrasil94
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 4 / 13
13,702
761
13,149
18,098
7,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
16
1 / 9 / 16
10,681
593
13,671
17,248
5,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 3 / 12
13,351
742
20,658
19,279
8,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
JrAbreu
Chronos
19
4 / 5 / 12
12,054
670
12,961
18,170
7,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 18
13,045
725
18,871
16,092
6,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 13
13,710
762
18,932
18,872
9,553
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 3 / 18
13,454
747
16,558
20,083
22,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
SexyBuster
Bacchus
19
6 / 8 / 18
12,458
692
19,711
28,849
35,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Traukox89
Ah Puch
20
6 / 5 / 18
13,516
751
23,215
20,599
10,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
yBrasil94
Da Ji
16
3 / 11 / 7
11,495
639
5,578
17,926
7,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
102
30
Kills
28
28
Deaths
30
71
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
4
13
3.38
L
Sol
 
Sol
1
9
16
1
W
9
3
13
5.17
L
11
3
12
5.67
W
4
3
18
4.33
L
Chronos
JrAbreu
Chronos
4
5
12
2
W
Bacchus
SexyBuster
Bacchus
6
8
18
1.88
L
7
7
18
2.29
W
Ah Puch
Traukox89
Ah Puch
6
5
18
3
W
Da Ji
yBrasil94
Da Ji
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,310
Damage
83,994
88,887
Taken
106,329
34,314
Mitigated
86,262
37,151
Healing
44,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,149
530
10,860
4,921
18,098
7,707
878
12,573
5,525
36,407
0
L
Sol
 
Sol
13,671
1,113
3,161
3,490
17,248
5,054
0
9,785
7,463
24,670
0
W
18,932
9,833
3,597
6,374
18,872
9,553
2,333
13,236
5,386
0
42,974
L
20,658
10,159
395
4,183
19,279
8,357
1,296
12,844
6,435
0
31,268
W
16,558
1,309
10,995
3,873
20,083
22,919
642
9,589
10,332
33,262
0
L
Chronos
JrAbreu
Chronos
12,961
2,569
2,669
2,624
18,170
7,179
0
13,109
5,061
32,812
0
W
Bacchus
SexyBuster
Bacchus
19,711
740
4,487
3,751
28,849
35,732
226
10,108
18,420
29,253
0
L
18,871
1,280
2,533
2,315
16,092
6,017
1,494
11,173
4,919
38,393
0
W
Ah Puch
Traukox89
Ah Puch
23,215
146
2,534
4,551
20,599
10,637
507
13,618
6,763
62,799
0
W
Da Ji
yBrasil94
Da Ji
5,578
545
2,823
1,017
17,926
7,421
1,037
10,960
6,776
0
8,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,833
Gold Earned
64,633
237
Minions Killed
179
0
Camps Cleared
0
1,462,187
Distance Traveled
1,490,133
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,702
761
80
4
0
329,440
0
L
Sol
10,681
593
30
2
0
261,888
2
W
Anhur
13,710
762
64
4
0
313,076
0
L
Neith
13,351
742
25
1
0
301,438
0
W
Yemoja
13,454
747
17
1
0
278,581
5
L
Chronos
12,054
670
47
3
0
301,161
1
W
Bacchus
12,458
692
16
1
0
318,231
2
L
Thoth
13,045
725
55
3
0
268,260
0
W
Ah Puch
13,516
751
77
4
0
325,679
3
W
Da Ji
11,495
639
5
0
0
254,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role