Player Matchup

Merlin
Merlin
MuteYuki
Merlin
Level 18
God Stats
28W - 8L
1,863 SR
Queue Stats
45W - 40L
1,634 Elo+
Party 1
Khepri
Khepri
Rahvokiik
Khepri
Level 17
God Stats
7W - 5L
1,468 SR
Queue Stats
19W - 19L
1,523 Elo+
Party 1
Thanatos
Thanatos
Valkuirae
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nano8437
Cu Chulainn
Level 22
God Stats
7W - 6L
1,503 SR
Queue Stats
237W - 230L
1,646 Elo+
Party 1
Cupid
Cupid
xWolfIron
Cupid
Level 5
God Stats
4W - 2L
1,876 SR
Queue Stats
62W - 65L
1,449 Elo+
Party 1
Team Averages
Level 18
1,642 SR
1,550 Elo+

VS

Team Averages
Level 21
1,605 SR
1,483 Elo+
Agni
Agni
ATwofromATwo
Agni
Level 7
God Stats
0W - 4L
1,384 SR
Queue Stats
6W - 7L
1,490 Elo+
Solo
Hel
Hel
LolxDLmaoRofl
Hel
Level 25
God Stats
11W - 5L
1,637 SR
Queue Stats
58W - 41L
1,472 Elo+
Solo
Chernobog
Chernobog
Lukewarm2
Chernobog
Level 24
God Stats
12W - 4L
1,624 SR
Queue Stats
122W - 110L
1,477 Elo+
Party 2
Pele
Pele
NeoTheLeo
Pele
Level 26
God Stats
17W - 7L
1,768 SR
Queue Stats
44W - 34L
1,504 Elo+
Solo
Horus
Horus
TheOneBloy
Horus
Level 23
God Stats
10W - 10L
1,614 SR
Queue Stats
124W - 140L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MuteYuki
Merlin
8
1 / 0 / 1
4,284
714
1,601
731
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Rahvokiik
Khepri
5
1 / 1 / 1
3,803
634
537
3,339
1,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Valkuirae
Thanatos
7
3 / 0 / 1
4,350
725
978
2,760
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
nano8437
Cu Chulainn
7
0 / 0 / 2
4,177
696
2,060
3,162
1,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
xWolfIron
Cupid
6
2 / 1 / 1
3,778
630
2,241
2,440
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,190
532
838
2,550
582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,131
189
0
0
0
Chernobog
Lukewarm2
Chernobog
6
2 / 2 / 0
3,782
630
2,239
3,049
582
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
5
0 / 2 / 2
3,533
589
1,391
3,853
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
6
0 / 2 / 0
3,220
537
1,034
3,126
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
2
2
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
0
0
0
0
L
Chernobog
Lukewarm2
Chernobog
2
2
0
1
W
Merlin
MuteYuki
Merlin
1
0
1
1.5
L
Pele
0
2
2
0.5
W
Khepri
Rahvokiik
Khepri
1
1
1
1.5
L
Horus
0
2
0
0
W
Thanatos
Valkuirae
Thanatos
3
0
1
3.5
W
Cu Chulainn
nano8437
Cu Chulainn
0
0
2
1
W
Cupid
xWolfIron
Cupid
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,417
Damage
5,502
12,432
Taken
12,578
4,017
Mitigated
3,369
6,077
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
838
141
0
500
2,550
582
0
1,352
904
5,212
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Lukewarm2
Chernobog
2,239
1,399
0
220
3,049
582
0
330
2,719
0
10,113
W
Merlin
MuteYuki
Merlin
1,601
0
0
158
731
184
0
278
453
14,601
0
L
Pele
1,391
487
0
1,146
3,853
810
0
162
3,666
0
11,233
W
Khepri
Rahvokiik
Khepri
537
222
0
250
3,339
1,101
0
419
2,920
5,870
0
L
Horus
1,034
474
0
384
3,126
1,395
0
0
2,926
0
6,828
W
Thanatos
Valkuirae
Thanatos
978
192
0
3,235
2,760
692
0
130
2,630
0
13,753
W
Cu Chulainn
nano8437
Cu Chulainn
2,060
200
0
1,420
3,162
1,445
46
0
3,043
0
16,289
W
Cupid
xWolfIron
Cupid
2,241
1,308
132
882
2,440
595
0
11
2,429
0
13,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
14,856
150
Minions Killed
81
0
Camps Cleared
0
546,193
Distance Traveled
452,624
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,190
532
15
3
0
115,765
0
L
Hel
1,131
189
0
0
0
0
0
L
Chernobog
3,782
630
24
4
0
117,640
0
W
Merlin
4,284
714
49
8
0
120,195
2
L
Pele
3,533
589
28
5
0
116,204
2
W
Khepri
3,803
634
7
1
0
97,708
2
L
Horus
3,220
537
14
2
0
103,015
0
W
Thanatos
4,350
725
35
6
0
130,354
2
W
Cu Chulainn
4,177
696
36
6
0
109,686
0
W
Cupid
3,778
630
23
4
0
88,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role