Player Matchup

Yemoja
Yemoja
Galebot
Yemoja
Level 3
God Stats
5W - 3L
1,763 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 1
Zeus
Zeus
Natiba
Zeus
Level 24
God Stats
15W - 22L
1,395 SR
Queue Stats
258W - 329L
1,221 Elo+
Party 1
Chang'e
Chang'e
babuindi
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 92L
1,303 Elo+
Party 1
Vamana
Vamana
ikalzz_
Vamana
Level 51
God Stats
20W - 7L
1,717 SR
Queue Stats
308W - 437L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
vblopes
Guan Yu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,404 Elo+
Party 1
Team Averages
Level 23
1,575 SR
1,338 Elo+

VS

Team Averages
Level 16
1,409 SR
1,324 Elo+
Yemoja
Yemoja
DK-Tchuko
Yemoja
Level 18
God Stats
10W - 18L
1,323 SR
Queue Stats
29W - 38L
1,347 Elo+
Solo
Nemesis
Nemesis
GodKyono
Nemesis
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
39W - 47L
1,299 Elo+
Party 2
Aphrodite
Aphrodite
GodnessMamacita
Aphrodite
Level 12
God Stats
6W - 14L
1,263 SR
Queue Stats
20W - 30L
1,365 Elo+
Party 2
Artemis
Artemis
SUPERMACONHA
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,150 Elo+
Solo
Heimdallr
Heimdallr
VH SCHEIFLER
Heimdallr
Level 28
God Stats
5W - 10L
1,458 SR
Queue Stats
70W - 96L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Galebot
Yemoja
17
3 / 3 / 25
12,487
520
15,304
16,482
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Natiba
Zeus
17
10 / 3 / 14
12,030
501
16,618
13,197
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
babuindi
Chang'e
15
0 / 3 / 17
10,103
421
9,302
15,436
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ikalzz_
Vamana
20
26 / 1 / 11
13,923
580
24,803
22,515
18,975
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
vblopes
Guan Yu
19
11 / 2 / 9
13,022
543
15,845
15,504
18,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DK-Tchuko
Yemoja
12
0 / 11 / 5
8,769
365
12,687
19,365
7,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GodKyono
Nemesis
16
2 / 8 / 4
11,207
467
6,070
25,689
10,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
GodnessMamacita
Aphrodite
16
1 / 9 / 1
10,530
439
8,796
19,553
9,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SUPERMACONHA
Artemis
14
3 / 13 / 3
10,573
441
11,363
21,325
6,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
VH SCHEIFLER
Heimdallr
16
5 / 10 / 1
11,116
463
11,256
20,100
7,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
25
50
Kills
11
12
Deaths
51
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DK-Tchuko
Yemoja
0
11
5
0.23
W
Yemoja
Galebot
Yemoja
3
3
25
5.17
L
Nemesis
GodKyono
Nemesis
2
8
4
0.5
L
Aphrodite
GodnessMamacita
Aphrodite
1
9
1
0.17
W
Zeus
Natiba
Zeus
10
3
14
5.67
L
Artemis
SUPERMACONHA
Artemis
3
13
3
0.35
L
Heimdallr
VH SCHEIFLER
Heimdallr
5
10
1
0.55
W
Chang'e
babuindi
Chang'e
0
3
17
2.83
W
Vamana
ikalzz_
Vamana
26
1
11
31.5
W
Guan Yu
vblopes
Guan Yu
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,872
Damage
50,172
83,134
Taken
106,032
63,711
Mitigated
40,994
30,415
Healing
24,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DK-Tchuko
Yemoja
12,687
1,726
2,270
1,207
19,365
7,680
613
10,494
8,748
38,503
0
W
Yemoja
Galebot
Yemoja
15,304
1,606
1,814
1,668
16,482
15,153
2,649
3,999
12,395
43,818
0
L
Nemesis
GodKyono
Nemesis
6,070
2,213
243
4,649
25,689
10,559
2,294
6,496
18,742
0
54,989
L
Aphrodite
GodnessMamacita
Aphrodite
8,796
597
4,181
7,435
19,553
9,233
1,045
8,716
10,478
49,618
0
W
Zeus
Natiba
Zeus
16,618
1,828
0
4,545
13,197
4,755
2,828
3,068
10,117
64,864
0
L
Artemis
SUPERMACONHA
Artemis
11,363
6,241
0
0
21,325
6,136
248
4,951
15,985
0
44,052
L
Heimdallr
VH SCHEIFLER
Heimdallr
11,256
4,791
0
4,505
20,100
7,386
4,240
9,665
10,230
0
57,825
W
Chang'e
babuindi
Chang'e
9,302
154
2,730
3,720
15,436
6,103
1,102
5,916
9,262
33,978
0
W
Vamana
ikalzz_
Vamana
24,803
17,457
0
8,224
22,515
18,975
1,317
4,436
16,145
0
73,715
W
Guan Yu
vblopes
Guan Yu
15,845
4,073
2,345
5,369
15,504
18,725
1,731
3,346
11,982
0
71,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,565
Gold Earned
52,195
427
Minions Killed
386
0
Camps Cleared
0
2,449,191
Distance Traveled
1,748,109
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,769
365
36
2
0
366,741
0
W
Yemoja
12,487
520
58
2
0
474,098
1
L
Nemesis
11,207
467
98
4
0
406,023
3
L
Aphrodite
10,530
439
96
4
0
364,351
1
W
Zeus
12,030
501
109
5
0
438,582
0
L
Artemis
10,573
441
66
3
0
298,238
2
L
Heimdallr
11,116
463
90
4
0
312,756
3
W
Chang'e
10,103
421
56
2
0
426,621
3
W
Vamana
13,923
580
92
4
0
625,763
1
W
Guan Yu
13,022
543
112
5
0
484,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role